{"id":5714,"date":"2026-05-18T17:36:26","date_gmt":"2026-05-18T17:36:26","guid":{"rendered":"https:\/\/icon-era.com\/statistics\/?p=5714"},"modified":"2026-05-18T17:36:29","modified_gmt":"2026-05-18T17:36:29","slug":"aristocrat-leisure","status":"publish","type":"post","link":"https:\/\/icon-era.com\/statistics\/aristocrat-leisure\/","title":{"rendered":"Aristocrat Leisure Statistics 2026: Revenue, Market Share, Installed Base And Stock Data"},"content":{"rendered":"\n<link href=\"https:\/\/fonts.googleapis.com\/css2?family=Inter:wght@400;500;600;700&#038;display=swap\" rel=\"stylesheet\">\n<script src=\"https:\/\/cdn.jsdelivr.net\/npm\/chart.js\"><\/script>\n<style>\n\n.cbg-article .meta{text-align:center;color:#555;margin-bottom:14px;font-size:15px;}\n.cbg-article a{color:#1a4fbf;text-decoration:none;border-bottom:1px solid #d6def0;}\n.cbg-article a:hover{border-bottom-color:#1a4fbf;}\n.cbg-article details{border-bottom:1px solid #e5e5e5;padding:14px 0;}\n.cbg-article details:first-of-type{border-top:1px solid #e5e5e5;}\n.cbg-article summary{cursor:pointer;padding:6px 0;list-style:none;position:relative;padding-right:28px;}\n.cbg-article summary::-webkit-details-marker{display:none;}\n.cbg-article summary::after{content:'+';position:absolute;right:0;top:6px;font-size:22px;color:#555;}\n.cbg-article details[open] summary::after{content:'\u2212';}\n.cbg-article details p{padding-top:10px;margin-bottom:0;color:#333;}\n.cbg-article table{width:100%;border-collapse:collapse;margin:18px 0 10px;}\n.cbg-article th{background:#f5f5f5;font-weight:600;text-align:center;padding:10px 12px;border:1px solid #e0e0e0;font-size:15px;}\n.cbg-article td{text-align:center;padding:9px 12px;border:1px solid #e0e0e0;font-size:15px;}\n.cbg-article .source-line{font-size:13px;color:#777;margin:4px 0 18px;}\n.cbg-article .chart-wrap{margin:24px 0;max-width:100%;height:400px;display:flex;justify-content:center;align-items:center;}\n.cbg-article canvas{max-width:100%;height:auto;}\n<\/style>\n<div class=\"cbg-article\">\n\n<p>Aristocrat Leisure (ASX: ALL) posted 19% earnings-per-share growth in H1 FY2026 and holds a 43% share of North American gaming operations \u2014 the largest of any slot manufacturer. The company reported AUD 3.03 billion in revenue for the six months ended March 31, 2026, with an EBITDA margin of 43.5%. This article compiles the latest Aristocrat Leisure statistics covering financial performance, segment breakdowns, stock data, and forward guidance through May 2026.<\/p>\n\n<h2>Aristocrat Leisure Statistics &#8211; TL;DR<\/h2>\n<p>Aristocrat employs 7,400 people globally and carries a market capitalization of approximately AUD 29.69 billion.<\/p>\n<p>H1 FY2026 EBITDA reached AUD 1.32 billion at a 43.5% margin, up 2.4 percentage points year-on-year.<\/p>\n<p>The North American installed base grew to 77,242 units by March 2026, with 43% <a href=\"https:\/\/icon-era.com\/statistics\/gaming-industry-revenue-statistics\/\">gaming industry<\/a> market share in operations.<\/p>\n<p>Product Madness holds the number one position in global social casino slots with a 23% market share, while direct-to-consumer revenue reached 24% of social casino sales.