I'm gonna let you in on a secret: I couldn't give less of a shit about the revenue or profits SIE are making. In fact I don't really care about the sales updates anymore because that's not gaming is about for hobbyists. Never though the boring spreadsheet presentations Sony did back at E3 for PS2 & PS3 would become the new hotness in modern gaming era.
SIE seem more than willing to tell investors of multi-year out plans, but don't value their own customers of the product that got a lot of those investors to buy shares in the first place? Make that make sense. You can keep breaking records while still providing some suitable roadmap to your paying customers, something SIE had no problem doing in the past. Only more recently did that seem to change, and maybe that's a coincidence...
...or maybe it isn't.
These numbers about revenue, MAU, ARPU and so on are factual, objective metrics of what their customers vote with their wallets, so how SIE is performing.
They constantly break several records and keep growing there in basically all areas, which means they are doing a great job understanding what their potential customers want, and giving it to them and in the proper way. These metrics also show in an objective, factual way that they are being very successful and better than ever when looking at the big picture of their market.
If you personally don't like what they do and hate them in your personal, subjective opinion it's ok but it's just that: the personal opinion of just a single customer, out ot over a hundred million customers they have.
Good. Just want to know what's the next PC single player port after until dawn and Ragnarok are out of the way. There were rumours about a gravity rush 2 re release.
I'd say that knowing that they are not working on Bloodborne, the one with the biggest potential of selling on PC is Demon's Souls.
Still behind profits against there competitors. Nintendo has 5+ billion in profits compared to PS profits w 1/3 of the revenue.
PS profits driven by more live service then ever, charging $70 for games & higher subscription price. PS output still obsolete compared to competitors (Nintendo)
This is because Sony prefers to reinvest most their several times bigger revenue on making high end hardware, accesories and specially on making a bigger amount of games and of a bigger budget, plus also signing more 3rd party deals in addition to spending more on acquisitions and investments.
That helps them grow their revenue and profit in the long term. To the point of in some recent quarters to make more profit than Nintendo. Sony will continue their growth trend and they'll end -not far from now- making more profits than Nintendo consistently every single quarter.
Their profit mainly comes from selling games on their console, where they sell way more games than Nintendo every year. But yes, they also make way more money from subscriptions than Nintendo. And also from hardware (but not at a profit here), accesories and revenue outside their own console. In fact, pretty likely their 2nd biggest source of profit after selling games on their own console must be selling 1st party games outside their console: this quarter more than doubled the revenue they made in that segment vs the previous year.