{"id":6110,"date":"2026-08-20T14:03:12","date_gmt":"2026-08-20T14:03:12","guid":{"rendered":"https:\/\/icon-era.com\/resource\/?p=6110"},"modified":"2026-08-24T13:12:45","modified_gmt":"2026-08-24T13:12:45","slug":"steel-type-pokemon-weakness","status":"publish","type":"post","link":"https:\/\/icon-era.com\/resource\/steel-type-pokemon-weakness\/","title":{"rendered":"Steel Type Pok\u00e9mon Weakness"},"content":{"rendered":"\n<div class=\"cbg-article\">\n<style>\n.cbg-article .meta{text-align:center;color:#555;margin-bottom:14px;font-size:15px;}\n.cbg-article a{color:#B8B8D0;text-decoration:none;border-bottom:1px solid #e0e0eb;}\n.cbg-article a:hover{border-bottom-color:#B8B8D0;}\n.cbg-article table{width:100%;border-collapse:collapse;margin:20px 0;font-size:16px;}\n.cbg-article th{text-align:left;font-weight:600;padding:12px 10px;background:#f5f5f8;color:#1a1a1a;border-bottom:2px solid #B8B8D0;}\n.cbg-article td{padding:11px 10px;border-bottom:1px solid #e5e5e5;}\n.cbg-article tr:last-child td{border-bottom:1px solid #e5e5e5;}\n.cbg-article details{border-bottom:1px solid #e5e5e5;padding:14px 0;}\n.cbg-article details:first-of-type{border-top:1px solid #e5e5e5;}\n.cbg-article summary{cursor:pointer;padding:6px 0;list-style:none;position:relative;padding-right:28px;}\n.cbg-article summary::-webkit-details-marker{display:none;}\n.cbg-article summary::after{content:'+';position:absolute;right:0;top:6px;font-size:22px;color:#B8B8D0;}\n.cbg-article details[open] summary::after{content:'\u2212';}\n.cbg-article details p{padding-top:10px;margin-bottom:0;color:#333;}\n<\/style>\n<p>Steel type Pokemon take double damage from Fighting, Fire and Ground moves. Nothing else hits them for extra damage. Steel resists more attacking types than any other defensive typing and ignores Poison entirely, which keeps walls like Corviknight and Ferrothorn in team slots year after year. A second type can push one of those three weaknesses to 4x. The multipliers below cover both sides of the matchup.<\/p>\n\n<h2>Which moves hurt steel type Pokemon most<\/h2>\n<p>Three attacking types break through. Each one carries a different set of problems once you pick the Pokemon that will use it.<\/p>\n\n<h3>Fire attackers<\/h3>\n<p>Fire moves land for 2x and burn away Steel&#8217;s usual bulk. Chandelure, Volcarona and Heatran all run Flamethrower or Fire Blast off high Special Attack.<\/p>\n<p>Rain and Sun swing this matchup hard, so check <a href=\"https:\/\/icon-era.com\/resource\/fire-type-pokemon-weakness\/\" rel=\"dofollow\">what fire types struggle against<\/a> before locking one into a slot.<\/p>\n\n<img decoding=\"async\" src=\"https:\/\/icon-era.com\/resource\/wp-content\/uploads\/2026\/08\/Steel-Type-Pokemon.jpg\" alt=\"Steel type Pokemon\" \/>\n\n<h3>Ground attackers<\/h3>\n<p>Earthquake reaches 2x and hits most Steel walls on their weaker defensive stat. Garchomp, Landorus and Great Tusk are the common picks.<\/p>\n<p>Flying types and Levitate holders sit outside this range, which is the usual reason a <a href=\"https:\/\/icon-era.com\/resource\/ground-type-pokemon-weakness\/\" rel=\"dofollow\">Ground move misses its mark<\/a>.<\/p>\n\n<h3>Fighting attackers<\/h3>\n<p>Close Combat and Drain Punch reach 2x on pure Steel. Physical walls with high Defense still soak the hit, so raw power matters more here than coverage.<\/p>\n<p>Machamp and Iron Hands do the job. Their <a href=\"https:\/\/icon-era.com\/resource\/fighting-type-pokemon-weakness\/\" rel=\"dofollow\">own defensive gaps<\/a> show up fast against Psychic and Fairy attacks.<\/p>\n\n<h2>What steel type moves are strong against<\/h2>\n<p>Steel attacks pair narrow super effective coverage with heavy resistance from the four types below. No Pokemon is immune to Steel, so every hit registers something.