PlayStation agreement to acquire Haven Studios has closed. Welcome to the PlayStation Studios family.

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24 Jun 2022
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Buying a no-name studio to make more Live-Service games. It's sad but that's Sony's strategy right now. They can't compete with Microsoft anymore because they barely have any money, so they are buying no-name studios while Microsoft buys publishers.
I guess Lucid Games will be next for more Destruction AllStars.

This is like The Room of forum posts.

Ahahah yes, I typed thick and clicked the first one lol

It's cool, I was busy busting one to an IG model anyway.
 

Yurinka

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Buying a no-name studio to make more Live-Service games. It's sad but that's Sony's strategy right now. They can't compete with Microsoft anymore because they barely have any money, so they are buying no-name studios while Microsoft buys publishers.
I guess Lucid Games will be next for more Destruction AllStars.
You that are a fan of new IPs, the people of this no-name studio did work in the creation of new IPs like Assassin's Creed, Watchdogs or The Division which got records of best selling new IPs ever in the gaming industry at different points, in some cases outsold in that record by Destiny, whose creators are also being acquired by Sony. A few top Destiny creators more left to create a new studio and are making a 2nd party game for Sony as their first title.

They also did work on several entries of top selling IPs including their -at least back then- best selling chapters as in Far Cry, Rainbow Six or Splinter Cell to name a few.

They destroy Microsoft in revenue from gaming, profit from gaming, console sales, amount of active consoles, total game sales for their consoles, game subscriptions or 1st party game sales, amount of exclusives games released per year, and their reviews and awards. Sony is the market leader in many gaming ares and MS in none of them, they are the 3rd in consoles. Sony isn't worried by MS at all.

Unlike MS they release every generation a huge amount of top selling new IPs, so they don't need to buy popular IPs (which in many cases of the MS purchased ones were popular many years ago but not anymore and most of their top creators aren't there anymore). Sony instead prefers to buy talent who knows to create and develop very successful IPs, not names and prestige because they already have them.

And like MS, Sony is increasing their bet in GaaS games. But unlike MS, Sony is also increasing their bet in non-GaaS games and keeping some of their top IPs outside GaaS.

Am I correct in saying that, while they do have a game which is being built around its apparent ease of use, Sony mainly bought Haven for its understanding of cloud tech? They're not necessarily making a cloud game but using the technology for easier development?
Bought them because they have a super experienced and talented team worked in several of the best selling new IPs ever in the gaming industry in addition to in a ton of super seller AAA games. And did it being very productive teams that grew fast, developed their games fast and were able to work in many projects at the same time.

In addition to this, the team also has a long tradition of being top tier regarding innovation and R&D. In the particular case of Jade Raymond, even before joining Ubisoft she started in gaming as programmer, team leader of R&D in Sony Online Entertainment and later was the producer of Sims Online, a super successful online game when the online games still weren't a mainstream thing.

They are not making a cloud game. The thing is that they are creating a framework, game engine, toolset where basically all the apps/tools and files they use to work developing games are in the cloud inside a single unified solution (many teams also have cloud based solutions but many different ones for different things -like one for renders, other to compile builds, other to save versions of the code, other for chats and video, other to transfer files...-, causing different issues than if it's a single integrated package that works in the same way for the whole team).

This makes them way easier to work remotely and also highly increases the productivity of the team because in game development it's needed to constantly download or upload huge files, share them with other people, there are compatibility issues if that coworker who shared the file doesn't have same program or version than you etc. plus they alre also constantly compiling new versions of the game, or making renders for videos or illustrations that when done localy take a fair amount of time but in the cloud are way faster. Many of these issues get solved or highly reduced when done in the cloud and when the whole team is using the same app/version/etc.

This allowed them to progress in their game faster than Sony expected and raised the attention of people like Hermen Hulst or Mark Cerny due to being very innovative, and interesting concept for the rest of the developers who could also see improved their productivity with this, or at least a similar approach.

Sony shares best practices, knowledge, tools, techniques and other stuff between their different 1st party and main 2nd teams. So game development improvements and innovations created by one of their teams later can be used by other teams. In some cases they even open them to every single 3rd party developer who makes games for PlayStation.
 
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nominedomine

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Buying a no-name studio to make more Live-Service games. It's sad but that's Sony's strategy right now. They can't compete with Microsoft anymore because they barely have any money, so they are buying no-name studios while Microsoft buys publishers.
I guess Lucid Games will be next for more Destruction AllStars.
MS spending $80B+ just to buy back in last place and Sony is the one that can't compete? Is MS supposed to help fix Activision Blizzard and Bethesda or is it the other way around? Hard to even figure it out given that all three are having a really hard time producing decent games.

Sony might not have the money but they have the games and that it what matter. Getting a hard on because you'll get to play CoD on gamepass if you wait long enough is just sad, just buy it if you care so much instead of waiting so long for it.

Diablo 5 Xbox exclusive in 2030? TES6 day one on Gamepass in 2029? Is this the sort of stuff that Sony can't compete with? How is Starfield winning GoTY 2022 working out so far?

Let's indulge you and assume it all works out great for Xbox and they finally release a bunch of bangers. By the time they get released the Series S will be less powerful than the average new laptop people get for work/school and by then you'll have paid years and years of Gamepass waiting for these games without owning anything for it.

Or did you meant to say Sony can't compete with Fable, Avowed, Redfall, Hellblade, Stade of Decay, Everwild and the likes? If that was the case, wake up.
 
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Darth Vader

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And like MS, Sony is increasing their bet in GaaS games. But unlike MS, Sony is also increasing their bet in non-GaaS games.

Even though I don't like the bet on GaaS putrid kid games, this is true. Their investment in their regular "experiences" has increased and will continue increasing. They are going to invest a lot more in games come the next few years.
 

