{"id":6274,"date":"2026-10-15T12:00:50","date_gmt":"2026-10-15T12:00:50","guid":{"rendered":"https:\/\/icon-era.com\/statistics\/?p=6274"},"modified":"2026-10-15T12:00:53","modified_gmt":"2026-10-15T12:00:53","slug":"cd-projekt-red-revenue","status":"publish","type":"post","link":"https:\/\/icon-era.com\/statistics\/cd-projekt-red-revenue\/","title":{"rendered":"CD Projekt Red Revenue Statistics 2026 [Earnings, IP Licensing And Unit Sales Data]"},"content":{"rendered":"\n<style>\n.cbg-article .meta{text-align:center;color:#555;margin-bottom:14px;font-size:15px;}\n.cbg-article a{color:#1a4fbf;text-decoration:none;border-bottom:1px solid #d6def0;}\n.cbg-article a:hover{border-bottom-color:#1a4fbf;}\n.cbg-article details{border-bottom:1px solid #e5e5e5;padding:14px 0;}\n.cbg-article details:first-of-type{border-top:1px solid #e5e5e5;}\n.cbg-article summary{cursor:pointer;font-weight:500;padding:6px 0;list-style:none;font-size:17px;position:relative;padding-right:28px;}\n.cbg-article summary h3{display:inline;font-size:17px;font-weight:500;margin:0;text-align:left;letter-spacing:0;}\n.cbg-article summary::-webkit-details-marker{display:none;}\n.cbg-article summary::after{content:'+';position:absolute;right:0;top:6px;font-size:22px;color:#555;}\n.cbg-article details[open] summary::after{content:'\u2212';}\n.cbg-article details p{padding-top:10px;margin-bottom:0;color:#333;}\n.cbg-article summary{transition:color .2s ease;}\n.cbg-article summary:hover{color:#1a4fbf;}\n.cbg-article summary::after{transition:color .2s ease;}\n.cbg-article summary:hover::after{color:#1a4fbf;}\n.cbg-article details[open] p{animation:cbgFade .3s ease;}\n@keyframes cbgFade{from{opacity:0;transform:translateY(-4px);}to{opacity:1;transform:translateY(0);}}\n.cbg-article .cbg-stats{margin:0 0 30px;border-top:2px solid #1a4fbf;}\n.cbg-article .cbg-stat{display:flex;align-items:baseline;gap:20px;padding:14px 2px;border-bottom:1px solid #e5e5e5;}\n.cbg-article .cbg-fig{flex:0 0 150px;font-size:26px;font-weight:600;color:#1a4fbf;letter-spacing:-0.02em;line-height:1.2;}\n.cbg-article .cbg-txt{font-size:16px;color:#333;line-height:1.5;}\n.cbg-article .cbg-table{overflow-x:auto;margin:16px 0 4px;}\n.cbg-article table{width:100%;border-collapse:collapse;font-size:15px;}\n.cbg-article th{font-weight:600;text-align:center;padding:10px 8px;border-bottom:2px solid #1a4fbf;}\n.cbg-article td{text-align:center;padding:10px 8px;border-bottom:1px solid #e5e5e5;}\n.cbg-article .src{font-size:14px;color:#555;margin:8px 0 26px;}\n.cbg-article .cbg-chart{position:relative;height:320px;margin:20px 0 18px;}\n.cbg-article .cbg-gauge{position:relative;height:190px;max-width:380px;margin:18px auto 18px;}\n.cbg-article .cbg-gauge-val{position:absolute;left:0;right:0;bottom:6px;text-align:center;font-size:32px;font-weight:600;color:#1a4fbf;letter-spacing:-0.02em;}\n@media (max-width:600px){.cbg-article{padding:16px;font-size:16px;}.cbg-article h2{font-size:24px;}.cbg-article .cbg-stat{flex-direction:column;gap:2px;}.cbg-article .cbg-fig{flex:none;}.cbg-article .cbg-chart{height:280px;}}\n<\/style>\n<div class=\"cbg-article\">\n<p>CD Projekt Red booked 435.3 million PLN in sales revenue in the first half of 2026 and kept 249.1 million PLN as net profit. Neither figure includes GOG, which the company sold at the end of 2025.<\/p>\n<p>This page splits that revenue by franchise, licensing, region, sales channel and customer, then tracks the cash that went into new games, using filings published up to 2 September 2026.