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Sony now fully controls PlayStation in China. After ending its joint venture with Oriental Pearl and acquiring the remaining 51%, the company has been renamed Wanzhanpiwu Cultural Entertainment. PlayStation hardware is now distributed directly, with no more middlemen.

[TechWeb] Recently, Qichacha APP showed that the original joint venture Shanghai Oriental Pearl Sole Culture Development Co., Ltd. underwent industrial and commercial changes. The company was renamed Wanzhanpiwu Culture and Entertainment Development (Shanghai) Co., Ltd. The original shareholder Shanghai Oriental Pearl Culture Development Co., Ltd. withdrew and is now wholly owned by Sony (China) Co., Ltd.


Sony acquires equity in home game console joint venture in China, changes its name to Playstation Pi5



Previously, the former Shanghai Oriental Pearl Solo Company mainly carried out home game console business in China. Before this transaction, Sony China and Oriental Pearl held 49% and 51% of the company's shares respectively.

This news has attracted the attention of netizens. Some netizens believe that Sony's move is intended to strengthen its game console business in China; some netizens are curious about the new company name, thinking that the name is very abstract, and jokingly wonder who asked someone to come up with it. This equity change and company name change may have a certain impact on Sony's home game console business layout in China, which deserves continued attention.
 
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Sony now fully controls PlayStation in China. After ending its joint venture with Oriental Pearl and acquiring the remaining 51%, the company has been renamed Wanzhanpiwu Cultural Entertainment. PlayStation hardware is now distributed directly, with no more middlemen.
Interesting, it was my understanding that foreign companies needed to partner with a Chinese company to do business in China. I wonder if my understanding was incorrect or there's some sort of mechanism in play that allows the foreign company to "naturalize" over time.
 
Yeah, that's not exactly the news they expect.

Interesting, many western gaming companies have failed with entering China market successfully.

I mean sony is a western company in gaming at this point. here have been some small moves to at least rebalance but..
 
Interesting, it was my understanding that foreign companies needed to partner with a Chinese company to do business in China. I wonder if my understanding was incorrect or there's some sort of mechanism in play that allows the foreign company to "naturalize" over time.
No it is correct. Releasing games in China is not as simple as in most other parts of the World.

Chinese PSN also has significantly less games available than in the west.
 
Yeah, that's not exactly the news they expect.



I mean sony is a western company in gaming at this point. here have been some small moves to at least rebalance but..
No its not. That's like saying Tencent is a western gaming company because they own a piece or whole of so many prominent western gaming companies including epic, riot, ubi, remedy, digital extremes, Larian, grinding gear, paradox, funcom and several others. but no one would argue Tencent isn't a Chinese company at heart.
 
Until I see them get closer to PS2 console sales, PS is not fulfilling its true potential. Xbox is dead + China Market means it should easily be hitting 150m+ units if they make the right moves.

Which means they need more PS studio games, more exclusives, more home Japanese market games and price cuts everywhere
 
Interesting, it was my understanding that foreign companies needed to partner with a Chinese company to do business in China. I wonder if my understanding was incorrect or there's some sort of mechanism in play that allows the foreign company to "naturalize" over time.
It is correct, to release games there it's pretty complex/different for foreigners: need to be published by a Chinese company, the games need fo follow different country/region specific regulations (meaning, they censor different things than the one in Japan, Australia, Germany, US, etc), the localization often it's complex because beyond the translation there are some changes needed to culturally adapt the games a bit because many things have different meanings there and can be problematic/misunderstood even if not forbidden by the regulations (like meanings of colors, poses, corpses/skulls etc), they use different social media so communication and ads work in a different way, etc.

And well, the market has a different behaviour regarding platforms (more focused in PC for AAA, and mainly in mobile gaming in general), business models (more skewed to GaaS, specially F2P), genres, game publishing (you can't directly release a game, there's an entity -let's say their 'ESRB/PEGI' where you submit the game and then they review it and later approve games in non-periodical batches that can be issued every few days or every several months- etc.

What foreigner companies typically do is to partner with a local gaming company to handle all these things for them. And sometimes -as happened here- end buying them (no need to be a full acquisition) and turning it into a subsidiary.

Please also notice that a subsidiary, even if it belongs / is owned / ruled by somebody, it's formally a separate company. Meaning, as an example Ubisoft did buy the Spanish studio where I did work. The subsidiary of our studio was a Spanish company paying the taxes and following the Spanish regulations, but in the board of directors had guy from the Ubisoft HQ and basically all we did was in line with them. And we made transactions with other Ubi studios like to pay them for services (as could be to do some art support, localization or testing for us), or to get funding for games / milestones as if we were separate companies.

Like in Spain, in China Ubisoft had two subsidiaries: I did work weekly with one of them (Ubisoft Shanghai), sending them the social media posts of my studio's games and studio social media accounts, plus screenshots, trailers, store assets we had planned for the communitations of that week, so they could adapt and publish them to the Chinese social media networks, Chinese game stores, Chinese gaming media, local influencers, etc. Also sent them new game logos, texts, character designs, backgrounds etc. we added in new games or game updates to be localized if needed. Plus also new builds to test them and provide Chinese specific localization feedback if needed.