Yurinka

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Even though I don't like the bet on GaaS putrid kid games, this is true. Their investment in their regular "experiences" has increased and will continue increasing. They are going to invest a lot more in games come the next few years.
Do you really think games Little Big Planet, Dreams, Gran Turismo 7, MLB or Destiny are putrid kid games? They are GaaS games.
 

Darth Vader

I find your lack of faith disturbing
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Do you really think games Little Big Planet, Dreams, Gran Turismo 7, MLB or Destiny are putrid kid games? They are GaaS games.

I have a special disdain for GaaS. And only one of the ones you mention can even remotely fall under the GaaS umbrella.
 

Cragarmi

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I have a special disdain for GaaS. And only one of the ones you mention can even remotely fall under the GaaS umbrella.
I would say both GT and MLB could be considered GaaS
 

Yurinka

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Jade Raymond looks like Mark Cerny's daughter.
I forget how old this man is.
Cerny is 57 years old. Raymond is 46 years old, only 11 years younger. But for some reason her photos commonly posted in gaming forums or gaming new sites are over a decade or two old. As reference, a recent interview (look at the video, not the preview image):

 

Darth Vader

I find your lack of faith disturbing
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I would say both GT and MLB could be considered GaaS
well, technically you're right. In retrospective, I should have clarified - I hate GaaS that are pretty much online games with no real single player to speak of and that are populated by MTX and 12 year olds saying they'll find you and kill you.

That's a better way to put it.
 
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Heisenberg007

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MS spending $80B+ just to buy back in last place and Sony is the one that can't compete? Is MS supposed to help fix Activision Blizzard and Bethesda or is it the other way around? Hard to even figure it out given that all three are having a really hard time producing decent games.

Sony might not have the money but they have the games and that it what matter. Getting a hard on because you'll get to play CoD on gamepass if you wait long enough is just sad, just buy it if you care so much instead of waiting so long for it.

Diablo 5 Xbox exclusive in 2030? TES6 day one on Gamepass in 2029? Is this the sort of stuff that Sony can't compete with? How is Starfield winning GoTY 2022 working out so far?

Let's indulge you and assume it all works out great for Xbox and they finally release a bunch of bangers. By the time they get released the Series S will be less powerful than the average new laptop people get for work/school and by then you'll have paid years and years of Gamepass waiting for these games without owning anything for it.

Or did you meant to say Sony can't compete with Fable, Avowed, Redfall, Hellblade, Stade of Decay, Everwild and the likes? If that was the case, wake up.
Sony can't compete with MS
when it comes to putting their games in eternal development hell. We're still waiting for Hellbllade 2 which was announced in 2019 and is not coming until at least June 2023 lmao.
 

nominedomine

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Sony can't compete with MS
when it comes to putting their games in eternal development hell. We're still waiting for Hellbllade 2 which was announced in 2019 and is not coming until at least June 2023 lmao.
The funny thing about Hellblade is that the first one sold like 1m+ in three platforms after one year of being released (mostly on PS) and now everyone is pretending the sequel is this huge game.

I don't think Ninja Theory is a bad dev or that Hellblade 2 is going to be bad or anything but their last AAA game was DmC 10 years ago and it sucked, not to mention that every AAA game they ever released flopped.
 
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It was probably very cheap compared to what an established studio that has no IP's either would ask. It's all about the talent, not the studio name.

Will reserve judgement on all the relatively fresh acquisitions until they start to show their products.
 

Killer_Sakoman

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Jade Raymond looks like Mark Cerny's daughter. Hope Jade hits it out the park on this one, I like her personality and attitude. She deserves to do well. Still remember when she first pitched AC, now it's Ubi's biggest cash cow. Ubi has been slacking of late with compelling new IP's. It seems the only company trying to get new IP's or fund new IP's is Sony ATM. MS is simply buying out publishers for their portfolio and Nintendo is just milking Mario, Zelda and Smash on dated hardware. New experiences along with sequels to quality games is a good move imo.
Amanda Cerny is his daughter 😁❤️😍
 
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Heisenberg007

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It's gonna be wild if Spider-man 2 is out before Hellblade and being revealed later LMAO
Yeah, I wouldn't be surprised if Insomniac releases Spider-Man 2 before Hellblade 2 releases.

By the way, since Hellblade 2 was first announced, Sony has announced and released Ratchet & Clank: Rift Apart, Spider-Man Miles Morales, Demon's Souls, Returnal, Horizon Forbidden West, Gran Turismo 7, three MLB games, Sackboy, Astrobot, Destruction All Stars. 🤣

And they are all set to add God of War Ragnarok, TLOU Part 1, and two unannounced live-service games that Jim Ryan confirmed in the earning call to that list now.

At least 16 PS Studios games would be be released between Hellbade 2's announcement and release! Damn. This demands a new thread.

Frustrated World Cup GIF
 

Killer_Sakoman

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Yeah, I wouldn't be surprised if Insomniac releases Spider-Man 2 before Hellblade 2 releases.

By the way, since Hellblade 2 was first announced, Sony has announced and released Ratchet & Clank: Rift Apart, Spider-Man Miles Morales, Demon's Souls, Returnal, Horizon Forbidden West, Gran Turismo 7, three MLB games, Sackboy, Astrobot, Destruction All Stars. 🤣

And they are all set to add God of War Ragnarok, TLOU Part 1, and two unannounced live-service games that Jim Ryan confirmed in the earning call to that list now.

At least 16 PS Studios games would be be released between Hellbade 2's announcement and release! Damn. This demands a new thread.

Frustrated World Cup GIF
Even the new Kojima game might release before Hellblade 2. Kojima been working on his next game for 3 years now, and he usually sticks to 4 years development period.
 
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