<\/p>\n\n<h2>CD Projekt Red Revenue Statistics<\/h2>\n<div class=\"cbg-stats\">\n<div class=\"cbg-stat\"><span class=\"cbg-fig\">435.3m PLN<\/span><span class=\"cbg-txt\">H1 2026 sales revenue, up 23% year on year<\/span><\/div>\n<div class=\"cbg-stat\"><span class=\"cbg-fig\">94.8m PLN<\/span><span class=\"cbg-txt\">H1 2026 IP licensing revenue, up 911% from 9.4m PLN<\/span><\/div>\n<div class=\"cbg-stat\"><span class=\"cbg-fig\">75.3%<\/span><span class=\"cbg-txt\">Share of H1 2026 sales booked with North American customers<\/span><\/div>\n<div class=\"cbg-stat\"><span class=\"cbg-fig\">37%<\/span><span class=\"cbg-txt\">Share of H1 2026 revenue from a single unnamed client<\/span><\/div>\n<div class=\"cbg-stat\"><span class=\"cbg-fig\">40m+<\/span><span class=\"cbg-txt\">Cyberpunk 2077 copies sold as of 3 July 2026<\/span><\/div>\n<\/div>\n\n<h2>How Much Revenue Does CD Projekt Red Make?<\/h2>\n<p>CD Projekt Red reported 435.3 million PLN in sales revenue for H1 2026, 23% above the restated 355.0 million PLN of H1 2025.<\/p>\n<p>Full-year 2025 revenue reached 867.0 million PLN, up 9% on a restated 798.4 million PLN for 2024. Both years now cover continuing operations only.<\/p>\n<div class=\"cbg-table\">\n<table>\n<thead><tr><th>Period<\/th><th>Sales revenue (PLN m)<\/th><th>Net profit, continuing operations (PLN m)<\/th><th>Net profitability<\/th><\/tr><\/thead>\n<tbody>\n<tr><td>FY2024 (restated)<\/td><td>798.4<\/td><td>443.0<\/td><td>55.5%<\/td><\/tr>\n<tr><td>H1 2025 (restated)<\/td><td>355.0<\/td><td>181.6<\/td><td>51.2%<\/td><\/tr>\n<tr><td>FY2025<\/td><td>867.0<\/td><td>520.9<\/td><td>60.1%<\/td><\/tr>\n<tr><td>Q1 2026<\/td><td>191.1<\/td><td>106.2<\/td><td>55.6%<\/td><\/tr>\n<tr><td>H1 2026<\/td><td>435.3<\/td><td>249.1<\/td><td>57.2%<\/td><\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<p class=\"src\">Source: CD Projekt earnings presentations for FY2025 (19 March 2026), Q1 2026 (28 May 2026) and H1 2026 (2 September 2026), periods as listed<\/p>\n<p>Single quarters swing with the calendar. The H1 2026 management report says released games tend to sell best in the second and fourth quarters.<\/p>\n\n<h3>What Changed When GOG Left the Group?<\/h3>\n<p>CD Projekt sold 100% of GOG sp. z o.o. to co-founder Micha\u0142 Kici\u0144ski for 90.7 million PLN. The deal closed on 31 December 2025, and the cash arrived on 8 January 2026.<\/p>\n<p>GOG then moved into discontinued operations. That shift, plus a small presentation change, cut originally published H1 2025 revenue from 443.0 million PLN to 355.0 million PLN.<\/p>\n<p>Reported 2025 net profit of 594.7 million PLN includes 73.8 million PLN from discontinued operations, which covers the after-tax gain on the GOG sale.<\/p>\n<p>On 10 August 2026, the listed parent changed its registered name from CD PROJEKT S.A. to CD PROJEKT RED S.A.<\/p>\n<p class=\"src\">Source: CD PROJEKT RED Group interim condensed consolidated financial statements, H1 2026; CD Projekt FY2025 earnings presentation, 2025<\/p>\n\n<h2>CD Projekt Red Revenue by Franchise and Licensing<\/h2>\n<div class=\"cbg-chart\"><canvas id=\"cbgIpChart\" role=\"img\" aria-label=\"CD Projekt Red revenue by category, H1 2025 vs H1 2026, PLN million\"><\/canvas><\/div>\n<p>IP licensing produced 94.8 million PLN in H1 2026, up 911% from 9.4 million PLN a year earlier.