<\/p>\n<p>All 17 analysts covering Aristocrat hold a Buy rating as of May 2026, and the stock jumped 10\u201313% after H1 results were released on May 13, 2026.<\/p>\n\n<h2>Aristocrat Leisure Revenue and Profit (FY2025\u2013H1 FY2026)<\/h2>\n<p>Aristocrat recorded AUD 6.30 billion in group revenue for FY2025 (year ended September 30, 2025). That looks like a decline from FY2024&#8217;s AUD 6.60 billion, but the earlier figure included Plarium and Big Fish Games \u2014 both divested during FY2025. On a like-for-like basis, underlying revenue grew 11% in FY2025. The H1 FY2026 figure of AUD 3.03 billion was flat on a reported basis but up 6.4% in constant currency, reflecting foreign exchange headwinds against the Australian dollar.<\/p>\n\n<table>\n<tr><th>Metric<\/th><th>FY2025<\/th><th>H1 FY2026<\/th><\/tr>\n<tr><td>Group Revenue<\/td><td>AUD 6.30B<\/td><td>AUD 3.03B<\/td><\/tr>\n<tr><td>NPATA (Normalised)<\/td><td>AUD 1.55B<\/td><td>AUD 794M<\/td><\/tr>\n<tr><td>EBITDA<\/td><td>AUD 2.63B<\/td><td>AUD 1.32B<\/td><\/tr>\n<tr><td>EBITDA Margin<\/td><td>41.7%<\/td><td>43.5%<\/td><\/tr>\n<tr><td>EPS Growth<\/td><td>12.2% YoY<\/td><td>19% YoY (CC)<\/td><\/tr>\n<tr><td>Shareholder Returns<\/td><td>AUD 1.4B<\/td><td>AUD 1.0B<\/td><\/tr>\n<\/table>\n<p class=\"source-line\">Source: Gaming Intelligence; Investing.com; Quartr<\/p>\n\n<div class=\"chart-wrap\"><canvas id=\"ebitdaMarginChart\" height=\"280\"><\/canvas><\/div>\n\n<p>EBITDA margin expanded from 37.4% in FY2024 to 41.7% in FY2025 and then to 43.5% in H1 FY2026. The company returned AUD 1.0 billion to shareholders in the first half alone through dividends and buybacks. The interim dividend was AUD 0.50 per share, payable July 1, 2026.<\/p>\n\n<h2>How Large Is Aristocrat&#8217;s North American Gaming Operation?<\/h2>\n<p>Aristocrat Gaming is the company&#8217;s largest division, generating AUD 1.96 billion in H1 FY2026 revenue. The installed base in North America reached 77,242 units by March 2026, up from roughly 71,131 at the close of FY2024. Management targets 4,000 to 5,000 net unit additions for full-year FY2026, weighted toward the second half.<\/p>\n\n<table>\n<tr><th>Gaming Metric<\/th><th>FY2025<\/th><th>H1 FY2026<\/th><\/tr>\n<tr><td>Gaming Segment Revenue<\/td><td>AUD 3.96B<\/td><td>AUD 1.96B<\/td><\/tr>\n<tr><td>NA Installed Base<\/td><td>~75,225 units<\/td><td>~77,242 units<\/td><\/tr>\n<tr><td>NA Market Share (Ops)<\/td><td>43%<\/td><td>43%<\/td><\/tr>\n<tr><td>Fee Per Day (Avg.)<\/td><td>US$53.23<\/td><td>US$53.11<\/td><\/tr>\n<tr><td>NA Ship Share<\/td><td>31%<\/td><td>31% (+260 bps YoY)<\/td><\/tr>\n<\/table>\n<p class=\"source-line\">Source: Gambling Insider; Investing.com; Gaming America<\/p>\n\n<div class=\"chart-wrap\"><canvas id=\"installedBaseChart\" height=\"280\"><\/canvas><\/div>\n\n<p>Fee per day edged down from US$55.41 in FY2024 to US$53.11 in H1 FY2026, though management guided for it to increase over the full year. For comparison, Light &#038; Wonder&#8217;s North American installed base was roughly 34,500 units in Q1 2025 with a lower fee per day \u2014 less than half of Aristocrat&#8217;s footprint. The wider <a href=\"https:\/\/icon-era.com\/statistics\/video-game-statistics\/\">video game industry<\/a> generated $188.8 billion in global revenue in 2025, and land-based slots remain one of the largest single contributors to that total.