God of War Ragnarök | Review Thread

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Yurinka

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Agreed. I'm about 17hrs in, but I haven't advanced much in the story. I've been doing a lot of side content. It's actually interesting how the side content is consequential to the story and the characters, and not just some tacked on thing to bloat the game. My guess is that I'd be at probably 1/4th of the actual main story.
For what I saw, seems that each 'world' has two differentiated areas: the one for mainly the main story and some collectibles, and then a clearly designated optional area for side quests and loot that seems to be as big as the 'main story' area or even more, and features many extra puzzles, bosses and collectables.

These sidequests are very well crafted, include great narrative stuff and feature spectacular stuff, like the huge flying creature seen in the trailer or another huge one in the sea.

Specially in the optional area there are parts that apparently are locked until you get later something to collect extra loot or access to new areas, which seems to indicate that it's a good idea to keep the optional areas for the end game, once you completed the main story.
 

SuperDuper

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I got to play a few hours with the game and got to the first realm.

The good:
  1. Looks good. Incredibly good.
  2. The haptic feedback is on a whole new level of awsomeness
  3. The combat experience is very smooth
  4. Lovely to see familiar faces
  5. The acting (voice and motion capture) is sooooo good!
  6. The story, so far, is very enjoyable
The bad:
  1. Feels like a DLC. Really, it does. It's better, but not "new game better". Is it wrong? Probably not, given from what standard it's come from
  2. There is "PS4" vibe written all over the place. It's not a next gen game, doesn't have next gen mechanics, and man, those loading screens are so annoying!
  3. The puzzles are, well, the same, and for anyone that has played the first, it's all very familiar and "already seen"

It's a 94? Yeah, it's a 94 for a PS4 game. It's a 94 next-gen? I have my doubts. Feels dragged down by the PS4 generation.
 
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SuperDuper

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Every single sequel nowadays will feel like DLC then.
I don't remeber to have had that same feeling from Batman. But as I said: GOWR comes from such a high standard GOW which was pretty much at the top of the best of the best.

I think it's unfair to judge GOWR against GOW, but it is what it is.
 
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Vertigo

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Quick turn is a bit goofy. Actually way too fast and disorienting.

It’s all a bit familiar… I am of course loving it tho. For whatever reason, I’m liking the combat more. I doubt much has changed but maybe I’m just more competent tying my playstyle to armor and weapon builds than the my time with the first game.

I don’t remember building into slow or burn much or using runic attacks much. This time? All in.

About 7 hours in so far. Did plenty of exploring and side questing. Hopefully gonna do everything the game offers.
 
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Yobo

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I played 15 hours so far, and the game keeps improving and adding important new stuff in both gameplay and narrative sides. The narrative/story is really awesome, saw the black female that got teased in the trailer in the game for the first time and is a great character too, like everybody else. The environment art in the worlds that aren't the starting one full of snow, like the one where this girl was look stunning.

The game keeps delivering and improving.
I'm a bit further than that now, the ending for that area was soo cool followed by the boss fight that happens when you go home is nuts
 

Vertigo

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I mean…

It’s as direct of a continuation as it could be. It’s built on the same bones. Doesn’t meant I don’t think it’s worth the price.

Even if in practice this was released as Part 2 in Expansion form… I don’t see what difference that would make. You could do that with a lot of games. Doesn’t address the monumental effort it clearly took to make something this fantastic.

Are we advocating for what most devs used to plan as a trilogy of games to just be live service instead? Go ahead. That’s an idea. Isn’t that Halo’s 10 year plan. I wonder where they got that from?

😂


How dem yearly Madden sequels tho? Those 4hr long CoD campaigns? Burrr I feel robbed.

Have you played From Software games for the last decade? I’m pretty sure I’ve been playing the same game for the sixth time in a row… come on now. Just started gaming?

I dropped for deluxe edition. Game is absolutely fucking baller and worth every penny. You should indeed be jealous if you’re not playing.

If you require every sequel to have a new engine or genre rework. I guess you’re not interested in BotW2 huh? Only buy it at discount in 10 years? Only worth pirating and emulating? Ah too bad.

We could do this forever because this is an industry where everything is built on top of itself.
 
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Gamernyc78

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Damn, towards second half of this game there is just some gorgeous greenery. Vegeration and lighting looks great! Game looks really good.
 
