Wasn’t The Initiative the studio that was meant to be producing the world’s first AAAA game? Were they the ones poaching Naughty Dog staff during crunch-gate?
Wasn’t The Initiative the studio that was meant to be producing the world’s first AAAA game? Were they the ones poaching Naughty Dog staff during crunch-gate?
Yup, a lot of that staff is either back at Sony or other studiosWasn’t The Initiative the studio that was meant to be producing the world’s first AAAA game? Were they the ones poaching Naughty Dog staff during crunch-gate?
Initiative - A + Crystal Dynamics AAA = AAAA“world’s first aaaa game studio”
Few blamed Xbox leadership, most just changed to other Xbox studios. So it seems Xbox leadership isn’t the issue.
Hope they take their time.
I am honestly wondering about how many years and years and years they need to adapt and improve? It feels like we hear bad management since... Forever and they keep having issues. I have to say their Forza games are able to keep a good level of quality, and Gears to some extent, but comparing to Nintendo and Sony, it's a little bit shocking in my opinion.
1. Yes, they are not good at their job. They've never been.
2. Matt Booty was managing five studios before 2018 and spectacularly failed at it. Now he is supposed to magically manage 30+ studios all of a sudden.
3. At this point, Xbox execs wouldn't know what a good game is even if it hit them in the face. They're so far removed from the industry that they don't have any pulse of it.
And now, almost two freakin' years after the console launch that launched with 0 XGS games, Matt is coming with excuses.Just one thing to correct here: Matt Booty (thankfully) won't be managing the Zenimax or ABK studios. Pete Hines will be managing the Zenimax studios, and someone else the ABK ones. All three will report under Phil Spencer, who will head Microsoft Gaming.
Though the points still more or less hold true. Now instead of just the five pre-2018, he's got Compulsion, Ninja Theory, Double Fine, inXile, Playground Games, Obsidian and I think one more in addition to them, so that's at least 11 studios now directly under Matt Booty (I think he manages Mojang as well).
Him coming out talking about these games now is a good thing, but the time to just talk about them has passed. It's time to start showing the results. MS aren't ready to do that yet, and they won't say the real reasons why. But that's okay: we have the information ourselves.
I suspect getting those next gen games to run "good enough" on the Xbox Series S is maybe causing bigger problems than they led onOther than ray-tracing, Boot is talking about how it's been difficult to shift to next-gen development. Wasn't the new GDK supposed to resolve that? If not, what was its purpose?