<\/p>\n\n<h2>Aristocrat Leisure Product Madness Statistics (Social Casino)<\/h2>\n<p>Product Madness operates titles like Heart of Vegas and Lightning Link. After Aristocrat sold Plarium to Modern Times Group for up to $820 million (finalized February 2025) and divested Big Fish Games, this division now runs exclusively as a <a href=\"https:\/\/icon-era.com\/blog\/how-casino-style-games-differ-from-real-money-platforms.855\/\">social casino<\/a> business from FY2026 onward.<\/p>\n\n<table>\n<tr><th>Product Madness Metric<\/th><th>FY2025<\/th><th>H1 FY2026<\/th><\/tr>\n<tr><td>Revenue<\/td><td>AUD 1.15B (US$751M)<\/td><td>AUD 805.6M<\/td><\/tr>\n<tr><td>Profit Margin<\/td><td>44.7%<\/td><td>46.7%<\/td><\/tr>\n<tr><td>Social Casino Bookings Growth<\/td><td>+5% YoY<\/td><td>+5% YoY<\/td><\/tr>\n<tr><td>Global Social Slots Share<\/td><td>21%<\/td><td>23%<\/td><\/tr>\n<tr><td>DTC Revenue (% of Social Casino)<\/td><td>16%<\/td><td>24%<\/td><\/tr>\n<\/table>\n<p class=\"source-line\">Source: World Casino Directory; Investing.com; iGamingToday<\/p>\n\n<div class=\"chart-wrap\"><canvas id=\"dtcChart\" height=\"280\"><\/canvas><\/div>\n\n<p>Product Madness grew bookings 5% in both FY2025 and H1 FY2026, while the broader social slots market declined 9% and 11% in those same periods. That outperformance pushed its global market share from 21% to 23%. The profit margin improved from 40.9% in FY2024 to 46.7% in H1 FY2026, driven largely by direct-to-consumer sales scaling from 7% to 24% of social casino revenue. DTC channels carry better economics because they bypass app store commissions \u2014 a trend consistent with broader <a href=\"https:\/\/icon-era.com\/blog\/how-social-casino-monetisation-actually-works.561\/\">social casino monetisation<\/a> strategies across the industry.<\/p>\n\n<h2>Aristocrat Interactive Revenue and iGaming Growth<\/h2>\n<p>Aristocrat Interactive was formed in June 2024 following the NeoGames acquisition for AUD 1.80 billion (US$1.17 billion). The division covers iGaming content, iLottery platforms, and sports betting across regulated markets. Revenue surged 53.8% in FY2025, largely due to the full-year inclusion of NeoGames.<\/p>\n\n<table>\n<tr><th>Interactive Metric<\/th><th>FY2025<\/th><th>H1 FY2026<\/th><\/tr>\n<tr><td>Revenue<\/td><td>AUD 344.3M (US$225M)<\/td><td>AUD 262.0M<\/td><\/tr>\n<tr><td>Revenue Growth<\/td><td>+53.8% YoY<\/td><td>+7% YoY (CC)<\/td><\/tr>\n<tr><td>U.S. iCasino Market Share<\/td><td>3.5%<\/td><td>3.7%<\/td><\/tr>\n<tr><td>U.S. iLottery Market Share<\/td><td>\u2014<\/td><td>70%<\/td><\/tr>\n<tr><td>FY2029 Revenue Target<\/td><td>US$1 billion<\/td><td>US$1 billion<\/td><\/tr>\n<\/table>\n<p class=\"source-line\">Source: Yogonet; iGaming Expert; Investing.com<\/p>\n\n<p>In H1 FY2026, Interactive revenue grew 7% in constant currency (though reported revenue dipped 0.6% after currency effects and the exit of the white label business). U.S. iCasino market share rose from 3.5% to 3.7%, and Aristocrat held a 