<\/p>\n<p>Own-project Cyberpunk revenue slipped 4% to 268.6 million PLN. Own-project Witcher revenue rose 10% to 71.7 million PLN.<\/p>\n<p>Partners this year included Kuro Games, whose Wuthering Waves ran a Cyberpunk: Edgerunners event from 8 June, and Respawn Entertainment, which brought Cyberpunk content to <a href=\"https:\/\/icon-era.com\/statistics\/apex-player-count\/\">Apex Legends<\/a> on 14 July.<\/p>\n<p>WeirdCo&#8217;s Cyberpunk Trading Card Game raised over 28 million USD from 50,773 Kickstarter backers. CD Projekt Red calls it the most-funded gaming project in Kickstarter history.<\/p>\n<p>FY2025 and Q1 2026 reports used broader Cyberpunk IP and Witcher IP lines. The H1 2026 report breaks licensing out, so the older lines do not match the new ones.<\/p>\n<p class=\"src\">Source: CD PROJEKT RED Group H1 2026 earnings presentation and management board report, January to June 2026<\/p>\n\n<h3>Cyberpunk vs Witcher Revenue in Full-Year 2025<\/h3>\n<p>Cyberpunk IP revenue grew 12% in 2025, while Witcher IP revenue fell 19%.<\/p>\n<div class=\"cbg-table\">\n<table>\n<thead><tr><th>Revenue line<\/th><th>2024, restated (PLN m)<\/th><th>2025 (PLN m)<\/th><th>Change<\/th><\/tr><\/thead>\n<tbody>\n<tr><td>Cyberpunk IP<\/td><td>598.7<\/td><td>671.9<\/td><td>+12%<\/td><\/tr>\n<tr><td>Witcher IP<\/td><td>191.6<\/td><td>154.9<\/td><td>\u221219%<\/td><\/tr>\n<tr><td>Sales of goods for resale and materials<\/td><td>7.7<\/td><td>39.7<\/td><td>+417%<\/td><\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<p class=\"src\">Source: CD Projekt FY2025 earnings presentation, calendar years 2024 (restated) and 2025<\/p>\n<p>Tie-in products have generated over 100 million PLN for The Witcher since The Witcher 3 launched, and almost 70 million PLN for Cyberpunk 2077, based on the FY2025 results release.<\/p>\n<p class=\"src\">Source: CD Projekt FY2025 earnings press release, cumulative figures as of 19 March 2026<\/p>\n\n<h2>75.3% of H1 2026 Sales Came From North American Customers<\/h2>\n<p>Customers in North America accounted for 327.8 million PLN, or 75.3% of H1 2026 sales revenue, up from 72.1% a year earlier.<\/p>\n<p>The split follows where the group&#8217;s customers, its distributors, are based. It does not show where players live.<\/p>\n<div class=\"cbg-chart\"><canvas id=\"cbgRegionChart\" role=\"img\" aria-label=\"CD Projekt Red H1 2026 sales revenue share by customer region\"><\/canvas><\/div>\n<p>Asia&#8217;s share rose from 7.7% to 13.3%. Export sales to Europe fell from 15.4% to 7.9%, and domestic sales in Poland slipped from 4.4% to 3.3%.<\/p>\n<div class=\"cbg-table\">\n<table>\n<thead><tr><th>Region (as reported)<\/th><th>H1 2025 (PLN m)<\/th><th>H1 2025 share<\/th><th>H1 2026 (PLN m)<\/th><th>H1 2026 share<\/th><\/tr><\/thead>\n<tbody>\n<tr><td>North America<\/td><td>256.0<\/td><td>72.1%<\/td><td>327.8<\/td><td>75.3%<\/td><\/tr>\n<tr><td>Asia<\/td><td>27.4<\/td><td>7.7%<\/td><td>57.8<\/td><td>13.3%<\/td><\/tr>\n<tr><td>Europe<\/td><td>54.5<\/td><td>15.4%<\/td><td>34.5<\/td><td>7.9%<\/td><\/tr>\n<tr><td>Domestic sales (Poland)<\/td><td>15.8<\/td><td>4.4%<\/td><td>14.4<\/td><td>3.3%<\/td><\/tr>\n<tr><td>Australia<\/td><td>1.3<\/td><td>0.4%<\/td><td>0.8<\/td><td>0.2%<\/td><\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<p class=\"src\">Source: CD PROJEKT RED Group interim condensed consolidated financial statements, Note 2, H1 2025 (restated) and H1 2026<\/p>\n\n<h2>Is CD Projekt Red Revenue Mostly Digital?