Controller shooter players; stop using triggers

Vertigo

Did you show the Darkness what Light can do?
26 Jun 2022
5,541
5,006
Triggers involve the physical travel time necessary to register a button press. So when you’re playing a shooter; you are actually handicapping yourself.

You should be remapping fire and ads function to shoulder buttons or paddle triggers if available. Faster inputs = better success. Not all games allow this button swap however.

It’s even worse with dual sense resistances. So when players act like games not featuring the newest gimmick as a con; It’s not a big deal at all.

PC elitists will of course be like “m&k brooooo” yea no shit bro…

This should all thrown out the window if the game’s goal is immersion and realism however…. Then yes, triggers unless designed as hairpin should have travel time. But if you’re in pvp; you never want to handicap yourself.

In short, you’ve been playing console
shooters wrong this whole time.

(Bonus perk for PlayStation uses… analog placement and shoulder buttons are a more comfortable setup over triggers due to new resting angle when shoulder buttons are primary inputs over triggers).
 
Last edited:
  • brain
Reactions: Bryank75

Nym

Did you like my Glasses, Snake?
21 Jun 2022
1,436
1,211
I hate this feature. Maybe someday they'll think of an interesting use for mechanically resisting a button press you're trying to make, but for me it just broke my trigger and I was like who asked for this shit. Wow it's hard to press the trigger! Rumble was good enough, though I usually turn that off in most games too because the implementation is often annoying.
 
  • Like
Reactions: Kokoloko

Swolf712

Veteran
29 Jun 2022
781
1,018
Wisconsin, USA
Gosh, it sure is sweaty in here. lol

Fam I play shooters for fun, I'm not gonna sit there and worry about whether I might save 3 milliseconds by not using the triggers. By my standards, I'm playing them just right.
 

Kokoloko

Veteran
Icon Extra
21 Jun 2022
6,002
4,719
Gosh, it sure is sweaty in here. lol

Fam I play shooters for fun, I'm not gonna sit there and worry about whether I might save 3 milliseconds by not using the triggers. By my standards, I'm playing them just right.

Exactly.

Playing on a mouse just doesnt feel the same for me.
Its important for hardcore MP gamers, but I play mostly 1 player, or PVE. Sometimes casual MP. I couldn’t care less tbh

Controller feels alot more personal and immersive than a keyboard and mouse, feels like Im pointing and clicking, done it for decades. No thanks
I also don’t play on a desk, I play on my couch, mostly laying down lol.

But maybe they should add more keyboard and mouse options for consoles. Id love to play more strategy and PC like games on console
 
Last edited:

Swolf712

Veteran
29 Jun 2022
781
1,018
Wisconsin, USA
Exactly. Playing on a mouse just doesnt feel the same for me.

Its important for hardcore MP gamers, but I play mostly 1 player, or PVE. Sometimes casual MP. I couldn’t care less tbh

Controller feels alot more personal and immersive than a keyboard and mouse, feels like Im pointing and clicking, done it for decades. No thanks
Oh, I can play shooters with KBM just fine too. But when I'm on a console, I just don't sweat that. I'm trying to relax, not enter the CoD League.

Though the annoying thing about keyboard commands in shooters is how spaced out they can be. Keyboard is big, and has a lot of inputs you can mistakenly hit while looking at the screen. There you do almost need to remap sometimes.
 
P

peter42O

Guest
I prefer the triggers for shooters and how it should be on a console. I can see those who play online competitively perhaps wanting a small minimal advantage but someone like me who has no interest in playing games that way, the triggers are perfectly fine for me. This also applies to bows and arrows too.
 

Nym

Did you like my Glasses, Snake?
21 Jun 2022
1,436
1,211
It's kind of like suggesting everyone who plays fighting games plays them wrong if they don't play with a Hitbox for the marginal advantages it gives you in some areas.

Yes shaving microseconds off button activation is technically optimal but I think most people just play these with triggers like they always have and don't have/see any issue.

Optimal technique doesn't necessarily give you a win, Brolylegs plays Street Fighter with his fucking face (a mechanically difficult character at that), and can/has beaten highly skilled players who are playing "correctly" or technically optimally.
 
Last edited:
OP
OP
Vertigo

Vertigo

Did you show the Darkness what Light can do?
26 Jun 2022
5,541
5,006
Wtf I wasn’t even replying to this. I’m starting to think the mobile version of this site is bizarre.

Oh you guys play games to de stress and relax? Oh I guess I’m doing it wrong. I guess I’ll just play all games on very easy since my goal is to relax. /s

Triggers suck. Your loss. It’s not even a minimal advantage. It’s a huge advatange. Faster fire rate for optimal ttk.
 