<\/p>\n<table>\n<tbody><tr><th>Defending type<\/th><th>Steel move damage<\/th><\/tr>\n<tr><td>Ice<\/td><td>2x<\/td><\/tr>\n<tr><td>Rock<\/td><td>2x<\/td><\/tr>\n<tr><td>Fairy<\/td><td>2x<\/td><\/tr>\n<tr><td>Fire<\/td><td>0.5x<\/td><\/tr>\n<tr><td>Water<\/td><td>0.5x<\/td><\/tr>\n<tr><td>Electric<\/td><td>0.5x<\/td><\/tr>\n<tr><td>Steel<\/td><td>0.5x<\/td><\/tr>\n<tr><td>All other types<\/td><td>1x<\/td><\/tr>\n<\/tbody><\/table>\n<p>Ice, Rock and Fairy make up a small slice of the competitive pool, so Steel rarely works as a lone attacking type. Most builds pair it with Ground or Fighting coverage.<\/p>\n<p>Iron Head and Gyro Ball carry that spread on physical sets. Meteor Mash gives Metagross an attack boost chance on top. A <a href=\"https:\/\/icon-era.com\/resource\/rock-type-pokemon-weaknesses\/\" rel=\"dofollow\">Rock type on the other side<\/a> rarely survives two of them.<\/p>\n\n<h2>Steel type weakness and resistance chart<\/h2>\n<p>Ten resistances and one immunity sit in a single row of the type chart. Read it against the <a href=\"https:\/\/icon-era.com\/resource\/pokemon-type-weakness-chart\/\" rel=\"dofollow\">complete matchup grid<\/a> when you plan a team.<\/p>\n<table>\n<tbody><tr><th>Attacking type<\/th><th>Damage taken by Steel<\/th><\/tr>\n<tr><td>Fighting<\/td><td>2x<\/td><\/tr>\n<tr><td>Fire<\/td><td>2x<\/td><\/tr>\n<tr><td>Ground<\/td><td>2x<\/td><\/tr>\n<tr><td>Normal<\/td><td>0.5x<\/td><\/tr>\n<tr><td>Grass<\/td><td>0.5x<\/td><\/tr>\n<tr><td>Ice<\/td><td>0.5x<\/td><\/tr>\n<tr><td>Flying<\/td><td>0.5x<\/td><\/tr>\n<tr><td>Psychic<\/td><td>0.5x<\/td><\/tr>\n<tr><td>Bug<\/td><td>0.5x<\/td><\/tr>\n<tr><td>Rock<\/td><td>0.5x<\/td><\/tr>\n<tr><td>Dragon<\/td><td>0.5x<\/td><\/tr>\n<tr><td>Steel<\/td><td>0.5x<\/td><\/tr>\n<tr><td>Fairy<\/td><td>0.5x<\/td><\/tr>\n<tr><td>Poison<\/td><td>0x<\/td><\/tr>\n<tr><td>All other types<\/td><td>1x<\/td><\/tr>\n<\/tbody><\/table>\n<p>The immunity runs deeper than damage. Steel Pokemon cannot be poisoned, which shuts down Toxic stalling and most <a href=\"https:\/\/icon-era.com\/resource\/poison-type-pokemon-weakness\/\" rel=\"dofollow\">Poison type strategies<\/a> outright. Sandstorm chip damage skips them too.<\/p>\n\n<h2>Dual type steel Pokemon and their weaknesses<\/h2>\n<p>A second type rewrites that row. Some pairings erase a weakness, others stack multipliers into a hit no defensive Pokemon absorbs.<\/p>\n<table>\n<tbody><tr><th>Pokemon<\/th><th>Typing<\/th><th>Weak to<\/th><th>Worst multiplier<\/th><\/tr>\n<tr><td>Steelix<\/td><td>Steel \/ Ground<\/td><td>Fire, Fighting, Water<\/td><td>4x Fire<\/td><\/tr>\n<tr><td>Probopass<\/td><td>Steel \/ Rock<\/td><td>Fighting, Ground, Water<\/td><td>4x Fighting, 4x Ground<\/td><\/tr>\n<tr><td>Skarmory<\/td><td>Steel \/ Flying<\/td><td>Fire, Electric<\/td><td>2x<\/td><\/tr>\n<tr><td>Aegislash<\/td><td>Steel \/ Ghost<\/td><td>Fire, Ground, Ghost, Dark<\/td><td>2x<\/td><\/tr>\n<tr><td>Mawile<\/td><td>Steel \/ Fairy<\/td><td>Fire, Ground<\/td><td>2x<\/td><\/tr>\n<tr><td>Dialga<\/td><td>Steel \/ Dragon<\/td><td>Fighting, Ground<\/td><td>2x<\/td><\/tr>\n<\/tbody><\/table>\n<p>Skarmory loses its Ground weakness completely and picks up an Electric one instead. Aegislash trades three immunities for a pair of extra weaknesses, so check <a href=\"https:\/\/icon-era.com\/resource\/ghost-type-pokemon-weaknesses\/\" rel=\"dofollow\">how Ghost typing behaves<\/a> before you build around it.<\/p>\n\n<img decoding=\"async\" src=\"https:\/\/icon-era.com\/resource\/wp-content\/uploads\/2026\/08\/Dual-type-steel-Pokemon-and-their-weaknesses.jpg\" alt=\"Steel type Pokemon\" \/>\n\n<p>Corviknight follows the same pattern as Skarmory and drops to <a href=\"https:\/\/icon-era.com\/resource\/electric-type-pokemon-weakness\/\" rel=\"dofollow\">a well placed Electric attack<\/a>. Thunderbolt from a faster sweeper ends it before Roost recovers anything.