PS5 vs. Steam Deck - which one is a better buy for $500?

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PropellerEar

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Size - subjective. I don't like the flimsy Switch (I have one) and I used to have the VITA. It was as comfortable as the SD.
Size isn't subjective on portable gaming device, so superiorly small handhelds compared to that beefy thickdeck.
Battery Time - yes, because the SD is more powerful
The main purpose is handheld/portable gaming huge point of superiority to Vita and Switch.
1st party games - The few games that Nintendo has doesn't equal all the PC games (indie and 1st party ones) you have access to with SD. Couple that with the Dolphin emulator which can give you those Nintendo games anyway.
Yeah, Nintendos superior 1st party games,superior sales numbers prove you wrong, PC gamers can't match those numbers even if we count for pirating.
(Which in most cases, emulation is pirating)
"potato graphics" - ??
Resolution, graphics features don't matter apparently. So more potato the better and with switch and Vita superior potato graphics.
Build quality - Is there a reason you think the SD isn't built with great quality over the Switch? I love the hefty weight of the SD and it's larger screen and it's controller + touchscreen is better to me.
You can make your thick bitch overheat with a short heated knob tweaking session, superior Vita and Switch you can play without a hitch.
Vita shits on almost anything handheld with its superior build quality.
If I want hefty weight, bigger screen size, and imagined portability then there are gaming laptops.
Better stability - do you mean less crashes and/or bugs?
Superior stability is what I mean, and yes less crashes and bugs.
 

rofif

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If I'm playing a game on the OLED on the SD, the visual fidelity is very good since the screen was made for 800p. Framerates are debatable and can be adjusted. The SD is only rendering to a 800p framebuffer. That cuts down on a LOT of ms when rendering vs. PS5 having to render at 1440p (or less in some cases). That's why I said if you put the SD on a TV screen, it would lose badly to the PS5. BUT if I'm wanting to play the games on the original OLED screen, I'm getting the same experience as the PS5 or better subtract the RT. PS5 still can't do 16x anisotropic filtering while the SD can for example. Remember the games running on the SD don't know what hardware it's on.
800p is a tragedy.... screen should be OLED and 720p or 1080p. Not 16:10 lcd old crap. And even no vrr.

And did you just said you will get better experience compared SD to Ps5?
Nobody cares about af x16. It's rarely if ever visible... games no longer have plain textures on the horizon. There is grass, tesselation and other obstuctions. I've never noticed bad af on ps4/5 despite always having it cranked to x16 on nvcp on pc for since hl2 came out.
And Steam Deck while very impressive, is only saved by small screen. ps5 plays games on big oleds, 4k, great image quality, hdr and so on. It's hardly comparabe.

That said - Hoping I get my deck soon :p
I would say that ps5 + steam deck is a great combination.
 

PropellerEar

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The thread is about best use of $500.
PS5 DE, 100$ still in pocket.
all about the benjamins dancing GIF by Michelle Porucznik
 
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Size isn't subjective on portable gaming device, so superiorly small handhelds compared to that beefy thickdeck.
Wow. OK. If that's what you feel I can't argue that.

The main purpose is handheld/portable gaming huge point of superiority to Vita and Switch.
Disagree.

Yeah, Nintendos superior 1st party games,superior sales numbers prove you wrong, PC gamers can't match those numbers even if we count for pirating.
(Which in most cases, emulation is pirating)
The discussion isn't about the PC trying to match game sales. It's agnostic hardware.

Resolution, graphics features don't matter apparently. So more potato the better and with switch and Vita superior potato graphics.
They do matter. I never said they didn't.

You can make your thick bitch overheat with a short heated knob tweaking session, superior Vita and Switch you can play without a hitch.
Vita shits on almost anything handheld with its superior build quality.
If I want hefty weight, bigger screen size, and imagined portability then there are gaming laptops.
LOL. Aight man. I obviously disagree with your definition of build quality but we'll leave it there.

