Helldivers 2 Review and |OT| "Fight for freedom, fight for Democracy"

Vertigo

Did you show the Darkness what Light can do?
26 Jun 2022
5,541
5,006
You on PC? I've neve bad any of those issues and I've noticed you've had a few posts about issues.

PS5.

Each new fix probably just opening up more day by day.

I’m talking shit but I’ll try again tomorrow or whenever. But 30 mins down the drain isn’t fun either.

And the automaton imvasion looks cool too. I’m a bit bummed but it is what it is…
 
OP
OP
Gamernyc78

Gamernyc78

MuscleMod
28 Jun 2022
20,386
16,652
PS5.

Each new fix probably just opening up more day by day.

I’m talking shit but I’ll try again tomorrow or whenever. But 30 mins down the drain isn’t fun either.

And the automaton imvasion looks cool too. I’m a bit bummed but it is what is…
Damn I believe you but i hvnt exp tht at all which is why I'm asking.
 
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20 Jun 2022
1,022
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Salalah, Oman
I saw someone say helldive difficulty was easy lol

I did hard and the party got wiped within 5 minutes

Depends on the team. Played with fellas from Manchester (and they are Manchester United fans, which is a plus) and Suicide Mission difficulty "7 out of 9" felt pretty easy that we separate as 2 and wipe out the map. The team should have complementary loadout. Bile Titans and other massive enemies die in seconds. Funny thing is that I'm the lowest (most of them around lvl 30+) and yet I end up with the highest kill count due to being the only one with a machine gun.

With that team Helldive difficulty should be easy, but in 2 hours I collected 25 super samples so not complaining. Suicide Mission seems to be the best for farming super samples.

Having a leader with lvl 30+ means all of the team must have perks that help them like better cooldowns, more sentry ammo, faster target acquirement, and all of us have different boosters on when starting.

Just don't rush it though, lol. As you upgrade things will get easier.
 

Remember_Spinal

Ah, my back!
23 Jun 2022
3,722
5,718
Depends on the team. Played with fellas from Manchester (and they are Manchester United fans, which is a plus) and Suicide Mission difficulty "7 out of 9" felt pretty easy that we separate as 2 and wipe out the map. The team should have complementary loadout. Bile Titans and other massive enemies die in seconds. Funny thing is that I'm the lowest (most of them around lvl 30+) and yet I end up with the highest kill count due to being the only one with a machine gun.

With that team Helldive difficulty should be easy, but in 2 hours I collected 25 super samples so not complaining. Suicide Mission seems to be the best for farming super samples.

Having a leader with lvl 30+ means all of the team must have perks that help them like better cooldowns, more sentry ammo, faster target acquirement, and all of us have different boosters on when starting.

Just don't rush it though, lol. As you upgrade things will get easier.

I’m really talking about the automatons because the dropshps just never stop coming, no matter where you are, and to have to free people is almost impossible on some difficulties
 
20 Jun 2022
1,022
1,472
38
Salalah, Oman
I’m really talking about the automatons because the dropshps just never stop coming, no matter where you are, and to have to free people is almost impossible on some difficulties

I think both are different yet similar in difficulty. I enjoy Automatons more because they look epic and feels like fighting in a sci-fi movie.
 

Firefly

Active member
25 Jul 2022
196
216
I think both are different yet similar in difficulty. I enjoy Automatons more because they look epic and feels like fighting in a sci-fi movie.
Nah doing a Terminid operation on hell dive is a cakewalk compared to a automaton operation on hell dive.
 
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Sircaw

Pro Flounder
Moderating
20 Jun 2022
6,951
12,204
Depends on the team. Played with fellas from Manchester (and they are Manchester United fans, which is a plus) and Suicide Mission difficulty "7 out of 9" felt pretty easy that we separate as 2 and wipe out the map. The team should have complementary loadout. Bile Titans and other massive enemies die in seconds. Funny thing is that I'm the lowest (most of them around lvl 30+) and yet I end up with the highest kill count due to being the only one with a machine gun.

With that team Helldive difficulty should be easy, but in 2 hours I collected 25 super samples so not complaining. Suicide Mission seems to be the best for farming super samples.

Having a leader with lvl 30+ means all of the team must have perks that help them like better cooldowns, more sentry ammo, faster target acquirement, and all of us have different boosters on when starting.

Just don't rush it though, lol. As you upgrade things will get easier.
Imagine you played with Liverpool people; you would not complete the god damn Tutorial.


Imagine what their supply drops would look like.


Cat GIF


Sorry, @kylie, wherever you are. :love:
 
20 Jun 2022
1,022
1,472
38
Salalah, Oman
Nah doing a Terminid operation on hell dive is a cakewalk compared to a automaton operation on hell dive.

It all depends on the team loadout. Having an autocannon is just pretty powerful against Automatons vs Terminid. I usually enjoy Automatons more. All down to yours and your teams playstyle.
 

anonpuffs

Veteran
Icon Extra
29 Nov 2022
10,496
11,938
Failing to match make over 90% of the time. Losing the transfer at "establishing up-link to Host Ship"

Also while a "game is found" and during the transfer process you can't cancel the transfer. Give the option to back out - simple details.
haven't had this problem tonight
With the way the grind is set up doing anything other than impossible/helldives ain't worth it.
strongly disagree
 
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nongkris

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14 Feb 2023
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The server/login issues for a gaas game are embarrassing, doubly so for having lasted this long. The person who wrote their buggy network code should be fired. Especially since it was not tested before launch
 

Yurinka

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21 Jun 2022
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The server/login issues for a gaas game are embarrassing, doubly so for having lasted this long. The person who wrote their buggy network code should be fired. Especially since it was not tested before launch
For uninformed people and hater trolls like you:

Helldivers II achieved a higher all time Steam CCU peak than the whole catalog from PS Studios, Microsoft Game Studios, Activision, Bethesda, EA, 2K, Rockstar, Ubisoft, Valve, WB, Bandai Namco, Square Enix, Capcom, Sega, Koei Tecmo with only these following exceptions:
  • Counter-Strike GO/2 (1,818,773, F2P)
  • Dota 2 (1,295,114, F2P)
  • Elden Ring (953,426)
  • Hogwarts Legacy (879,308)
  • CoD (491,670)
  • Fallout 4 (472,962)
  • Life is Strange 2 (468,717)
  • GTAV (364,548)
  • Starfield (330,723)
  • Counter-Strike (319,586, F2P)
  • Skyrim (287,411)
  • Halo Infinite (272,586, F2P)
According to the Arrowhead CEO it has somewhat similar CCU in PS5. This normally causes issue that aren't possible to predict or test internally with simulations or even in open betas. As a game CCU coun scales there are new issues that appear. It's a very difficult area for servers programmers but they are solving the issues very fast.

The amount of server issues they have are minimal, and the login one isn't really a server issue: when servers are full they prevent new users to enter to avoid a server collapse, so you can't enter until someone else leaves. They solve that by hiring more servers, which are really expensive so companies hire only a bit more than the ones they need and add or remove as needed almost daily in these kind of situations. Normally these peaks are only a few days long.

The only issue not completely fixed is the matchmaking one, even if it improved. The rest of the game has been working pretty well related to the servers.
 
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Yurinka

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21 Jun 2022
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image.png

With 28 reviews it has the 83 I predicted, you can send me he prize! xDD

Now seriously: the reviews are sarting to appear, but only 28 so far.
 
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