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Yurinka

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Feels like a DLC. Really, it does. It's better, but not "new game better". Is it wrong? Probably not, given from what standard it's come from
What is wrong is saying that this game feels like a DLC.

I played 21 hours now. This game is way bigger and more complex than the previous one, improves, expands and improves all its areas: traversal gameplay, combat mechanics and features, quantity and variety of areas for exploration and puzzles, quantity and variety of enemy types both normal and bosses, overal narrative making the characters more human and multidimensional deepening on each one of them and making many of them more important for the game in many ways and exploring new ways of telling the story and well, also improving the tech & visuals side. All this while keeping a consistency with the previous one.

According to you every single sequel in gaming history must feel like a DLC, because most sequels don't add the huge amount of new changes and additions with new features and content that this game delivers.
 
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SuperDuper

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I'm just gonna say it. Anyone saying this game feels like DLC is full of horse :poop:.

Do you understand how sequels and games in general work? Ridiculous.

What is wrong is the stupid bullshit nonsense of saying that this game feels like a DLC.

I played 21 hours now. This game is way bigger and more complex than the previous one, improves and improves all its areas: traversal gameplay, combat, exploration, narrative or visuals adding big changes and additions.

According to you every single sequel in gaming history feels like a DLC.

I told you why it feels like a DLC: it is exactly the same of the 2018 game. Of course the story is moved forward, of course it's not a "DLC" because it's a full fledge story, and not just some 1 hour quick side quest.

But the game, the mechanic, the loading screens are exactly the same of the 2018 version. And I believe that what is really pulling the game down is the PS4 compatibility. THAT is what probably why to me it gives a DLC feeling.

Is the game worth €80 of day one? YES
 
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Sircaw

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I told you why it feels like a DLC: it is exactly the same of the 2018 game. Of course the story is moved forward, of course it's not a "DLC" because it's a full fledge story, and not just some 1 hour quick side quest.

But the game, the mechanic, the loading screens are exactly the same of the 2018 version. And I believe that what is really pulling the game down is the PS4 compatibility. THAT is what probably why to me it gives a DLC feeling.

Is the game worth €80 of day one? YES
I respect your opinion

NOW

Go Away Reaction GIF
 

Sircaw

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It remain the fact that the PS4 generation is influencing, negatively, GOWR and other games. The sooner we move to full PS5 games, the better.
yep i can see your point, at least maybe in the graphics department and some game design, those inching through the gap in the walls i guess which are done for loading.

Saying that from what i have played so far which is just over an hour the game is absolutely quality.

I am loving it, and the combat seems even faster to me than i can remember.

I feel like a mad Swedish axe chopper,

We have a few of those on this site



😍
 

ethomaz

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That is definitely the point.

PS4 hardware did hold GoW Ragnarok to shine even more… anybody playing it can see it is very rooted in last gen hardware… they didn’t even try to hide it adding some weak RT features.

For me it was a bad executive decision.
This game is so good that it deserved to be made from the ground to PS5 taking everything it has to offer.
 
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SuperDuper

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PS4 hardware did hold GoW Ragnarok to shine even more… anybody playing it can see it is very rooted in last gen hardware… they didn’t even try to hide it adding some weak RT features.

Exactly. And this is why I say that it feels like a DLC. It's a PS4 game, with upgraded graphic for the PS5 and excellent haptic feedback. But that's it.

It's not a nextgen game: feels and plays as an old generation with all the loading screens that were just kept there, because otherwise we would have lost all the lore. Oh, and the game is way too linear and the boat riding feels old pretty soon.
 

Sircaw

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Exactly. And this is why I say that it feels like a DLC. It's a PS4 game, with upgraded graphic for the PS5 and excellent haptic feedback. But that's it.

It's not a nextgen game: feels and plays as an old generation with all the loading screens that were just kept there, because otherwise we would have lost all the lore. Oh, and the game is way too linear and the boat riding feels old pretty soon.
Boat hate- water hate-fish hate.

I see where your going.

Happy that you are feeling better but still a scumbag in my book :love:
 

Alabtrosmyster

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But the game, the mechanic, the loading screens are exactly the same of the 2018 version. And I believe that what is really pulling the game down is the PS4 compatibility. THAT is what probably why to me it gives a DLC feeling.
Go replay 2018 for a minute and get that opinion fixed.
 
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