<\/h2>\n<p>Digital editions brought in 312.5 million PLN in H1 2026, against 311.1 million PLN a year earlier.<\/p>\n<p>The company lists sales of Cyberpunk 2077, Phantom Liberty and The Witcher 3 as its main product revenue. That puts it on the paid side of the <a href=\"https:\/\/icon-era.com\/statistics\/free-to-play-vs-premium-game-revenue\">free-to-play versus premium revenue split<\/a>.<\/p>\n<div class=\"cbg-chart\"><canvas id=\"cbgChannelChart\" role=\"img\" aria-label=\"CD Projekt Red sales revenue by distribution channel, H1 2025 vs H1 2026, PLN million\"><\/canvas><\/div>\n<p>Box editions fell to 28.0 million PLN from 34.6 million PLN. The company ties lower goods-for-resale costs to weaker sales of physical Cyberpunk 2077 sets for <a href=\"https:\/\/icon-era.com\/statistics\/handheld-gaming-console-sales\">Nintendo Switch 2<\/a>, which launched during the comparison period.<\/p>\n<p>Other revenue, the line where the group books IP licensing, reached 94.8 million PLN.<\/p>\n<p class=\"src\">Source: CD PROJEKT RED Group interim condensed consolidated financial statements, Note 2 (sales by distribution channel), H1 2025 (restated) and H1 2026<\/p>\n\n<h3>How Concentrated Are CD Projekt Red&#8217;s Customers?<\/h3>\n<div class=\"cbg-gauge\"><canvas id=\"cbgClientGauge\" role=\"img\" aria-label=\"Share of CD Projekt Red H1 2026 revenue from its largest client\"><\/canvas><div class=\"cbg-gauge-val\">37%<\/div><\/div>\n<p>One unnamed client bought 160.7 million PLN in H1 2026, equal to 37% of consolidated revenue. A second client took 71.9 million PLN, or 17%.<\/p>\n<p>Only these two passed the 10% disclosure threshold, and the report names neither.<\/p>\n<p class=\"src\">Source: Management Board report on CD PROJEKT RED Group activities, January to June 2026<\/p>\n\n<h2>Profit Margins Behind CD Projekt Red Revenue, H1 2023 to H1 2026<\/h2>\n<p>Net profitability reached 57.2% in H1 2026, up from 51.2%. Gross profit grew 28% over the same period, while operating costs rose 6%.<\/p>\n<div class=\"cbg-table\">\n<table>\n<thead><tr><th>Line item<\/th><th>H1 2025, restated (PLN m)<\/th><th>H1 2026 (PLN m)<\/th><th>Change<\/th><\/tr><\/thead>\n<tbody>\n<tr><td>Cost of sales<\/td><td>38.0<\/td><td>29.4<\/td><td>\u221223%<\/td><\/tr>\n<tr><td>Gross profit on sales<\/td><td>317.0<\/td><td>405.9<\/td><td>+28%<\/td><\/tr>\n<tr><td>Operating costs<\/td><td>150.8<\/td><td>160.6<\/td><td>+6%<\/td><\/tr>\n<tr><td>EBIT<\/td><td>166.2<\/td><td>245.3<\/td><td>+48%<\/td><\/tr>\n<tr><td>Net profit, continuing operations<\/td><td>181.6<\/td><td>249.1<\/td><td>+37%<\/td><\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<p class=\"src\">Source: CD PROJEKT RED Group H1 2026 earnings presentation, H1 2025 (restated) and H1 2026<\/p>\n<p>The same deck charts half-year net margins of 37%, 49%, 51% and 57% for 2023 through 2026. The first two cover the CD PROJEKT RED segment; the last two cover continuing operations.<\/p>\n<div class=\"cbg-chart\"><canvas id=\"cbgMarginChart\" role=\"img\" aria-label=\"CD Projekt Red half-year net profitability, H1 2023 to H1 2026\"><\/canvas><\/div>\n<p>Management said the group will most likely miss the 3 billion PLN cumulative 2024 to 2027 profit target in stage II of Incentive Program B. It reversed 11.1 million PLN of related costs.<\/p>\n<p class=\"src\">Source: Management Board report on CD PROJEKT RED Group activities, January to June 2026<\/p>\n<p>Peer comparisons need matching periods. <a href=\"https:\/\/icon-era.com\/statistics\/electronic-arts\/\">Electronic Arts&#8217; fiscal year<\/a> ends on 31 March, while CD Projekt Red reports calendar years.