It is not like there is a red line for any PlayStation game to come to Xbox either.
We are witnessing a mix of spicy shit urine business sauce these days.
Why do you ignore that Bloodborne was sold to 20 million people while Astrobot was sold to 60 million people?
Eventually we will know how much Astrobot cost. Bloodborne was definitely less than $40 million in 2012-2015.
That's what happens when people play GaaS and ignore real high quality games. Good developers suffer. People with taste get less of those developers games.
I am talking first year of release. Don't be ignorant. Bloodborne sold 2 millions in 6 months because there was only 16 to 25 million PS4s at that period.
I also assumed average price of <$20 for the 7 million to come up with my revenue figures.
The 35 to 40 million figure is the range of...
Because Bloodborne sold to 20 million PS4 owners while Astro sold to 60 million PS5 owners. 3rd of the install base.
Bloodborne budget is $30 to $40 million. So, 7 million copies could range from $120 to $180 millions. 3x to 5x its cost. It did excellent numbers.
Bloodborne came at a time...
No one said Astrobot is a flop. The game is very good and is way better than TLOU part 2 😊 I said Bloodborne sales were excellent when compared to Astrobot giving inflation and all other factors. You moved the subject to whe the game started development then brought in PCMR who I don't know why...
They said this from the beginning but people here claimed the statement to be vague and that they are just supporting original content by other studios. They based on two main reasons which I cannot oppose: first, they are set as a support studio as officially communicated by SIE. Second, they...
First of sll, I was just talking about a time period. I didn't need to give accurate date of when development of Bloodborne started. Also, whatever BS you believe in that developers are Octopus with 1000 arms and developing at the same is up to you. Now you will provide me with these articles...
Lol, you are wrong. First party IP is an IP a publisher owns wither they publish it or nor. Wither they develop it or not.
Demon's Souls is a first party IP owned by Sony and was published by Atlus in the US. Demon's Souls is a first party game.
Sackboy was developed by 3rd party developer...
Look at the damage Sony did to PlayStation. Now, we have trolls registering in this forum for port begging.
In their minds, Sony is just another 3rd party who's holding their product potential by being exclusive to PlayStation
Honestly, all they need is to shed the bloat and the too much nonsense.
Develop single player games in the size and scope of PS3 and early PS4 games.
Develop multiplayer/GaaS games that are INNOVATIVE. Not a copy paste of current garbage. During PS3 generation they experimented alot with...
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