Rockstar Games Revenue Statistics 2026

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Take-Two Interactive closed fiscal 2026 on March 31, 2026 with record net bookings of $6.72 billion, up 19% year over year, based on its May 21, 2026 results. Rockstar Games sits inside that total and reports no revenue of its own. This post covers what Take-Two’s filings actually disclose about Rockstar’s revenue drivers: net bookings history, platform mix, lifetime unit sales, and the GTA VI launch that anchors fiscal 2027 guidance of $8.0 to $8.2 billion.

Rockstar Games Revenue

$6.72BTake-Two net bookings in FY2026 (ended March 31, 2026), up 19% year over year.
78%Share of FY2026 net bookings from recurrent consumer spending, including GTA Online.
470M+Grand Theft Auto series units sold-in worldwide as of March 31, 2026.
85M+Red Dead Redemption 2 units sold-in as of March 31, 2026.
$79.99GTA VI Standard Edition price at the November 19, 2026 launch.
$8.0-8.2BTake-Two net bookings guidance for FY2027, the GTA VI launch year.

Why Is There No Standalone Rockstar Games Revenue Figure?

Rockstar Games has been a wholly owned label of Take-Two Interactive since 1998, and Take-Two does not break out results by label in any filing.

No audited Rockstar-only revenue number exists. Estimate sites publish modelled figures for the label, but those are models, not measurements, and none can be traced to a Take-Two disclosure.

Everything verifiable runs through Take-Two’s consolidated reporting, which covers Rockstar, 2K, and Zynga together. A detailed breakdown of Take-Two’s FY2026 numbers shows how the parent company’s figures are structured.

Rockstar Games Revenue Inside Take-Two Net Bookings

Take-Two’s net bookings grew from $5.28 billion in FY2023 to $6.72 billion in FY2026, with each fiscal year ending March 31. FY2026 came in roughly $750 million above the company’s initial guidance, according to CEO Strauss Zelnick’s shareholder letter.

GAAP net revenue for FY2026 rose 18% to $6.66 billion. Recurrent consumer spending, which includes GTA Online and GTA+ alongside NBA 2K and Zynga’s mobile titles, grew 17% and accounted for 78% of net bookings.

Fiscal year (ended March 31)Net bookingsChange
FY2023$5.28 billion—
FY2024$5.33 billion+1%
FY2025$5.65 billion+6%
FY2026$6.72 billion+19%

Source: Take-Two Interactive fiscal year results, FY2024 (May 16, 2024) and FY2026 (May 21, 2026)

Take-Two Net Bookings by Fiscal Year

USD billions, fiscal years ended March 31 (Take-Two Interactive results)

Grand Theft Auto Online and Grand Theft Auto V appear among the largest contributors to net bookings in every one of those years, per Take-Two’s results releases. Red Dead Redemption 2 and Red Dead Online also made the FY2026 contributor list.

In the fiscal fourth quarter alone (January to March 2026), net bookings were $1.58 billion, with recurrent consumer spending at 82% of the total.

Rockstar Games Revenue by Platform: Where It Sits in the FY2026 Mix

Mobile generated 49% of Take-Two’s FY2026 net bookings, down from 51% in FY2025 as console and PC contributions grew, based on figures reported by PocketGamer.biz from the FY2026 results.

Rockstar participates in almost none of that mobile figure, which belongs overwhelmingly to Zynga’s portfolio. Rockstar’s revenue concentrates inside the console and PC side, a dynamic visible in earlier platform splits of Take-Two’s net bookings as well.

FY2026 Net Bookings Share by Platform Group

Share of Take-Two net bookings, fiscal year ended March 31, 2026

Source: Take-Two Interactive FY2026 results via PocketGamer.biz, May 2026

The split matters for timing. GTA VI ships on PlayStation 5 and Xbox Series X|S only, with no PC date announced, so its initial contribution lands entirely on the console line.

How Many Units Have Rockstar Games Titles Sold?

The Grand Theft Auto series passed 470 million units sold-in worldwide as of March 31, 2026, up from nearly 465 million a quarter earlier. Grand Theft Auto V alone stands at nearly 230 million units, thirteen years after its 2013 release.

The Red Dead Redemption series reached nearly 115 million units, with Red Dead Redemption 2 crossing 85 million. For scale, Take-Two’s NBA 2K series under the 2K label sits at nearly 173 million units.

Franchise or titleUnits sold-in (March 31, 2026)
Grand Theft Auto seriesOver 470 million
Grand Theft Auto VNearly 230 million
NBA 2K series (2K label, for scale)Nearly 173 million
Red Dead Redemption seriesNearly 115 million
Red Dead Redemption 2Over 85 million

Source: Take-Two Interactive FY2026 results, May 21, 2026

Lifetime Units Sold-In by Franchise and Title

Millions of units sold-in worldwide as of March 31, 2026 (Take-Two Interactive)

One title accounts for roughly half the GTA franchise’s lifetime units. GTA V remains among the contributors named in Take-Two’s quarterly results across three console generations.