70% share of the U.S. iLottery market. CEO Trevor Croker reiterated the US$1 billion revenue target for FY2029 during the H1 FY2026 earnings call. Two upcoming catalysts: the Massachusetts iLottery contract launching in July 2026 and the Michigan iLottery awarded to Aristocrat on an exclusive basis. The regulated U.S. online casino market continues to expand, and <a href=\"https:\/\/icon-era.com\/blog\/global-online-gaming-revenue-is-growing-and-heres-why.545\/\">online gaming revenue growth<\/a> across digital platforms reflects that broader shift.<\/p>\n\n<h2>Aristocrat Leisure Stock Performance and Capital Allocation<\/h2>\n<p>Aristocrat&#8217;s stock jumped between 10% and 13% on May 13, 2026 after H1 FY2026 results landed. All 17 analysts covering the stock hold a Buy rating. The share price was AUD 47.47 on April 12, 2026, with a market cap of approximately AUD 29.69 billion.<\/p>\n\n<table>\n<tr><th>Stock\/Capital Metric<\/th><th>Value<\/th><th>Period<\/th><\/tr>\n<tr><td>ASX Ticker<\/td><td>ALL<\/td><td>\u2014<\/td><\/tr>\n<tr><td>U.S. OTC Ticker<\/td><td>ARLUF<\/td><td>\u2014<\/td><\/tr>\n<tr><td>Market Cap (AUD)<\/td><td>AUD 29.69B<\/td><td>Feb 2026<\/td><\/tr>\n<tr><td>Stock Surge Post H1 Results<\/td><td>+10% to +13%<\/td><td>May 13, 2026<\/td><\/tr>\n<tr><td>Total Buyback Program<\/td><td>AUD 2.5B<\/td><td>Extended to May 2027<\/td><\/tr>\n<tr><td>Shares Bought Back (H1)<\/td><td>~AUD 680M<\/td><td>6 months ended Mar 2026<\/td><\/tr>\n<tr><td>Interim Dividend<\/td><td>AUD 0.50\/share<\/td><td>Payable Jul 1, 2026<\/td><\/tr>\n<tr><td>Net Debt<\/td><td>AUD 948.6M<\/td><td>Mar 31, 2026<\/td><\/tr>\n<tr><td>Analyst Ratings<\/td><td>17 Buy, 0 Hold, 0 Sell<\/td><td>May 2026<\/td><\/tr>\n<\/table>\n<p class=\"source-line\">Source: Investing.com; StockAnalysis; Gaming Intelligence<\/p>\n\n<p>Net debt rose from AUD 425 million in H1 FY2025 to AUD 949 million by March 2026. That increase reflects AUD 680 million in share repurchases during the half, dividend payments, and the acquisitions of Awager and Gaming Analytics. In April 2026, Aristocrat refinanced with a US$850 million Term Loan A (maturing April 2031) and a US$1.0 billion revolving credit facility (maturing April 2030).<\/p>\n\n<h2>What Is Aristocrat&#8217;s FY2026 Outlook?<\/h2>\n<p>Management confirmed full-year FY2026 NPATA growth on a constant currency basis. The gaming operations target is 4,000 to 5,000 net unit additions, with the upper end in focus. Fee per day is expected to rise over the full year. Design and development spending will grow in the mid-single digits.<\/p>\n\n<table>\n<tr><th>Guidance Item<\/th><th>Target<\/th><\/tr>\n<tr><td>FY2026 NPATA<\/td><td>Growth expected (constant currency)<\/td><\/tr>\n<tr><td>Gaming Ops Net Adds (FY2026)<\/td><td>4,000\u20135,000 units<\/td><\/tr>\n<tr><td>Fee Per Day<\/td><td>Expected to increase<\/td><\/tr>\n<tr><td>Product Madness UA Spend<\/td><td>18\u201321% of revenue<\/td><\/tr>\n<tr><td>Cost Savings Program<\/td><td>AUD 100M annualized by FY2027<\/td><\/tr>\n<tr><td>Interactive Revenue Target<\/td><td>US$1B by FY2029<\/td><\/tr>\n<tr><td>Massachusetts iLottery Launch<\/td><td>July 2026<\/td><\/tr>\n<\/table>\n<p