Savage Games Studios joins the new PS Studios Mobile dividion

24 Jun 2022
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They said many times that their main focus will continue to make new games for PS, and that their increased PC and mobile efforts won't affect it, and that they'll continue growing their existing internal studios and that will continue acquiring more.

They also have been clear saying that other than with Bungie (and maybe the exception of MLB) don't plan to release their new games day one on PC (and in particular shown their planned amount of games for this FY and the one that ends in 2026), they will continue being PS only and that won't port all their games to PC, only a few per year. Hermen said they'll experiment with different distances between the original PS release and the PC port but that as reference he saw ok the case of Days Gone which was around a couple years. It will be aprox. the same distance for Morales. But we also have TLOU, which will be like 10 years, or Spider-Man and GoW 2018 (around 4 years).

I here 'ya. But I think this is also part of the problem: yes Sony have said these things, but just thinking about this year, what have they shown us? Well, we got HFW, GT7 and MLB The Show 2022 released, but we also already knew about those games since 2020. In terms of new 1P or exclusive software announcements not tied to news already revealed in 2020 or 2021, we've mainly gotten:

  • -Bungie acquisition announcement primed towards live-service GaaS content
  • -Savage Studios acquisition announcement primed towards mobile
  • -Internal document figures pointing out expanded focus on live-service titles
  • -Interview from members of Haven Studio focused on cloud-powered game development; their game is also live-service
  • -Spiderman & Miles Morales port announcements & releases for PC
  • -TLOU Remake announcements for PS5 and PC, PC version forthcoming (probably no later than June 2023)

...and that's kind of it. The only new information we've heard from Sony this year even in regards to financial investments that are more up the alley of core console gamers is the recent news on the From Software share purchases. However we don't really know what that means in terms of any new PS-exclusive FromSoft games like a Bloodborne II, or maybe a Demon's Souls II (an actual sequel; Dark Souls is a spiritual successor), or even a new King's Field, etc.

So on the one hand you bring up what Sony have said, but on the other hand the things I listed above are, from this year at least WRT new 1P or 3P exclusive reveals, news, or investments, what we've actually seen and I can understand some of the frustration from some people in the fanbase as a result. It leaves me wanting a bit, as well. I mean there isn't even a guarantee we're getting a Showcase this month in the vein of the previous big ones in September, and we basically got a cock tease of new GOW Ragnarok gameplay that was barely over a minute long.

I don't think the things I've pointed out spell anything notably upsetting happening with the brand. I don't even think the recent price increase in non-American markets will have any real negative impact all things considered. But I do think we have a situation, at least for this year, where Sony have been "saying" one thing but "showing" a lot of something else. When Herman Hulst has to say they're still committed to single-player AAA action-adventure games pushing storytelling (basically, Sony's marquee brand of 1P game) in an acquisition announcement of a mobile game developer, that's a tad unfortunate. Of course they have released such games already this year: HFW (I've thoroughly been enjoying it), they have Ragnarok coming in November, and while it's not that kind of game GT7 is both a marquee brand and has been doing really well (some weird car model pricing issues aside).

But again, those were games we already knew about from 2020. There just simply isn't a lot about Sony's 1P or 3P exclusive content even 2023 wise we know about in general outside of Spiderman 2 but...kind of again, we knew about that from last year. Same for Wolverine, which is probably a 2024 game at earliest. It's weird because even though I'm focusing on new announced 1P and 3P exclusives from this year (or lack thereof), Sony's actually been very good at releasing new games, same with 3P companies and their exclusives (timed or otherwise). And their 2023 lineup in terms of new 1P and 3P exclusives also looks quite good even with KOTOR Remake's delay.

So it's a weird thing to describe, but that's kind of how I see it right now.

I think their idea regarding portables is to expand their PSN store to PC and mobile. So you'll be able to play their PC ports or cloud gaming on the PC portables and buy their PC games there on PSN or use remote play for PS5 games.

Regarding mobile the market, it is split between many smartphones and tablets so doesn't make sense they should make their mobile games exclusive to a device: like all mobile games they should available for any modern smartphone or tablet. With optional usage of a controller, which could be a DS or the attachable one they recently licensed.

No I wasn't suggesting anything like making the mobile games exclusive. Just that Sony could make their own premium smartphone with PS4-level specs, capable of natively playing PS4 games, and built-in controls like the Xperia Play but more ergonomic and game-friendly button & thumbpad setup, which would also happen to be the best device to play their mobile games on hardware-wise.

But users could of course play the mobile games on any device they want, like an iPhone, Galaxy, iPad etc.

The good thing about mobile and PC is that they have a huge userbase because it covers a ton of devices. Their games aren't exclusive to a single one like Vita. Being limited to a userbase of a few millions is what made Vita fail and why publishers support mobile instead.

I don't really agree with the bolded because if single-device exclusivity were the culprit, the Switch wouldn't have the strong software sales it tends to have for both Nintendo's games and quite a few 3P ones as well.

Vita's failure was down to bad marketing and horrible choice of proprietary memory format costing almost as much as the console itself (the CF Express-based expansion cards for Series consoles carry some shades of this, but at least you can use external SSDs for cold storage as well).

I agree with the rest of the point about hardware agnosticism being a benefit to mobile-esque software though (particularly since those games aren't technically demanding or require laborious amounts of single-platform optimizations).
 