Red Dead Redemption 2 Keeps Selling Without New Content

RDR2.org reported the game at 79 million units in November 2025 and over 85 million by March 31, 2026, an addition of roughly 6 million copies in about six months. That pace came with no story expansion, no native current-generation version, and no major Red Dead Online updates since 2022, per the same report.

Zelnick said on the May 21, 2026 earnings call that Red Dead Redemption 2 achieved its highest level of annual unit sales since its launch year, as reported by Game Rant. Catalogue sales at that pace sustained Rockstar’s contribution during a year with no new release.

GTA VI Pricing and the Rockstar Games Revenue Outlook

Rockstar opened GTA VI pre-orders on June 25, 2026 with two editions: Standard at $79.99 and Ultimate at $99.99. The Standard price sits above the $69.99 that became common for this console generation.

Physical copies ship with a download code rather than a disc, and digital pre-loading begins November 12, 2026. Rockstar describes the game as a single-player experience at launch.

ItemDetail
Release dateNovember 19, 2026
Platforms at launchPlayStation 5, Xbox Series X|S
Pre-orders openedJune 25, 2026
Standard Edition$79.99
Ultimate Edition$99.99
Digital pre-load opensNovember 12, 2026
Pre-order bonusVintage Vice City Pack (purchases before November 20, 2026)

Source: Rockstar Games pre-order announcement, June 24, 2026

Take-Two guides FY2027 net bookings at $8.0 to $8.2 billion, a range that explicitly factors in the November 19 launch. The fiscal year closes March 31, 2027, so GTA VI contributes roughly four and a half months of sales inside the guidance period.

FY2026 Actual vs FY2027 Guidance Range

Take-Two net bookings, USD billions; FY2027 figures are company guidance issued May 21, 2026

The company also expects operating cash flow above $1 billion in FY2027, against $624 million recorded in FY2026. Fuller context on the parent company’s trajectory is available in these Take-Two Interactive statistics.

What Rockstar Games Revenue Data Can Be Verified

Three things are documented. Take-Two posted record net bookings of $6.72 billion in FY2026 with 78% from recurrent spending, Rockstar’s two flagship franchises have sold in over 470 million and nearly 115 million units, and FY2027 guidance of $8.0 to $8.2 billion rests on a November 19, 2026 release date.

What cannot be verified from any filing is a standalone Rockstar Games revenue number. Every version of it in circulation is a model, not a measurement.

FAQs

How much revenue does Rockstar Games make per year?

No audited figure exists. Rockstar is a Take-Two Interactive label, and Take-Two does not report revenue by label. Take-Two’s company-wide net bookings were $6.72 billion in FY2026, ended March 31, 2026.

Is the Rockstar revenue figure shared on Reddit accurate?

Figures for standalone Rockstar revenue posted on Reddit come from third-party estimate models, not Take-Two filings. Take-Two discloses only consolidated results covering Rockstar, 2K, and Zynga together, so no Reddit figure can be verified against a filing.

Why do some Reddit threads say GTA VI costs $100?

The $99.99 price applies to the Ultimate Edition only. Rockstar confirmed the Standard Edition at $79.99 when pre-orders opened on June 25, 2026, below the $100 base-game figure rumored earlier.

How many copies has GTA V sold?

Nearly 230 million units sold-in worldwide as of March 31, 2026, per Take-Two’s FY2026 results. The full Grand Theft Auto series has passed 470 million units.

How much will GTA VI add to Take-Two’s revenue?

Take-Two guides FY2027 net bookings at $8.0 to $8.2 billion, up from $6.72 billion in FY2026. The guidance factors in roughly four and a half months of GTA VI sales before the fiscal year ends March 31, 2027.

Sources

https://www.take2games.com/ir/news/take-two-interactive-software-inc-reports-results-fourth-2

https://www.businesswire.com/news/home/20260624539426/en/Rockstar-Games-Announces-Pre-Orders-for-Grand-Theft-Auto-VI

https://www.businesswire.com/news/home/20240516922240/en/Take-Two-Interactive-Software-Inc.-Reports-Results-for-Fourth-Quarter-and-Fiscal-Year-2024

https://www.pocketgamer.biz/take-two-interactive-celebrates-fantastic-mobile-performance-as-net-bookings-surpass-67bn/

Bryan

Bryan is a passionate gaming writer who covers everything from the latest releases to in-depth strategy guides and industry trends. With a sharp eye for detail and a love for immersive gameplay, he creates content that helps players get more out of every game—whether they’re casual gamers or hardcore enthusiasts.