Rumor: Bloodborne PC Port Was Canceled After Poor Horizon PC Launch

John Elden Ring

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Take with a grain of salt:


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The highly-desired Bloodborne PC port was apparently canceled after the developer behind it released a poor Horizon Zero Dawn PC port, according to a rumor from a Spanish YouTuber. The developer originally in charge of the Horizon PC port was Virtuos, who is also involved in Metal Gear Solid 3 remake rumors and Marvel’s Avengers. As usual, we recommend taking this rumor with a few grains of salt.

Horizon Zero Dawn PC port had to be fixed by Guerrilla and Nixxes​

The podcaster, known as BaityBait [yeah, we know] who has over 160,00 followers on Twitch, explains what he heard about the Bloodborne PC port on The Wild Project. As a summary of what he says, as translated by PlayStation LifeStyle, he “presumptively heard that, from an unknown source, Virtuos bungled the PC port of Horizon and Sony had to bring Guerrilla in to fix it. And in turn, Sony canceled the Bloodborne PC port that was being made by the same studio.”

Sony, through Guerrilla, apparently subcontracted Virtuos to develop the PC port for Horizon Zero Dawn, because at the time, it didn’t have much expertise on how to do this. Horizon Zero Dawn released on Steam in August 2020, and while it has a positive rating today, it had a slew of negative user reviews due to its poor technical performance at launch. So if Virtuos was in fact also slated to develop the Bloodborne PC port, it would make sense that Sony would have nixed that project too.

In time, Guerrilla and Sony were able to fix the Horizon PC port within a few months, and even brought in Nixxes Software to help with the game’s PC patches in December 2021, just a few months after Sony acquired it.

Fans have been clamoring for a Bloodborne PC port for years, and on Twitter, either Bloodborne itself or the #FreeBloodborne hashtag has been seen trending on the platform. In September 2022, an insider said that a Bloodborne remaster must be done by FromSoftware, but the studio is too busy (with Armored Core 6, no doubt).
 
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ethomaz

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I can believe that but let's see what Sony plan ahead.
I know they will be far over the revenue target on PC fo March 31, 2023 and they will be forced to talk about what happened.

PC ports are not putting the world on fire... the numbers are very depressing.
 

nongkris

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From a random spanish youtuber, and no other souce. Yeah I don't believe this. Only Jim Ryan would be stupid enough to make a PC port before a PS5 remaster though, judging by this horrible "PC" strategy they've had.
 

KiryuRealty

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Where it’s at.
I really hope they do a remake of BB for PS5 / 6 and never bring it or the old version to PC. Just to make a point.
I kinda think that they’re going to end the PC port experiment by the end of the year. Just finish out the works in progress and then go live-service games only on the PC
 
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Bryank75

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I kinda think that they’re going to end the PC port experiment by the end of the year. Just finish out the works in progress and then go live-service games only on the PC

I feel that would be for the best and it would show they really are in touch with the limitations and risks of the strategy.

GAAS is the place they want to expand and the only thing they need there. Also zero risk apart from the development costs.
 

EN250

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Sony should really start to rethink their PC strategy, Day 1 on PC is out of the question from the get-to because right now they're seeing how much is affecting MS releases, Year 2 to Year 1 is only successful with huge games like GOW or Spider-Man

Returnal never had a chance when you realize the PC master race boast about paying big bucks for HW, but when it comes to software, they'll wait how long is needed for the games to go cheap, unless of course, it's a big game like Elden Ring or Hogwarts Legacy, or any big AAA third party game

What's the point in porting Returnal when peak amount of players is 6k, they'll get money from future sales with price drops, but that they can achieve in their own ecosystem and without paying 30% to Valve 🤷‍♂️

Sony should leave small/mid/AA/AAA games in the PS library, all the MP/GAAS whatever sure make it Day1 on PS5-PC because those kinds of games need the players to be sustainable, now niche games like Returnal, or hell, even games like Uncharted Legacy of Thieves which is proper AAA don't make any impact, so why bother?

The next huge games like Ragnarok/Spider-Man 2, sure port them in 2 years and see how it goes, if those don't have a big effect, might as well scale down this whole strategy and focus on PS5/6/7/8/9... going forward
 
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Bryank75

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Sony should really start to rethink their PC strategy, Day 1 on PC is out of the question from the get-to because right now they're seeing how much is affecting MS releases, Year 2 to Year 1 is only successful with huge games like GOW or Spider-Man

Returnal never had a chance when you realize the PC master race boast about paying big bucks for HW, but when it comes to software, they'll wait how long is needed for the games to go cheap, unless of course, it's a big game like Elden Ring or Hogwarts Legacy, or any big AAA third party game

What's the point in porting Returnal when peak amount of players is 6k, they'll get money from future sales with price drops, but that they can achieve in their own ecosystem and without paying 30% to Valve 🤷‍♂️

Sony should leave small/mid/AA/AAA games in the PS library, all the MP/GAAS whatever sure make it Day1 on PS5-PC because those kinds of games need the players to be sustainable, now niche games like Returnal, or hell, even games like Uncharted Legacy of Thieves which is proper AAA don't make any impactm, so why bother?