So technically Ubisoft Shanghai was/is a Chinese company, but also a subsidiary, and we did work with them internally like with any other Ubisoft subsidiary.

Separate with this, there's the relationship with Tencent, basically the main platform holder, main social media company and main paid ads channel for that country. Back then we had a very good relationship -I assume even better now- with them, like for the rest of the world with Sony / Nintendo / MS / Apple / Google Play / Amazon / Meta / Twitter / Youtube / Google Ads / a gazillion more.

Many countries or regions have specific things, and China is the most different one, but at least in our case the people from the local subsidiary and Tencent were always very open, supportive and helpful. Like most people in the rest of the world in big companies, people is very proffesional and focused to get things done asap and in the best possible way for both parts.
 
Interesting, it was my understanding that foreign companies needed to partner with a Chinese company to do business in China. I wonder if my understanding was incorrect or there's some sort of mechanism in play that allows the foreign company to "naturalize" over time.

That's probably more likely the case. Sony/SIE in particular have been investing in Chinese game distributors and studios like crazy the past 5, maybe even 10 (?) years, so I assume they've gained favor with regulators & government there to do certain things directly without need of a Chinese partner, such as what's happening here.

Might also help that Sony Corp are a Japanese company and, well, Japan's not trying to engage in a trade war with China like America is. We'll never see a similar move from an American games or tech company in China this century, the rate things are going right now.

Yeah, that's not exactly the news they expect.



I mean sony is a western company in gaming at this point. here have been some small moves to at least rebalance but..

Sony Corp is a Japanese company, dude.

SIE is a subsidiary of Sony Corp headquartered in California.

AFAIK pretty much all of Sony Corp's other subsidiaries/divisions are headquartered in Japan, besides maybe Sony Pictures and Sony Music.
 
Until I see them get closer to PS2 console sales, PS is not fulfilling its true potential. Xbox is dead + China Market means it should easily be hitting 150m+ units if they make the right moves.

Which means they need more PS studio games, more exclusives, more home Japanese market games and price cuts everywhere

More than likely what will happen will be the will setup more Rental shops in China.

Discounts are not happening currently even in the place where primarily they are made.

I also believe more games like Black Myth/Stellar blade will be partnered with instead of them making them. But it would be cool if Sony opened a studio in China.
 
Good for them but I just don't see consoles taking off in China. They've been trying for 15 years and got nowhere. If anything, this is a symptom of that, not a cure to it, simply not worth caring about to the Chinese from a financial standpoint.
 
Good for them but I just don't see consoles taking off in China. They've been trying for 15 years and got nowhere. If anything, this is a symptom of that, not a cure to it, simply not worth caring about to the Chinese from a financial standpoint.

They are though mainly because of the state of China's economy. And even in china prices of PC. Market data wise China does not disclose information openly like Japan. So we dont know total sales, but Black myth wukong, monster hunter, and Mihoyo titles did huge numbers for moving units.

If Sony is making that big of a bid, then to me they know year on year they will grow.
 
Yeah, that's not exactly the news they expect.



I mean sony is a western company in gaming at this point. here have been some small moves to at least rebalance but..
Correction. Sony is a multinational. Both Eastern and Western, even tons of chinese companies are like that, like Wanda that owned Legendary and did Dune, Tencent is both Eastern and Western, look at league of legends, Arcane, etc. They launch Western games and Eastern appealing ones, plus lots of the biggest Gachas came out on Playstation Console first. Thats is something Xbox soon will be firts place making everything an Xbox.
 
They are though mainly because of the state of China's economy. And even in china prices of PC. Market data wise China does not disclose information openly like Japan. So we dont know total sales, but Black myth wukong, monster hunter, and Mihoyo titles did huge numbers for moving units.

If Sony is making that big of a bid, then to me they know year on year they will grow.
The titles sell... on PC. Consoles are still-born there after the government killed the market in the PS2 era.
 
The titles sell... on PC. Consoles are still-born there after the government killed the market in the PS2 era.
They re-evaluated and re-opened console market in 2015.

If you research console growth in China it shows that it’s growing by a fairly good rate. Switch is huge in China and ps5 has a good foothold now.
 
Good for them but I just don't see consoles taking off in China. They've been trying for 15 years and got nowhere. If anything, this is a symptom of that, not a cure to it, simply not worth caring about to the Chinese from a financial standpoint.
China is a country where 80% of the population is considered "poor".

Also, gaming is estimated to be 75% on mobile, over there.
 
They re-evaluated and re-opened console market in 2015.

If you research console growth in China it shows that it’s growing by a fairly good rate. Switch is huge in China and ps5 has a good foothold now.
Bullshit. Switch failed so hard in China that Nintendo gave up and doesn't release games there anymore. Switch's Chinese e-shop inludes 12 games and is shutting down next year.
 
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