<\/p>\n<p>Ubisoft&#8217;s first half runs from April to September, so <a href=\"https:\/\/icon-era.com\/statistics\/ubisoft-statistics\/\">Ubisoft&#8217;s half-year net bookings<\/a> overlap only part of CD Projekt Red&#8217;s January to June half.<\/p>\n\n<h2>Where the Money Goes: 385 Million PLN Into New Games<\/h2>\n<p>CD Projekt Red capitalised 385.0 million PLN of new development spending in H1 2026. The figure for all of 2025 was 512.4 million PLN.<\/p>\n<p>Development project assets rose 32% in six months to 1,512.5 million PLN at 30 June 2026. The company names The Witcher 4, Cyberpunk 2, Songs of the Past and Sirius as the main projects behind the rise.<\/p>\n<p>Cash, bank deposits and bonds fell 3% to 1,285.6 million PLN. The bridge below plots the movements the company published, in PLN million.<\/p>\n<div class=\"cbg-chart\"><canvas id=\"cbgCashChart\" role=\"img\" aria-label=\"CD Projekt Red cash, deposits and bonds bridge, 1 January to 30 June 2026, PLN million\"><\/canvas><\/div>\n<p>Ongoing business added 228.9 million PLN, and GOG sale proceeds net of costs added 87.4 million PLN. Spending on development projects took out 355.6 million PLN.<\/p>\n<p>The group carried no external loans or borrowings in H1 2026. Equity stood at 3,560.7 million PLN, or 94.0% of total equity and liabilities.<\/p>\n<p>Developers on ongoing projects rose from 707 on 28 February 2025 to 1,045 on 31 July 2026. The Witcher 4 team had 519 of them and Cyberpunk 2 had 184.<\/p>\n<p>Shareholders voted on 23 June 2026 to send the parent company&#8217;s 2025 net profit to reserve capital and pay no dividend. Under the dividend policy, 158.8 million PLN went into the dividend budget instead.<\/p>\n<p class=\"src\">Source: CD PROJEKT RED Group H1 2026 earnings presentation and management board report, January to June 2026; CD Projekt FY2025 earnings presentation, 2025<\/p>\n\n<h2>How Many Copies Sit Behind CD Projekt Red Revenue?<\/h2>\n<p>Cyberpunk 2077 passed 40 million copies on 3 July 2026, counting the base game and Ultimate Edition. Phantom Liberty topped 15 million copies in July 2026.<\/p>\n<div class=\"cbg-table\">\n<table>\n<thead><tr><th>Title<\/th><th>Earlier milestone (as of)<\/th><th>Latest milestone (as of)<\/th><\/tr><\/thead>\n<tbody>\n<tr><td>Cyberpunk 2077<\/td><td>35 million (26 Nov 2025)<\/td><td>40 million+ (3 Jul 2026)<\/td><\/tr>\n<tr><td>Cyberpunk 2077: Phantom Liberty<\/td><td>10 million (28 May 2025)<\/td><td>15 million+ (Jul 2026)<\/td><\/tr>\n<tr><td>The Witcher 3: Wild Hunt<\/td><td>60 million (28 May 2025)<\/td><td>65 million+ (H1 2026)<\/td><\/tr>\n<tr><td>The Witcher trilogy \/ series<\/td><td>85 million, trilogy (28 May 2025)<\/td><td>90 million+, series (report dated 2 Sep 2026)<\/td><\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<p class=\"src\">Source: CD Projekt FY2025 earnings presentation (milestones as dated); Management Board report on CD PROJEKT RED Group activities, January to June 2026<\/p>\n<p>These are cumulative copies sold, a unit count rather than revenue. In the first week of July 2026, Cyberpunk 2077&#8217;s live Steam player count passed 100,000, its best since October 2023, per the company.<\/p>\n<p>The Witcher 3: Wild Hunt \u2013 Remastered launched on 29 September 2026 as a free upgrade for existing owners. Q3 2026 results, the first to cover its launch, had not been published as of 15 October 2026.