The next huge games like Ragnarok/Spider-Man 2, sure port them in 2 years and see how it goes, if those don't have a big effect, might as well scale down these whole strategy and focus on PS5/6/7/8/9... going forward

Honestly, I don't think they should even port the big games....unless it is at the end of a generation so the games can be preserved and still sell well into the future.

I agree with you on GAAS though.
 

anonpuffs

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Why would messing up HZD mean cancelling bloodborne? They're on entirely different engines.
 
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anonpuffs

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If the sales were bad for one of their hit games, the thinking is don't bother porting the other. It has nothing to do with the engines.
Right but this report isn't saying it was cancelled due to bad sales, it was cancelled due to being a bad port that had technical problems.
 

nongkris

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Why would messing up HZD mean cancelling bloodborne? They're on entirely different engines.
If this made up rumor were true, it sounds like the porting studio Virtuos was to blame, not the engine itself. And since they were also handed the bloodborne port they had that taken away from them.
 

Yurinka

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What he exactly says is that he heard that -he asks to take it with a grain of salt-, before they acquired studios to port their games to PC inhouse, they originally outsourced the Horizon and Bloodborne PC ports to an external company.

That company started to port Horizon, but had many issues with bugs and performance, to the point that Guerrilla themselves had to complete and fix the port. After Horizon, that external company was supposed to work in Bloodbone, but Sony decided to stop working with that external company for future PC ports, which meant that their Bloodborne PC port got cancelled. So according to him there's no Bloodborne PC planned for the short term, something that doesn't make a lot of sense, because Sony could have moved the Bloodborne port to someone else before or after kicking out that company if the story he tells is real.

This streamer/youtuber (has almost 700K youtube subs) as shown in his name is pretty clickbaity and has no leaks track record. So as he said, I'd take it with a grain of salt.

If the sales were bad for one of their hit games, the thinking is don't bother porting the other. It has nothing to do with the engines.
He didn't mention anything about sales, he says that Sony stopped working with an external company tasked with porting first Horizon and Bloodborne later to PC because they did a very poor job porting Horizon and had too many bugs and performance issues.

Horizon sold multiple millions of copies on PC, which is great for a full priced port of an old game. Sales aren't bad at all.

Why would messing up HZD mean cancelling bloodborne? They're on entirely different engines.
Because seems they were too bad porting to pc to the point that someone else had to finish and fix the Horizon port. That company was supposed to port Bloodborne after Horizon, so Sony canned that deal with them. (And he doesn't mention it, but I assume that after doing that Sony asked someone else to do the port if the rumor is real).
 
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Dr Bass

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What he exactly says is that he heard that -he asks to take it with a grain of salt-, before they acquired studios to port their games to PC inhouse, they originally outsourced the Horizon and Bloodborne PC ports to an external company.

That company started to port Horizon, but had many issues with bugs and performance, to the point that Guerrilla themselves had to finish and complete the port. After Horizon that external company was supposed to work in Bloodbone, but Sony decided to stop working with that external company for future PC ports, which meant that their Bloodborne PC port got cancelled. So according to him there's no Bloodborne PC planned for the short term, something that doesn't make a lot of sense, because Sony could have outsourced the Bloodborne port to someone else before or after kicking out that company if the story he tells is real.

This streamer/youtuber (has almost 700K youtube subs) as shown in his name is pretty clickbaity and has no leaks track record. So as he said, I'd take it with a grain of salt.


He didn't mention anything about sales, he says that Sony stopped working with an external company tasked with porting first Horizon and Bloodborne later to PC because they did a very poor job porting Horizon and had too many bugs and performance issues.

Horizon sold multiple millions of copies on PC, which is great for a full priced port of an old game. Sales aren't bad at all.


Because seems they were too bad porting to pc to the point that someone else had to finish and fix the Horizon port. That company was supposed to port Bloodborne after Horizon, so Sony canned that deal with them. (And he doesn't mention it, but I assume that after doing that Sony asked someone else to do the port if the rumor is real).
GuessI misunderstood the initial post then, whoops.