Global Marketwhare (includes hardware, software, subscriptions, accesories, etc):
By Segment:
By Monetization:
Some tibits:
By Segment:
By Monetization:
Some tibits:
- The sales gap between PlayStation and Xbox unit sales will widen in H1 2023
- Global subscription volume was down YOY but increased 5.6% in revenue due average higher prices (see below)
- Microsoft, Sony and Nintendo meant that average spending per subscription grew 7% across the year (in $ terms) as consumers traded up to more expensive tiers
- Microsoft extended its market share lead in the console subscription segment and delivered an all-time high for Xbox Game Pass subscribers in the final three months of the year.
- The weakest area of monetisation was in-game and downloadable content, which fell almost 15% as the market re-acclimatised to more normal post-pandemic consumer behaviour
Console market 2022 review: Hampered by lack of hardware availability
Ampere Analysis data reveals that the 2022 global console gaming market declined by 7.8%* (constant currency -2.1%) to $56.2bn, down from $60.9bn in 2021.
www.ampereanalysis.com
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