The OVER 5 million copies was mentioned in March 2021. It was released in November 2019, so this covers maximum a year and 4 months. Doesn't include an extra year and 8 months of sales on these platforms (price cutted in PS), doesn't include any Directors Cut sales -was released months before that- and doesn't include any rare spare sale generated by extra exposure in PS and GP.The 5M figure from March 2021 already accounts for both PS4 and PC sales up to that point, so a good chunk of the lifetime PC sales (north of 2M, y'all are right on that) is already included in that initially reported figure. Considering the very frontloaded commercial performance of Death Stranding, as well as the fact that the PC version had already been through a couple of Steam's seasonal sales up to that point, then I think it wouldn't be crazy to state that a majority of the PC sales happened before April of last year.
As we all know from looking at the various sales charts from all around the world, the full game release of the Director's Cut didn't do big numbers at all, barely moving the needle when it comes to new units sold. On the other hand, the $10 upgrade path for existing owners was relatively successful and popular, but I doubt those would count as actual sales.
So that's why I believe that a figure in the ballpark of 6M, or 6.5M being generous, would be more accurate.
We know that DC on Steam did 200-400K (so something else more in the other PC stores) and that this type of console exclusive AAA games typically sell way better on console. So on top of that the extra sales from the base game PC and specially PS match pretty well an extra 2M-2.5M copies on top of the 5M.
Yes, but it was also sold as standalone game.Directors cut was like a 10$ upgrade wasn’t it?
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