Yeah, agree. I don't think they did either.
I know there are certain boys here that want to believe it happened, but there is literally just one rumor from Imran Khan, and no one else reported it. But let's look at it from a logical POV:
- The 2020 rumor said that they tried getting Starfield as a timed exclusive but couldn't because of Microsoft. Means they'd have gotten, at best, a 2019 build to evaluate it. If the game looks this bad in 2022 in a vertical slice, imagine how awful it must have looked in 2019. Would they even have anything substantial to show back then, considering Jason's reports that they have been half-assing it for a while? I doubt it.
- Imran Khan said they got timed exclusives from every publisher. I don't see any timed exclusives from Ubisoft, Take Two, EA, Capcom, etc. Means the rumor was already false to begin with.
- They got Deathloop and Ghostwire Tokyo. What was stopping them for getting Starfield if they really wanted to? Microsoft? Don't fanboys say that Microsoft couldn't influence any decision before the acquisition? Whether they could influence or they couldn't: they gotta pick one
Yep. It never made sense that MS would've blocked Sony from getting Starfield if Sony somehow still managed to get Deathloop and Ghostwire Tokyo. Sony would've had the buy-in, not Microsoft. I guess MS could've put in a much higher bid but it seems against the pattern they had at the time, especially if they were already considering buying Zenimax earlier in 2020 (that alone btw wouldn't have stopped Sony from getting timed exclusivity on Starfield).
The only think I would feel good saying a certainty when it comes to Starfield exclusivity or whatever, is that probably because Microsoft did end up getting Zenimax and Sony didn't lock down Starfield, they may've turned to securing the KOTOR Remake as a response. Considering both Starfield and KOTOR Remake were originally going to be 2022 games it makes sense.
Unfortunately that KOTOR Remake looks like it's in a rough spot atm and it's quite a few years out. It's understandable, but it might've been announced too early.
Is it bad that I really don't think it looks bad? It certainly looks derivative, for sure, but I can't say the gameplay looked bad. I mean No Man's Sky has a similar gameplay loop and I enjoy that. It's just that I kind of expected something a tad more original from such a hyped AAA IP.
No not really. TBH I do like most of what they've shown for Starfield if I'm looking at the game as a whole. That demo from June just had really bad framerate/framepacing issues and some other graphical/technical issues. The game is probably still too ambiguously ambitious (as in, size just for the sake of it i.e 1,000 planets) for its own good and can very much collapse under its own weight, but it should at least be serviceable.
Problem is the game has been hyped so much and is so symbolic of what's meant to be a turnaround in Xbox's 1P fortunes, that anything less than a genuine GOTY contender, like if it's something where people have to excuse serious jank as just being "Bethesda quirks"...will be a failure. And it'll cast a serious shadow of doubt over if Xbox can release any big AAA 1P IP in the future that are high-quality and either retain current quality let alone get better, outside of yet more Forza and Forza Horizon entries.
I think MS know how important Starfield going above and beyond is not just for Bethesda's brand image but Microsoft's in the gaming space as well. If that game ends up being forgettable, or only serviceable, it's just going to reaffirm every fear about MS having an inability to nurture and grow their acquired content and making them better than they were before. Those fears don't exist with Sony or Nintendo, and Embracer isn't a platform holder so that's not really an expectation of them (though IMO it should be).
Next big showing for the game should signal what way it actually leans.
I wonder how long you’re going to last
Every court needs its jester