class=\"source-line\">Source: Colitco; Quartr; iGaming Expert<\/p>\n\n<p>Aristocrat&#8217;s cost optimization program targets AUD 100 million in annualized savings by FY2027. The company is also applying AI to content creation, speed-to-market improvements, and data-driven insights. The broader <a href=\"https:\/\/icon-era.com\/statistics\/mobile-gaming-revenue-vs-console-gaming-statistics-and-trends\/\">mobile gaming market<\/a> is expected to surpass $107 billion in 2026, and Aristocrat&#8217;s social casino and iGaming arms compete directly in that space.<\/p>\n\n<h2>Aristocrat Leisure Statistics by Segment (Revenue Breakdown)<\/h2>\n\n<h3>FY2025 Revenue by Business Segment<\/h3>\n<div class=\"chart-wrap\"><canvas id=\"segmentPieChart\" height=\"300\"><\/canvas><\/div>\n\n<p>Gaming generated AUD 3.96 billion in FY2025, making up roughly 63% of group revenue. Product Madness contributed AUD 1.15 billion (18%), and Interactive added AUD 344 million (5%). The remaining share came from discontinued operations. Looking at the company&#8217;s three continuing segments, gaming accounts for the majority of both revenue and profit, while Interactive remains the fastest-growing division at 53.8% year-on-year revenue growth in FY2025.<\/p>\n\n<h2>How Does Aristocrat Compare to Competitors?<\/h2>\n<p>Aristocrat&#8217;s 43% share of North American gaming operations dwarfs its nearest competitor. Light &#038; Wonder operated roughly 34,500 units in Q1 2025 \u2014 less than half of Aristocrat&#8217;s 77,242 as of March 2026. In social casino, Product Madness leads with 23% of the global social slots market. The <a href=\"https:\/\/icon-era.com\/statistics\/steam-game-statistics\/\">broader digital gaming market<\/a> continues to consolidate around a handful of large-scale operators, and Aristocrat&#8217;s three-segment model gives it exposure to land-based, social, and real-money online gaming simultaneously.<\/p>\n\n<div class=\"chart-wrap\"><canvas id=\"competitorChart\" height=\"260\"><\/canvas><\/div>\n\n<p>Aristocrat&#8217;s FY2025 design and development budget was AUD 800 million \u2014 12.7% of revenue \u2014 with a further 7% increase in constant currency during H1 FY2026. That R&#038;D spend feeds all three segments: new cabinet hardware for gaming floors, fresh content for social casino, and iGaming titles for regulated markets.<\/p>\n\n<h2>FAQ<\/h2>\n<details>\n<summary>What is Aristocrat Leisure&#8217;s revenue in 2026?<\/summary>\n<p>Aristocrat reported AUD 3.03 billion in revenue for H1 FY2026 (six months ended March 31, 2026). Full-year FY2025 revenue was AUD 6.30 billion.<\/p>\n<\/details>\n<details>\n<summary>How many gaming machines does Aristocrat operate in North America?<\/summary>\n<p>Aristocrat had 77,242 units in its North American installed base as of March 2026, with a 43% market share in gaming operations.<\/p>\n<\/details>\n<details>\n<summary>What is Product Madness and how large is it?<\/summary>\n<p>Product Madness is Aristocrat&#8217;s social casino division. It holds the number one global position in social slots with a 23% market share and AUD 805.6 million in H1 FY2026 revenue.