Bloober Team's SILENT HILL 2 reimagining is "technically ready," up to Konami when it gets released

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"Silent Hill 2 is technically ready. It does not mean that the game is finished, but we are close. However, the issue of the release schedule lies with our partners, what the promotion will look like and when the title will debut is not directly in our hands" - he told PAP Business president of Bloober Team Piotr Babieno.

“The new strategy is an evolution, not a revolution from the Bloober 2.0 strategy. We are slowly moving away from environmental storytelling in favor of games that will be based on mechanics recognizable to a wide consumer" - he added

One of the main goals of the new Bloober 3.0 strategy announced in March is to lead the company to the position of the leader of the horror genre in the video game industry by 2027.

"To be the best horror house we have to focus on more publishing activity and have more projects than one game every year and a half, two years. That is why the second pillar of Bloober's strategy is based on cooperation with strategic partners,” said the CEO.

“We want our titles to be not only milestones for the genre in the future, but also for the entire industry. We've said many times that our goal is where Naughty Dogs or Ninja Theory are," he added.

Currently, the company is working on two large productions - Silent Hill 2 with Konami and Project C - a game on its own IP in cooperation with Private Division (Take-Two Interactive). In addition to the two main titles, Bloober also cooperates with e.g. with Anshar studios in Layers of Fear, with Draw Distance in project M, with Rouge Games in project F.


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