Triggers involve the physical travel time necessary to register a button press. So when you’re playing a shooter; you are actually handicapping yourself.
You should be remapping fire and ads function to shoulder buttons or paddle triggers if available. Faster inputs = better success. Not all games allow this button swap however.
It’s even worse with dual sense resistances. So when players act like games not featuring the newest gimmick as a con; It’s not a big deal at all.
PC elitists will of course be like “m&k brooooo” yea no shit bro…
This should all thrown out the window if the game’s goal is immersion and realism however…. Then yes, triggers unless designed as hairpin should have travel time. But if you’re in pvp; you never want to handicap yourself.
In short, you’ve been playing console
shooters wrong this whole time.
(Bonus perk for PlayStation uses… analog placement and shoulder buttons are a more comfortable setup over triggers due to new resting angle when shoulder buttons are primary inputs over triggers).
You should be remapping fire and ads function to shoulder buttons or paddle triggers if available. Faster inputs = better success. Not all games allow this button swap however.
It’s even worse with dual sense resistances. So when players act like games not featuring the newest gimmick as a con; It’s not a big deal at all.
PC elitists will of course be like “m&k brooooo” yea no shit bro…
This should all thrown out the window if the game’s goal is immersion and realism however…. Then yes, triggers unless designed as hairpin should have travel time. But if you’re in pvp; you never want to handicap yourself.
In short, you’ve been playing console
shooters wrong this whole time.
(Bonus perk for PlayStation uses… analog placement and shoulder buttons are a more comfortable setup over triggers due to new resting angle when shoulder buttons are primary inputs over triggers).
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