All-time peak of 8,222, there's almost the same amount of people playing Detroit right now (1,304) than Until Dawn (1,351)How many on PlayStation though?
Platform revenue splits would be even more useful here; also wondering why PS4 sales aren't tracked beyond February 2022. It's not like the game suddenly stopped selling on PS4/PS5 unless SIE delisted it from PS Store around that time (which'd of been stupid)?
Platform revenue splits would be even more useful here; also wondering why PS4 sales aren't tracked beyond February 2022. It's not like the game suddenly stopped selling on PS4/PS5 unless SIE delisted it from PS Store around that time (which'd of been stupid)?
Platform revenue splits would be even more useful here; also wondering why PS4 sales aren't tracked beyond February 2022. It's not like the game suddenly stopped selling on PS4/PS5 unless SIE delisted it from PS Store around that time (which'd of been stupid)?
More than 5.4 million... that was when PS4+PC was between 6 to 8 millions.How many on PlayStation though?
More than 5.4 million... that was when PS4+PC was between 6 to 8 millions.
If the ratio didn't change PS4 is around 7.5 million sold.
Gotta work on your math buddy.
One game was released 2 years later and the ratio is constantly changing as the latter reaches maturity.
The game was offered for free as part of PS+ collection. So yeah, sales probably didn't increase much beyond 2022.
This is what most of these posters around here don't realize about PC games. They don't all need to sell at launch. They would have called this a flop out of the gates, but it is clear that PC pushed games sales considerably down the stretch.
Even now it's selling a million copies per year on PC.
The 5.4 million was via the insomniac leak hack/leak, otherwise we'd never have known that figure.
Otherwise, from 5 million onwards, every time quantic dream communicated on the game's sales it was PS4 and PC combined.
Meaning we don't know the splits post-2022, and the game being part of PS+ for a bit (or even prolonged; I know it was in the that 20-game collection SIE ended a while ago). So assuming all sales after that are coming from Steam is, well, not a sound take.
It sold 6 millions by the time it was on PC and PS+. This is way more than most multiplat sell and it also continued to sell alongside the PC version.This is what most of these posters around here don't realize about PC games. They don't all need to sell at launch. They would have called this a flop out of the gates, but it is clear that PC pushed games sales considerably down the stretch.
Even now it's selling a million copies per year on PC.