Kotaku: Firewalk Studios and Concord heads had a 'too good to fail mentality'

John Elden Ring

The Thread Maker
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I can corroborate the part about toxic positivity. Some sources I've spoken with blamed a head in the sand mentality carried over from the studio's Bungie roots.
A sense the game would come together because the team was too good to fail. I'll have more next week.

Source

 
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Neversummer

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Sounds about right for ex bungie dev & woke/self inserted “professor”

The game had no X factor, it’s a hero shooter w no super that alone should’ve told you this studio/devs know jack shit about hero shooters/multiplayer
 

Danja

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The kinda people this forum fosters is sometimes eyebrow raising but good to see a few call em out.

But having only yes men around will always be a recipe for disaster no matter how talented the team is.

The game was still great but definitely can see how this kinda mentality affected the end result.
 
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Vertigo

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Firewalk is a grifter studio. Shut em down.
 

ksdixon

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The game was indeed good.
The game... play? The mechanics?

I have a theory they are testing game engines in drag's rainbow clothing, trying to find the next one to hit big.

When one does, suddenly a more adult counterpart will spring-up with simillar mechanics (see the released Destruction All-stars vs planned Twisted Metal reboot).