CD Projekt Red is ripe for that taking

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Yobo

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29 Jun 2022
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They have had a terrible relationship with Sony. I just dont see how they fit with PS

Better than MS getting them but they wouldn't be first choice for an RPG studio

1. From Software
2. Square Enix
3. Larian
4. CD Projekt
 
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Darth Vader

I find your lack of faith disturbing
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CDPR is overrated and can't produce a game that is not a buggy mess. I'd rather see Sony throw that money into their employees, or burn it, or buying a small island in the Caribbean.
 

mansoor1980

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4 Jul 2022
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they are PRIMARILY PC DEVELOPERS , dont know why sony would buy them.
only valve buying them makes sense to me
 

Kokoloko

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MS probably gonna buy and ride off with another big selling IP. ( Witcher ) If you can’t beat them, buy them all
 

nominedomine

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Sony and GOG dont mix, not good news there for people that like the store.

I'm not sure it's a good fit at all, there is some potential if well managed but their last game showed that a lot of problems would need to be solve. Having a studio in Poland would be good for Sony, it good for them to spread their studios around the world.

The Witcher 4 should sell like crazy so It wouldn't be a big gamble but it would still cost them a lot.
 
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Darth Vader

I find your lack of faith disturbing
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their games are generally buggy at launch , ok then no one should buy them

Some bugs are not the problem. But when you bring the promise of dense cities, rich backstory selection for your character, etc, and then deliver nothing plus a bunch of graphical glitches and subpar mechanics...

Like, they couldn't do something Rockstar could with GTA 3, which is believable NPC reactions and a non-braindead traffic system. We're talking mechanics that have been done since the early 2000s.+
 

mansoor1980

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Some bugs are not the problem. But when you bring the promise of dense cities, rich backstory selection for your character, etc, and then deliver nothing plus a bunch of graphical glitches and subpar mechanics...

Like, they couldn't do something Rockstar could with GTA 3, which is believable NPC reactions and a non-braindead traffic system. We're talking mechanics that have been done since the early 2000s.+
agreed, they struck gold with witcher 3 , cant rely on them to repeat that success again .
 

Darth Vader

I find your lack of faith disturbing
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agreed, they struck gold with witcher 3 , cant rely on them to repeat that success again .

They are a developer that released 1 good game (and Witcher 3 is not even that good, despite the scores), and got promoted to the heavens. Cyberpunk was announced in 2012 and somehow they still get away with the argument that "they should have just kept it to next gen consoles". The game began its lifecycle during the PS3 / X360 era 😂
 
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16 Jul 2022
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Its only a matter of time, so decide should sony buy the last surviving major independent WRPG company who also happens to have a pc store front or let someone else snatch them up by the end of the year?

How would you know "it's only a mater of time"?





I’ll let you know now, CDPR will not have the funding to take them all the way to the end of Witcher 4 development.


How are you able to estimate A) money CDPR needs to see TW4 to completion and B) assert CDPR doesn't have and cannot finance that kind of money?

Do you have insider knowledge?
That's what I thought.

Please speak in facts.

If they do the game will be severely under funded and rushed out due to desperation.

How do you know that? Again, how were you able to determine the precise magnitude of development costs for TW4 and then, soemhow, determine CDPR doesn't have that kind of money, can't finance itself, etc.?

Facts. Facts.

They will most likely seek an investment through a 3rd party, and that will most likely result in outright buying the company. Right now, its very likely Embracer, NetEase, and Tencent are planning on acquiring over 200 studios this year. Very possible CDPR is apart of that.

Positives for Sony

  • A WRPG dev that can rival the popularity and sales potential of Elder Scrolls
  • A PC Storefront they can repurpose for their Playstation PC Storefront
  • A popular multimedia IP, two of them, thats if they can secure the tv/movie rights for witcher and cyberpunk
  • A good mobile studio developer
  • A Eastern European Studio (Polish) that they can use to expand in Europe
  • They are currently dirt cheap as you can see in the article above (CD Projekt - $1.98 Billion)
Positives for CD Projekt Red

  • Signing with sony instantly repairs their reputation
  • Saves them from worrying about funding, bad management, being slaves to the polish government
  • Gives them more time to make better games, aren’t depending on shipping asap to keep the lights on
  • External studio support, less pressure on internal staff
  • Due to rebuilding their reputation it will be easier to hire staff, i doubt anyone is dying to work there to work on Witcher 4 in the above conditions
  • They get to keep their licensing, versus what could possibly happen if all the above dont come to fruition
  • Working for Sony is probably better than the alternative, considering most studios claim Sony gives them complete freedom
I will bet that by the end of the year someone purchases them.

It's likely - and hopefully - not going to happen. A couple of years ago they took preventive measures to stop any hostile takeover. The founders won't sell and will do everything they can to dissuade shareholders from the temptation.


Source: CD Projekt is not for sale

CDPR's strength is its storytelling craft and skill, which are frontally and irrevocably incompatible with the overt current intersectional sensibility of Sony's management. Their talent would quickly go to waste and the finished product devolve into bland insipid nothingness that pleases and excites no one, the exact opposite of what's needed for them to regain their status.

Believe me, It can still happen on its own, with no external intervention, as the signs CDPR is taking increasingly more politically-motivated decisions are there for anyone to take notice.

Lastly, PC Gamer, an openly politically motivated publication, doesn't even bother to disguise their puerile satisfaction at another «evil capitalist corporation»'s plummeting market cap. That's the sole aim of this article.
 