<\/p>\n\n<h2>How Generation 6 changed steel defence<\/h2>\n<p>Steel resisted Ghost and Dark until Pokemon X and Y. Game Freak removed both to make Steel less dominant after Fairy arrived.<\/p>\n<p>Dark and Ghost attackers gained real value that generation. Bisharp and Gengar started appearing on teams built to break Steel walls that had ignored them for years.<\/p>\n<p>The trade worked out. Steel gained a resistance to Fairy and a super effective attack against it, which is why <a href=\"https:\/\/icon-era.com\/resource\/dragon-type-pokemon-weakness\/\" rel=\"dofollow\">Dragon types slipped down the tier lists<\/a> that generation while Steel held its spot.<\/p>\n\n<h2>FAQs<\/h2>\n<details><summary>What is super effective against steel type Pokemon?<\/summary><p>Fighting, Fire and Ground moves deal 2x damage to Steel type Pokemon. No other attacking type scores a super effective hit against pure Steel.<\/p><\/details>\n<details><summary>Are steel type Pokemon immune to poison?<\/summary><p>Yes. Poison moves deal no damage to Steel types, and Steel types cannot be poisoned by any status move. Pokemon with the Corrosion ability bypass this.<\/p><\/details>\n<details><summary>What is the best counter to a steel type Pokemon?<\/summary><p>A Fire type with high Special Attack. Chandelure, Heatran and Volcarona hit for 2x and resist most of what Steel walls throw back.<\/p><\/details>\n<details><summary>Which steel Pokemon has a 4x weakness?<\/summary><p>Steelix takes 4x from Fire. Probopass takes 4x from both Fighting and Ground. Both stack a Steel weakness with a second type that shares it.<\/p><\/details>\n<details><summary>Do steel types still resist dark and ghost moves?<\/summary><p>No. Steel lost both resistances in Generation 6. Dark and Ghost moves now deal normal damage to Steel type Pokemon in every later game.<\/p><\/details>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Learn Steel type Pok\u00e9mon weaknesses, resistances, Poison immunity, dual typing effects, 4x weaknesses, best counters, and Generation 6 changes to Steel\u2019s defensive matchup chart.<\/p>\n","protected":false},"author":1,"featured_media":6111,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"cybocfi_hide_featured_image":"","footnotes":""},"categories":[53],"tags":[],"class_list":["post-6110","post","type-post","status-publish","format-standard","has-post-thumbnail","category-pokemon"],"_links":{"self":[{"href":"https:\/\/icon-era.com\/resource\/wp-json\/wp\/v2\/posts\/6110","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/icon-era.com\/resource\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/icon-era.com\/resource\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/icon-era.com\/resource\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/icon-era.com\/resource\/wp-json\/wp\/v2\/comments?post=6110"}],"version-history":[{"count":1,"href":"https:\/\/icon-era.com\/resource\/wp-json\/wp\/v2\/posts\/6110\/revisions"}],"predecessor-version":[{"id":6114,"href":"https:\/\/icon-era.com\/resource\/wp-json\/wp\/v2\/posts\/6110\/revisions\/6114"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/icon-era.com\/resource\/wp-json\/wp\/v2\/media\/6111"}],"wp:attachment":[{"href":"https:\/\/icon-era.com\/resource\/wp-json\/wp\/v2\/media?parent=6110"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/icon-era.com\/resource\/wp-json\/wp\/v2\/categories?post=6110"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/icon-era.com\/resource\/wp-json\/wp\/v2\/tags?post=6110"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}