<\/p>\n\n<h2>FAQs<\/h2>\n<details>\n<summary><h3>What was CD Projekt Red&#8217;s revenue in 2025?<\/h3><\/summary>\n<p>Continuing operations generated 867.0 million PLN in 2025, up 9% from a restated 798.4 million PLN. Net profit from continuing operations was 520.9 million PLN; group net profit, including GOG, was 594.7 million PLN.<\/p>\n<\/details>\n<details>\n<summary><h3>How much money does Cyberpunk 2077 make for CD Projekt Red?<\/h3><\/summary>\n<p>Own-project Cyberpunk revenue was 268.6 million PLN in H1 2026, down 4% year on year. For full-year 2025, Cyberpunk IP revenue reached 671.9 million PLN, up 12%.<\/p>\n<\/details>\n<details>\n<summary><h3>How many copies has Cyberpunk 2077 sold?<\/h3><\/summary>\n<p>More than 40 million as of 3 July 2026, counting the base game and Ultimate Edition. The Phantom Liberty expansion passed 15 million copies in July 2026.<\/p>\n<\/details>\n<details>\n<summary><h3>Does CD Projekt still own GOG?<\/h3><\/summary>\n<p>No. CD Projekt sold 100% of GOG to co-founder Micha\u0142 Kici\u0144ski for 90.7 million PLN, with the deal closing on 31 December 2025. Restated figures show GOG as a discontinued operation.<\/p>\n<\/details>\n<details>\n<summary><h3>Which CD Projekt Red revenue figure should a Reddit thread quote today?<\/h3><\/summary>\n<p>Quote the H1 2026 report from 2 September 2026: 435.3 million PLN in revenue and 249.1 million PLN in net profit. Originally reported totals for 2024 and earlier include GOG and do not match.<\/p>\n<\/details>\n\n<h2>Sources<\/h2>\n<p><a href=\"https:\/\/www.cdprojekt.com\/en\/wp-content\/uploads-en\/2026\/09\/cd-projekt-group-presentation-h1-2026.pdf\" rel=\"nofollow noopener\" target=\"_blank\" class=\"external\">https:\/\/www.cdprojekt.com\/en\/wp-content\/uploads-en\/2026\/09\/cd-projekt-group-presentation-h1-2026.pdf<\/a><\/p>\n<p><a href=\"https:\/\/www.cdprojekt.com\/en\/wp-content\/uploads-en\/2026\/09\/condensed-interim-consolidated-financial-statement-of-the-cd-projekt-red-group-h1-2026.pdf\" rel=\"nofollow noopener\" target=\"_blank\" class=\"external\">https:\/\/www.cdprojekt.com\/en\/wp-content\/uploads-en\/2026\/09\/condensed-interim-consolidated-financial-statement-of-the-cd-projekt-red-group-h1-2026.pdf<\/a><\/p>\n<p><a href=\"https:\/\/www.cdprojekt.com\/en\/wp-content\/uploads-en\/2026\/09\/management-board-report-on-cd-projekt-red-group-activities-in-h1-2026.pdf\" rel=\"nofollow noopener\" target=\"_blank\" class=\"external\">https:\/\/www.cdprojekt.com\/en\/wp-content\/uploads-en\/2026\/09\/management-board-report-on-cd-projekt-red-group-activities-in-h1-2026.pdf<\/a><\/p>\n<p><a href=\"https:\/\/www.cdprojekt.com\/en\/wp-content\/uploads-en\/2026\/03\/cd-projekt-group-presentation-fy-2025-3.pdf\" rel=\"nofollow noopener\" target=\"_blank\" class=\"external\">https:\/\/www.cdprojekt.com\/en\/wp-content\/uploads-en\/2026\/03\/cd-projekt-group-presentation-fy-2025-3.pdf<\/a><\/p>\n<p><a href=\"https:\/\/rec0ded88.com\/live-player-count\/cyberpunk-2077\/\" rel=\"nofollow noopener\" target=\"_blank\" class=\"external\">https:\/\/rec0ded88.com\/live-player-count\/cyberpunk-2077\/<\/a><\/p>\n\n<script src=\"https:\/\/cdn.jsdelivr.net\/npm\/chart.js\"><\/script>\n<script>\n(function(){\nfunction cbgCharts(){\nvar f=\"'Inter',-apple-system,BlinkMacSystemFont,'Segoe 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