Reuters: Sony in talks to buy media powerhouse behind 'Elden Ring', sources say

Eternal_Wings

Dein Nomos
24 Jun 2022
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There will be a lot of salty tears if this happen. Not that I care mucj about this possible purchase. Square Enix would have impressed me more. But I guess Souls sells even more than FF and Co.
 
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Puff

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10 Jan 2023
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MLSWVSy.png


Xbots are already melting down over this 🤤
 

mibu no ookami

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21 Feb 2024
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@Yurinka Told you they weren't going to wait.


You're dealing with rabid fanboys who see everything through the lense of a console war. You know this because it has nothing to do with the games they get to play, but rather they somehow get more enjoyment if others can't play.

Microsoft bought studios so Sony needs to buy studios.

That being said, I still think they'll invest in SIE within this mid range plan.
The strategic investment framework for the 5th Mid-Range Plan is a target of 1.8 trillion yen, including share buybacks, over three years. Our basic approach under the framework is to conduct strategic investments and agile share buybacks within this range over a three-year period, without overly favoring any specific segment.
When you realize that Sony is going to be spending for SIE, maybe you'll shift your tune. Who am I kidding, you'll be angry that it isn't Square Enix.

@Yurinka

Here is a link to the question about whether a weak yen would cause Sony to delay M&A, particularly foreign MA


And the answer he gives is that they look at the hurdle rate to analyze any given acquisition and that the weak yen itself does not give them pause or reason to delay.

Here is the transcript answer that is a bit different from the audio answer.



If you took that 1.8 trillion yen and assumed the difference between that and the previous 1.3 trillion was going to buybacks. That would be 500 billion towards buybacks.

With 1.3 trillion yen seemingly split between Pictures, Music, and Gaming, that would be approx. 433 billion yen towards gaming, which is about 2.7 billion USD, give or take for obvious opportunities in one segment or another.

I think in the next 3 years we can expect Sony to spend anywhere between 2-4 billion USD on expanding SIE through M&A. Which is why I think the obvious result will be Sony buying FromSoftware or Kadokawa.

Buying all of Kadokawa would cost between 3.5 and 4.2 billion, but it gives you a lot of things that helps Sony Pictures and Sony Music, so it wouldn't count just against SIE like maybe FromSoftware would or maybe SIE tries to buy just FromSoftware.


Either way, it still leaves Sony with more than enough money to buy studios like Ballistic Moon, Arrowhead, and Studio Gobo, which will be the highest targets Sony will probably be looking at for studios they're working with. Maybe S-Games as well.
 

DarkLordOtaku

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18 Oct 2024
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Point to me a similar case that was blocked by Japanese antitrust laws.
Japan is actually pretty friendly on the concept of corporate takeovers and consolidation.

Their laws pretty much only extend to the point that a true monopoly is formed with the intent of blocking new entrants. From a gaming perspective, I think they're fine. However from an anime perspective, I think there is potentially enough marketshare owned between both companies to be at least eyebrow raising.

I don't have any examples, because as I mentioned Japan is generally loosening their anti-trust laws, not strengthening them.
 

Evilnemesis8

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19 Dec 2023
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Japan is actually pretty friendly on the concept of corporate takeovers and consolidation.

Their laws pretty much only extend to the point that a true monoply is formed with the intent of blocking new entrants. From a gaming perspective, I think they're fine. However from an anime perspective, I think there is potentially enough marketshare owned between both companies to be at least eyebrow raising.

I don't have any examples, because as I mentioned Japan is generally loosening their anti-trust laws, not strengthening them.

Anime =/= Light Novels/Mangas
Sony buying a piece of that market isn't going to trigger any anti-trust concerns.



Because Sony would be getting a monopoly with manga.

Shuheisha/Kodansha/Shogakukan (and many others) say hi.
 
29 Jan 2024
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I hope this will be like MS and that politic of "case by case" this game multiplatform (Elder saga) this game dont (BB2, new FROM IP by Miyazaki) etc.
 

mibu no ookami

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21 Feb 2024
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Because Sony would be getting a monopoly with manga.

They wouldn't be a monopoly. Do you know what a monopoly is?

I hate that people just say things just to say them.

BTW if this deal happens. I wouldn’t expect From titles to be exclusive. This will probably be like Bungie, where Sony will allow them to publish and release their titles everywhere.

They absolutely would become exclusive. The Bungie acquisition was more an exception to the rule because their board of directors kept control post acquisition.

That won't be the case with FromSoftware as Kadokawa doesn't give a fuck about that.

Sony will force Tencent out of FromSoftware and the games are 100% becoming exclusive, so Xbox is out. The bigger question is whether Sony would continue to publish their games on Steam or an exclusive PC Storefront, but my guess would be an exclusive PC storefront. It's kind of the point of a buy like this in tandem with what they have with Bungie.

Future Bungie games for that matter beyond Destiny 2 and Marathon are likely to be foreclosed on Xbox too.
 
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jp21

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17 Sep 2024
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I see this acquisition as Sony Group getting Kadokwa not SIE getting FromSoftware tbf. I don’t think those titles will be exclusives. I mean Aniplex (owned by Sony) is releasing The Hundred Line on Switch and PC but not on PS5.
 
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mibu no ookami

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21 Feb 2024
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Also Tencent has stake in Kadokawa and has much more money than Sony. Could they try to outbid them?

Japanese companies are going to favor selling to Japanese companies. That's a reality. It's also always going to be easier for Japanese companies to buy large cap Japanese companies than foreign companies.

This is devastating news for some people, but this probably goes down by the end of the year.