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16 Jul 2022
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They are a developer that released 1 good game (and Witcher 3 is not even that good, despite the scores), and got promoted to the heavens.

Nope.
Even if you discount TW2, they released Tw3 and then topped it off with Expansion#1, Hearts of Stone and then Expansion#2, Blood and Wine, in a relatively short span of time and which a lot vocal people on forums even prefer over the base game, their scope and quality rivalling if not beating that of most AAA titles.

Let's be precise.

Cyberpunk was announced in 2012 and somehow they still get away with the argument that "they should have just kept it to next gen consoles". The game began its lifecycle during the PS3 / X360 era 😂

That's completely inaccurate.

Though announced in 2012 - mainly to attract talent - CP2077 only started production after TW3 B&W was finished. It has had a regular 4-year production cycle, so to speak, as has been attested by numerous developers countless times, including Quest Director Pawel Sasko on his weekly streams where he explicitly discusses game development, including CP2077 development .
 
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Bryank75

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How would you know "it's only a mater of time"?


How are you able to estimate A) money CDPR needs to see TW4 to completion and B) assert CDPR doesn't have and cannot finance that kind of money?

Do you have insider knowledge?
That's what I thought.

Please speak in facts.



How do you know that? Again, how were you able to determine the precise magnitude of development costs for TW4 and then, soemhow, determine CDPR doesn't have that kind of money, can't finance itself, etc.?

Facts. Facts.



It's likely - and hopefully - not going to happen. A couple of years ago they took preventive measures to stop any hostile takeover. The founders won't sell and will do everything they can to dissuade shareholders from the temptation.


Source: CD Projekt is not for sale

CDPR's strength is its storytelling craft and skill, which are frontally and irrevocably incompatible with the overt current intersectional sensibility of Sony's management. Their talent would quickly go to waste and the finished product devolve into bland insipid nothingness that pleases and excites no one, the exact opposite of what's needed for them to regain their status.

Believe me, It can still happen on its own, with no external intervention, as the signs CDPR is taking increasingly more politically-motivated decisions are there for anyone to take notice.

Lastly, PC Gamer, an openly politically motivated publication, doesn't even bother to disguise their puerile satisfaction at another «evil capitalist corporation»'s plummeting market cap. That's the sole aim of this article.

I love the PC Gamer callout here, savage!! haha

I rather enjoyed Witcher 3 and CP2077 (PS4 version on ps5) and the only reason I'd like to see Sony potentially buy is to see how they could give support to them and much like Bungie, help with trans-media potential. (even though they are already making loads of progress that way)

But some of the tech and resources Sony has would probably help a lot.
 

Darth Vader

I find your lack of faith disturbing
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20 Jun 2022
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Even if you discount TW2, they released Tw3 and then topped it off with Expansion#1, Hearts of Stone and then Expansion#2, Blood and Wine, in a relatively short span of time and which a lot vocal people on forums even prefer over the base game, their scope and quality rivalling if not beating that of most AAA titles.

Expansions for a game are still part of the same game though.

That's completely inaccurate.

First teaser trailer in 2013


Though announced in 2012 - mainly to attract talent - CP2077 only started production after TW3 B&W was finished. It has had a regular 4-year production cycle, so to speak, as has been attested by numerous developers countless times, including Quest Director Pawel Sasko on his weekly streams where he explicitly discusses game development, including CP2077 development .

Wrong. Development was pretty much restarted from scratch in 2016, but the game was being developed before that. What you said is like saying Duke Nuken forever started development in 2007 when it started development in 1996, just because development was rebooted again.

Sauce


Still, my point stands - they are a pretty poor developer that can't release a non-buggy mess and can't even implement sub-systems that games from the early 2000's have. Even if we consider 2016's date for development start, current gen (ps5 and xsx/s) consoles were not even a thing.

Additionally, they downgraded both W3 and CP77 pre and post release, in order to have them run on regular consoles. And I mean they downgraded the console versions.


 
16 Jul 2022
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Expansions for a game are still part of the same game though.

They nevertheless beat other AAA titles in terms of scope and quality, I. e., by some objective metrics they deserve to be taken into account in these comparisons.

First teaser trailer in 2013


I am not disputing that. I am however disputing the claim CP2077 has had a 7-year development cycle, which is not true.

Wrong. Development was pretty much restarted from scratch in 2016, but the game was being developed before that.

Wrong. Production started after 2016. Just recently, Cp2077 Quest Director Pawel Sasko [re] explicitly stated this fact in one of his recent streams. Pawel has been working there since Tw2 and his statements are backed up by many other claims.

There is additional corroboration. Only now CDPR have the manpower to deploy two separate teams working on two different AAA titles simultaneously. Not back in 2016, and most definitely not back in 2013, when they were developing TW3.

Research and pre-production are carried out by much smaller teams and do not amount to substantive development, which is especially true in the case of CP2077, which is said to have started from close to scratch more than once.

What you said is like saying Duke Nuken forever started development in 2007 when it started development in 1996, just because development was rebooted again.

See above.

Sauce


Still, my point stands - they are a pretty poor developer that can't release a non-buggy mess and can't even implement sub-systems that games from the early 2000's have.

You are entitled to your opinion and I won't argue over the buggy nature of CP2077 at launch.

Even if we consider 2016's date for development start, current gen (ps5 and xsx/s) consoles were not even a thing.

Additionally, they downgraded both W3

Tw3 was downgraded.
That is a fact.

and CP77 pre and post release,

Graphics-wise, CP2077 is an objective upgrade when compared to pre-reçease materials
 
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