<\/p>\n<\/details>\n<details>\n<summary>Does Aristocrat pay dividends?<\/summary>\n<p>Yes. The H1 FY2026 interim dividend was AUD 0.50 per share, payable July 1, 2026. Aristocrat has maintained dividends for 30 consecutive years.<\/p>\n<\/details>\n<details>\n<summary>What is Aristocrat&#8217;s market capitalization?<\/summary>\n<p>Aristocrat&#8217;s market cap was approximately AUD 29.69 billion as of February 2026. The company trades on the ASX under ticker ALL and in the U.S. OTC market as ARLUF.<\/p>\n<\/details>\n\n<p style=\"margin-top:32px;font-size:14px;color:#555;\">Sources:<\/p>\n<p style=\"font-size:14px;color:#555;\"><a href=\"https:\/\/www.gamingintelligence.com\/finance\/230513-aristocrat-leisure-shares-gain-more-than-13-on-strong-h1-results\/\" rel=\"nofollow noopener\" target=\"_blank\" class=\"external\">https:\/\/www.gamingintelligence.com\/finance\/230513-aristocrat-leisure-shares-gain-more-than-13-on-strong-h1-results\/<\/a><\/p>\n<p style=\"font-size:14px;color:#555;\"><a href=\"https:\/\/quartr.com\/events\/aristocrat-leisure-limited-all-h1-2026_3sZZUQuF\" rel=\"nofollow noopener\" target=\"_blank\" class=\"external\">https:\/\/quartr.com\/events\/aristocrat-leisure-limited-all-h1-2026_3sZZUQuF<\/a><\/p>\n<p style=\"font-size:14px;color:#555;\"><a href=\"https:\/\/igamingexpert.com\/regions\/europe\/aristocrat-interactive-revenue-target\/\" rel=\"nofollow noopener\" target=\"_blank\" class=\"external\">https:\/\/igamingexpert.com\/regions\/europe\/aristocrat-interactive-revenue-target\/<\/a><\/p>\n<p style=\"font-size:14px;color:#555;\"><a href=\"https:\/\/news.worldcasinodirectory.com\/aristocrat-profit-rises-as-gaming-drives-growth-122769\" rel=\"nofollow noopener\" target=\"_blank\" class=\"external\">https:\/\/news.worldcasinodirectory.com\/aristocrat-profit-rises-as-gaming-drives-growth-122769<\/a><\/p>\n\n<\/div>\n\n<script>\nnew Chart(document.getElementById('ebitdaMarginChart'),{type:'bar',data:{labels:['FY2024','FY2025','H1 FY2026'],datasets:[{label:'EBITDA (AUD Billion)',data:[2.47,2.63,1.32],backgroundColor:'#2563eb',borderRadius:4,yAxisID:'y'},{label:'EBITDA Margin (%)',data:[37.4,41.7,43.5],type:'line',borderColor:'#f59e0b',backgroundColor:'#f59e0b',pointRadius:5,pointBackgroundColor:'#f59e0b',tension:0.3,yAxisID:'y1'}]},options:{responsive:true,maintainAspectRatio:true,plugins:{legend:{position:'bottom',labels:{font:{family:'Inter',size:13}}}},scales:{y:{beginAtZero:true,title:{display:true,text:'AUD Billion',font:{family:'Inter'}},ticks:{font:{family:'Inter'}}},y1:{position:'right',beginAtZero:true,max:50,title:{display:true,text:'Margin %',font:{family:'Inter'}},ticks:{font:{family:'Inter'}},grid:{drawOnChartArea:false}}}}});\n\nnew Chart(document.getElementById('installedBaseChart'),{type:'line',data:{labels:['FY2024','FY2025','H1 FY2026'],datasets:[{label:'NA Installed Base (Units)',data:[71131,75225,77242],borderColor:'#2563eb',backgroundColor:'rgba(37,99,235,0.08)',fill:true,tension:0.3,pointRadius:5,pointBackgroundColor:'#2563eb'}]},options:{responsive:true,maintainAspectRatio:true,plugins:{legend:{position:'bottom',labels:{font:{family:'Inter',size:13}}}},scales:{y:{beginAtZero:false,min:68000,title:{display:true,text:'Units',font:{family:'Inter'}},ticks:{font:{family:'Inter'}}}}}});\n\nnew