God of War Ragnarök is set to conclude the Norse era of the series, a saga that's seen Kratos atone for his troubling past by becoming a more conscientious god and (mildly) affectionate father. In the upcoming sequel, Kratos and Atreus must stave off a preordained catastrophe, calling on old and new friends to succeed against Asgard and, hopefully, prevent all-out war.
I spoke with God of War veteran and newly appointed director Eric Williams as well as some lead UX, combat, and level designers about their experience crafting the long-awaited sequel and the most significant changes coming to the action and exploration loops. Moreover, you'll learn about Kratos' tools/toys, a never-before-seen dwarven realm that feels lived in, the unprecedented number of accessibility features available at launch, and some quality-of-life updates, including new navigation mechanics.
Of course, that's not all. We've got other God of War content for your perusal, including a ranking of our five favorite bosses from the franchise. Additionally, Alex Van Aken attended Evo, favorably comparing the storied event to the Olympics. Marcus Stewart got hands-on time with the next entry in the most prominent fighting franchise of all time, Street Fighter 6. There are even a few fantastic freelance pieces – one, for instance, documents the meticulous creation of a Cuphead level. And if you're wondering what big games are on the horizon, we've got you covered with preview pages dedicated to Square Enix's role-playing farming sim, Harvestella, Game Freak's Pokémon Scarlet and Violet, and so much more.
This issue's cover art has been in the works for some time, and its level of detail is a testament to that. Kratos and Atreus face armored warriors, reptilian monsters scurry into the arena from every direction, the Huldra brothers ready their weapons from high ground, and a dragon soars through the cloudy sky. All the while, fire beams violently collide with a far-off mountain range. Both the circulated magazine and Game Informer Gold edition feature the father and son fighting a legion of deific enemies. Limited to a numbered print run per issue, this premium version of Game Informer isn't available for sale. To learn about places where you might be able to get a copy, check out our official Twitter, Facebook, and Instagram, and stay tuned for more details in the coming weeks. Click here to read more about Game Informer Gold.
I hope the new game uses my old save so I can keep my abilities and weapons from the first game. I spent hours updating the valkyrie armor and maxing out my axe and blades. I shouldn't have to start out as a bum again. Besides how can I fight Thor and Odin if I'm back to being weak again?
I hope the new game uses my old save so I can keep my abilities and weapons from the first game. I spent hours updating the valkyrie armor and maxing out my axe and blades. I shouldn't have to start out as a bum again. Besides how can I fight Thor and Odin if I'm back to being weak again?
I hope the new game uses my old save so I can keep my abilities and weapons from the first game. I spent hours updating the valkyrie armor and maxing out my axe and blades. I shouldn't have to start out as a bum again. Besides how can I fight Thor and Odin if I'm back to being weak again?
I understand your point as you would think sequels would allow you to carry over your abilities and whatnot but has a sequel ever actually done this? I'm expecting you to have a few abilities but not all of them.
I understand your point as you would think sequels would allow you to carry over your abilities and whatnot but has a sequel ever actually done this? I'm expecting you to have a few abilities but not all of them.
I've seen continuity between games when it's DLC. Lots of Ragnarok has DLC vibes and there should at least be an option to let you carry over the items from the first part of the story. How would you explain him being weak again and losing his skills? It's the same world. Did he just forget? There should be a hook if you have an old save.
I've seen continuity between games when it's DLC.
Lots of Ragnarok has DLC vibes <------
and there should at least be an option to let you carry over the items from the first part of the story. How would you explain him being weak again and losing his skills? It's the same world. Did he just forget? There should be a hook if you have an old save.
I've seen continuity between games when it's DLC. Lots of Ragnarok has DLC vibes and there should at least be an option to let you carry over the items from the first part of the story. How would you explain him being weak again and losing his skills? It's the same world. Did he just forget? There should be a hook if you have an old save.
I don't think that there should be an option to carry over your items if you have the save file. Instead, they should just give you the major skills from 2018 when starting Ragnarok.
I feel the same way. I might be willing to watch some combat game play, but definitely not story-related stuff. The problem is sometimes those two things can intertwine so it may be best to avoid all of it.
I feel the same way. I might be willing to watch some combat game play, but definitely not story-related stuff. The problem is sometimes those two things can intertwine so it may be best to avoid all of it.
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