Superior stability is what I mean, and yes less crashes and bugs.
I guess I can agree there but my games don't crash. I can agree though that with the quirkiness of owning a PC, those things will happen.
 
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PS5. If I hadn't bought a new laptop about a year ago maybe I would've gone for a Steam Deck but my laptop has a better CPU and probably faster storage, and is a convertible (main reason I bought it, though I haven't used the functionality in months). Probably could've recreated that with a Steam Deck, the base, and a touch-enabled monitor display and touch pen though.

At this point in the near future if I want a new PC system, it'll be for high performance. Meanwhile a PS5 for the exclusives and the certainty of those games all being on the platform; with the PC strategy, the release strategy is still scattershot in terms of the games coming, and none have been Day 1. Unless Sony do their own launcher/storefront for PC or something to that effect, I doubt any will be Day 1 outside of live-service titles. So that is going to necessitate having a PS5 in the future in my case.

Them actually adding 1440p monitor support is also good because now I just get a single monitor for the PS5, laptop (for dual-monitor support), and some future PC (that is probably a year or so off tho TBH). The only other thing I might need besides that is a Switch, but I'm waiting for Switch 2 at this point. For Xbox stuff my laptop will be sufficient and sometime in the future a new PC would be more than sufficient, considering MS's release strategy for that platform.
 
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Sharinghack

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Nah. Weak rebuttal. :p

The thread is about best use of $500. So far, your arguments are pretty weak with your subjective opinion. I've proven that outside of RT, the SD can match and exceed the PS5's graphics capabilities based on the fact that it has a much lower framebuffer resolution and can be played at a constant 30FPS. It gets all the additions that PC gamers get over consoles in the graphics department. If we talk about display on TV, I already agreed it would get destroyed by the PS5. Now you have included the other portable game consoles which don't hold a candle to the SD with regards to number of games available, hardware potential and construction (OLED screen is much larger than the Switch).
Match and exceed the PS5 capabilities? How? When? Isn't Spiderman struggling to hit 720p @ 30fps MEDIUM on SD? That's worse than PS4 level.
 
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PropellerEar

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So here is an example of someone making a good argument when in disagreement from another user. I made the thread (which is highly controversal), listed my points and even gave proof of my findings. You are backed into a corner, so you raise the "illegal" flag because you are losing the argument. :ROFLMAO:
It's not a flag, he is not loosing, he is just stating facts.
You painted yourself in the corner with emulation.
You couldn't even answer him honestly, how did you obtain your rom?
 
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800p is a tragedy.... screen should be OLED and 720p or 1080p. Not 16:10 lcd old crap. And even no vrr.
It does have VRS.

And did you just said you will get better experience compared SD to Ps5?
Nobody cares about af x16. It's rarely if ever visible..
That's completely false. 16x AF is absolutely required for excellent quality textures on display and it's especially important in making normal maps look much crisper and sharper instead of muddy and cludgy.

games no longer have plain textures on the horizon. There is grass, tesselation and other obstuctions.
Again that's false. There is a base ground texture and the filtering is applied to ALL textures. Not just some. Most games don't implement tessellation.

I've never noticed bad af on ps4/5 despite always having it cranked to x16 on nvcp on pc for since hl2 came out.
I can notice it. It's literally a big difference. You might want to screenshot your setup using 2X AF and then switch to 16x af on the same object. It's completely noticeable.

And Steam Deck while very impressive, is only saved by small screen. ps5 plays games on big oleds, 4k, great image quality, hdr and so on. It's hardly comparabe.
Agree when you are comparing displays and the person wants to game on the TV. No argument there. But comparing the SD on it's screen, the fact that it's a PC makes it a better deal imo.

That said - Hoping I get my deck soon :p
I would say that ps5 + steam deck is a great combination.
(y)
 
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Match and exceed the PS5 capabilities? How? When? Isn't Spiderman struggling to hit 720p @ 30fps MEDIUM on SD? That's worse than PS4 level.
Nope. I play on HIGH and VERY HIGH for textures (which exceeds the PS5 settings). I lock the vsync to 30FPS and it's constant. It just doesn't support RT.
 