Nym

Did you like my Glasses, Snake?
21 Jun 2022
1,436
1,211
Triggers suck. Your loss. It’s not even a minimal advantage. It’s a huge advatange.

Can you quantify the advantage? Because it seems like we're talking about a difference of milliseconds to press a button, which I don't think is necessarily going to be the decisive factor in the majority of scenarios.
 
Wtf I wasn’t even replying to this. I’m starting to think the mobile version of this site is bizarre.

Oh you guys play games to de stress and relax? Oh I guess I’m doing it wrong. I guess I’ll just play all games on very easy since my goal is to relax. /s

Triggers suck. Your loss. It’s not even a minimal advantage. It’s a huge advatange. Faster fire rate for optimal ttk.

"Whatever guys, I don't even care, that's why I bothered to make this thread to yell at strangers about how to enjoy their hobby in the first place - because of how much I don't care. I only even replied to this by accident because my phone is weird. I typed this entire response totally by mistake, isn't that weird?"

I love a good thread backfire.
 
  • haha
Reactions: TygerTrip and Nym
OP
OP
Vertigo

Vertigo

Did you show the Darkness what Light can do?
26 Jun 2022
5,541
5,006
"Whatever guys, I don't even care, that's why I bothered to make this thread to yell at strangers about how to enjoy their hobby in the first place - because of how much I don't care. I only even replied to this by accident because my phone is weird. I typed this entire response totally by mistake, isn't that weird?"

I love a good thread backfire.

I addressed everyone’s concerns in the initial post. Everyone else ignored it and ranted on sweatiness and not wanting to be competitive in fact throwing shade my direction. So kindly fuck off

Fact of the matter is, this is a tip and if you choose to ignore it that’s your problem but multiplayer shooters are by far played the most by gamers. It will be helpful to those that will try it and see the right way.

Choosing to play less effectively is a poor choice.
 
I addressed everyone’s concerns in the initial post. Everyone else ignored it and ranted on sweatiness and not wanting to be competitive in fact throwing shade my direction. So kindly fuck off

Fact of the matter is, this is a tip and if you choose to ignore it that’s your problem but multiplayer shooters are by far played the most by gamers. It will be helpful to those that will try it and see the right way.

Choosing to play less effectively is a poor choice.

giphy.gif
 
OP
OP
Vertigo

Vertigo

Did you show the Darkness what Light can do?
26 Jun 2022
5,541
5,006
Great contributions to this thread since the jump.

“Dur games are for relaxin”

That’s great. I don’t expect casual shooter players to make much use of any tips.

However

Can you quantify the advantage? Because it seems like we're talking about a difference of milliseconds to press a button, which I don't think is necessarily going to be the decisive factor in the majority of scenarios.

I cannot myself. I would suggest giving it a try yourself. Proof is in the pudding.

If you are dueling another player who can shoot the same gun faster than you, you will lose that duel. There are of course other nuances such as shot placement itself, countering flinch, etc. when it comes to optimal ttk. You don’t always shoot your fastest because you can for a kill tho so optimal ttk isn’t everything.

I would simply tell you to try for yourself. A fast firing Handgun will be the best example and see which provides you with the better tempo of your shots. Quicker time to ADS etc.

Esports controllers do some nonsense like shortening trigger options; but that always feels like some kind of obstruction. I would bypass and go for immediate inputs.

I only really justify triggers for primary inputs in racers… otherwise shoulder buttons always more reliable.
 
  • thinking_hard
  • Like
Reactions: Kokoloko and Nym

Falcs

Well-known member
23 Jun 2022
261
298
I think the OP is technically correct. However if I was taking competitive play so seriously that I'm thinking about the difference 2 milliseconds would make I would be playing on PC with a mouse and keyboard.
 
Last edited:

IntentionalPun

Veteran
Founder
22 Jun 2022
863
678
Urf
onlyfans.com
I'll keep this in mind if I ever really get into a console shooter again.

But unless I'm getting competitive I'd probably stick to what is familiar.. been using roughly the same control scheme in console shooters across dozens of games for decades.
 

Swolf712

Veteran
29 Jun 2022
781
1,018
Wisconsin, USA
Oh you guys play games to de stress and relax? Oh I guess I’m doing it wrong. I guess I’ll just play all games on very easy since my goal is to relax. /s
Yes, that's clearly what that means. It's not about finding a level of challenge you enjoy, it's either Tryhard or Easy Mode.