Chart(document.getElementById('dtcChart'),{type:'bar',data:{labels:['FY2024','FY2025 (H2)','H1 FY2026'],datasets:[{label:'DTC Revenue (% of Social Casino)',data:[7,18,24],backgroundColor:['#94a3b8','#3b82f6','#2563eb'],borderRadius:4}]},options:{responsive:true,maintainAspectRatio:true,plugins:{legend:{display:false}},scales:{y:{beginAtZero:true,max:30,title:{display:true,text:'% of Social Casino Revenue',font:{family:'Inter'}},ticks:{font:{family:'Inter'}}}}}});\n\nnew Chart(document.getElementById('segmentPieChart'),{type:'doughnut',data:{labels:['Gaming (AUD 3.96B)','Product Madness (AUD 1.15B)','Interactive (AUD 344M)','Other\/Divested'],datasets:[{data:[3960,1150,344,846],backgroundColor:['#2563eb','#f59e0b','#10b981','#cbd5e1'],borderWidth:2,borderColor:'#fff'}]},options:{responsive:true,maintainAspectRatio:true,plugins:{legend:{position:'bottom',labels:{font:{family:'Inter',size:13}}}}}});\n\nnew Chart(document.getElementById('competitorChart'),{type:'bar',data:{labels:['Aristocrat','Light & Wonder'],datasets:[{label:'NA Installed Base (Units)',data:[77242,34500],backgroundColor:['#2563eb','#94a3b8'],borderRadius:4}]},options:{indexAxis:'y',responsive:true,maintainAspectRatio:true,plugins:{legend:{display:false}},scales:{x:{beginAtZero:true,title:{display:true,text:'Units',font:{family:'Inter'}},ticks:{font:{family:'Inter'}}}}}});\n<\/script>\n","protected":false},"excerpt":{"rendered":"<p>Aristocrat Leisure generated AUD 3.03 billion in H1 FY2026 revenue, leading North American gaming operations with 43% market share. Explore installed base growth, Product Madness statistics, stock performance, and financial data.<\/p>\n","protected":false},"author":1,"featured_media":5715,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"cybocfi_hide_featured_image":"","footnotes":""},"categories":[44],"tags":[],"class_list":{"0":"post-5714","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-statistics"},"_links":{"self":[{"href":"https:\/\/icon-era.com\/statistics\/wp-json\/wp\/v2\/posts\/5714","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/icon-era.com\/statistics\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/icon-era.com\/statistics\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/icon-era.com\/statistics\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/icon-era.com\/statistics\/wp-json\/wp\/v2\/comments?post=5714"}],"version-history":[{"count":1,"href":"https:\/\/icon-era.com\/statistics\/wp-json\/wp\/v2\/posts\/5714\/revisions"}],"predecessor-version":[{"id":5716,"href":"https:\/\/icon-era.com\/statistics\/wp-json\/wp\/v2\/posts\/5714\/revisions\/5716"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/icon-era.com\/statistics\/wp-json\/wp\/v2\/media\/5715"}],"wp:attachment":[{"href":"https:\/\/icon-era.com\/statistics\/wp-json\/wp\/v2\/media?parent=5714"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/icon-era.com\/statistics\/wp-json\/wp\/v2\/categories?post=5714"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/icon-era.com\/statistics\/wp-json\/wp\/v2\/tags?post=5714"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}