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Old Gamer

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Nope. I play on HIGH and VERY HIGH for textures (which exceeds the PS5 settings). I lock the vsync to 30FPS and it's constant. It just doesn't support RT.
But the GPU only needs to render the frames at less than a quarter of the resolution.
 

rofif

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It does have VRS.


That's completely false. 16x AF is absolutely required for excellent quality textures on display and it's especially important in making normal maps look much crisper and sharper instead of muddy and cludgy.


Again that's false. There is a base ground texture and the filtering is applied to ALL textures. Not just some. Most games don't implement tessellation.


I can notice it. It's literally a big difference. You might want to screenshot your setup using 2X AF and then switch to 16x af on the same object. It's completely noticeable.


Agree when you are comparing displays and the person wants to game on the TV. No argument there. But comparing the SD on it's screen, the fact that it's a PC makes it a better deal imo.

(y)
I can kinda agree with x16 af although I still stand by my point that most modern games have so much grass and stuff that obstruct plain textures.
but ok - obviously x16 loos better and there is almost no reason not to force is always.... maybe mipmap bias would make it shimmer or devs were afraid of that? Even though AF overrides negative mipmaps on pc.

As for the first point. I said VRR. Variable refresh rate. Deck have perfectly nice adjustable refresh rate but it's not vrr.
VRS is a different thing.
 
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Sharinghack

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Nope. I play on HIGH and VERY HIGH for textures (which exceeds the PS5 settings). I lock the vsync to 30FPS and it's constant. It just doesn't support RT.
Still don't know how you say it's higher than PS5 settings, when most of the PS5 settings compared to PC are exactly HIGH and VERY HIGH textures.

I don't have a SD, but every video I find online is the same, Medium settings to maintain the 30 fps.


EDIT: Most cutscenes drop to 20 fps range.
 
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It's not a flag, he is not loosing, he is just stating facts.
You painted yourself in the corner with emulation.
You couldn't even answer him honestly, how did you obtain your rom?
I don't have Dolphin on my SD. I got it on my computer. I own the game of course, so I didn't pirate anything.

The point is the SD has the capability to play Nintendo games.
 
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As for the first point. I said VRR. Variable refresh rate. Deck have perfectly nice adjustable refresh rate but it's not vrr.
VRS is a different thing.
Correct. It doesn't have VRR but I'm not sure it needs it.
 
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Still don't know how you say it's higher than PS5 settings, when most of the PS5 settings compared to PC are exactly HIGH and VERY HIGH textures.

I don't have a SD, but every video I find online is the same, Medium settings to maintain the 30 fps.


EDIT: Most cutscenes drop to 20 fps range.
I'll try to get a video of it and show you.

HERE are my graphics settings :

Texture Quality : VERY HIGH
Texture Filtering : 16x
Shadow Quality : Low
Ambient Occlusion : SSAO
SSR : ON
Level of Detail : Medium
Traffic Density : HIGH
Crowd Density : HIGH
Hair Quality : HIGH
Weather Particle Quality : Medium
DOF : HIGH
BLOOM : ON
LENS Flares : ON
Chromatic Aberration : OFF
Vignette : ON
Motion Blur Strength : 10
Field of View : 0
Film Grain Strength : 10

NOTE: The FPS is NOT constant 30FPS like I stated. The FPS does indeed dip into the high 20s when there is action going on.
 
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DynamiteCop

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So you too support to pirated games on PC? Because it is the exactly the same thing.
That is why I don't fit with PC crowd... they don't support the games they are playing and wants to shill lol

The opinion of somebody that play games via emulation without pay for it or download cracked games without pay for it is like a pun in the ocean... nothing.
I buy every single one of my games on PC because I have intent to use the platform. I don't want a Nintendo Switch and I want nothing to do with one, but if I feel the inclination that I want to play the games for it I'm not about to buy that piece of crap to make it happen.
 
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