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Yurinka

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I here 'ya. But I think this is also part of the problem: yes Sony have said these things, but just thinking about this year, what have they shown us? Well, we got HFW, GT7 and MLB The Show 2022 released, but we also already knew about those games since 2020. In terms of new 1P or exclusive software announcements not tied to news already revealed in 2020 or 2021, we've mainly gotten:

  • -Bungie acquisition announcement primed towards live-service GaaS content
  • -Savage Studios acquisition announcement primed towards mobile
  • -Internal document figures pointing out expanded focus on live-service titles
  • -Interview from members of Haven Studio focused on cloud-powered game development; their game is also live-service
  • -Spiderman & Miles Morales port announcements & releases for PC
  • -TLOU Remake announcements for PS5 and PC, PC version forthcoming (probably no later than June 2023)

...and that's kind of it. The only new information we've heard from Sony this year even in regards to financial investments that are more up the alley of core console gamers is the recent news on the From Software share purchases. However we don't really know what that means in terms of any new PS-exclusive FromSoft games like a Bloodborne II, or maybe a Demon's Souls II (an actual sequel; Dark Souls is a spiritual successor), or even a new King's Field, etc.


So on the one hand you bring up what Sony have said, but on the other hand the things I listed above are, from this year at least WRT new 1P or 3P exclusive reveals, news, or investments, what we've actually seen and I can understand some of the frustration from some people in the fanbase as a result. It leaves me wanting a bit, as well. I mean there isn't even a guarantee we're getting a Showcase this month in the vein of the previous big ones in September, and we basically got a cock tease of new GOW Ragnarok gameplay that was barely over a minute long.

I don't think the things I've pointed out spell anything notably upsetting happening with the brand. I don't even think the recent price increase in non-American markets will have any real negative impact all things considered. But I do think we have a situation, at least for this year, where Sony have been "saying" one thing but "showing" a lot of something else. When Herman Hulst has to say they're still committed to single-player AAA action-adventure games pushing storytelling (basically, Sony's marquee brand of 1P game) in an acquisition announcement of a mobile game developer, that's a tad unfortunate. Of course they have released such games already this year: HFW (I've thoroughly been enjoying it), they have Ragnarok coming in November, and while it's not that kind of game GT7 is both a marquee brand and has been doing really well (some weird car model pricing issues aside).

But again, those were games we already knew about from 2020. There just simply isn't a lot about Sony's 1P or 3P exclusive content even 2023 wise we know about in general outside of Spiderman 2 but...kind of again, we knew about that from last year. Same for Wolverine, which is probably a 2024 game at earliest. It's weird because even though I'm focusing on new announced 1P and 3P exclusives from this year (or lack thereof), Sony's actually been very good at releasing new games, same with 3P companies and their exclusives (timed or otherwise). And their 2023 lineup in terms of new 1P and 3P exclusives also looks quite good even with KOTOR Remake's delay.

So it's a weird thing to describe, but that's kind of how I see it right now.
They also mentioned that even if they will increase their investment in/release more GaaS or MP, PC ports of old games and mobile games they will also increase their investment in/release more new PS exclusive games and traditional (SP) non GaaS games. Plus since every year there will be more new PS only games than PC ports of old games, every year the amount of PS only games not ported to PC will increase, not decrease over time.

To increase their bet on GaaS, MP, PC, new IP and mobile won't make them reduce their bet on console only, sequels or traditional PS games: the opposite, will generate more money for Sony that they'll use to make more console only games than before and more sequels and more more traditional SP games than before. Games that are becoming more expensive to make each new gen so they need new revenue sources as these ones (or movies etc).

They even shown to their investors graphs explaining their investment of game type or amount of planned releases for this FY and the one that ends in 2026 per platforms. They also said that PS Studios working in over 25 games, around half of them new IPs, plus that Bungie is working on multiple new IPs and plan to release at least one of them by 2025, and that will also release a Destiny mobile game. And they will increase their investment on developing games of all kinds, meaning

This year they also shown the rest of PSVR2 details (except pricing and specific release, the announced one is early 2023) and some PSVR2 games like Horizon Call of the Mountain or that RE Village, RE4R, Among Us, No Man's Sky or or the Walkind Dead Saints & Sinners sequel and more.

They also announced and released the revamped PS Plus. They added PS1 and PSP emulation (crossbuy with the PS3 and PSP/Vita, free if you bought them there) and are working to improve emulation and add more emulators. They made their first EVO. They added more stuff to the PS5 OS like VRR. They released the first steps of Discord integration and are working to release soon a full Discord integration. Made their first EVO.

They released more exclusives like TLOUP1, Ghostwire Tokyo or Uncharted: Legacy of Thieves Collection, or third party ones like exclusive indies, many of them supported by PlayStation indies like Sifu, Stray (included in PS Plus) or Rollerdrome, plus announced some other than the already released ones. They also included more upcoming exclusives like FFVII Rebirth (Ep2), Valkyrie Elysium or that XBO won't get Street Fighter 6. For next year -some of them delayed from the current one they'll have exclusives like FFXVI, Forspoken or Tchia to name a few.

They also announced the 'biggest project Naughty Dog ever did': the TLOU MP game which also will feature a story told in a unique way.

They announced and released a lot of stuff in barely half a year of 2022. But obviously since they release this year a ton of big exclusives like Sifu, Horizon 2, Ghostwire Tokyo, GT7, MLB, Stray, Rollerdrom, TLOP1 and GoWR their marketing has been busy focused in promoting them, which is they had to do. Not to overshadow them with announcements of distant games to build hype when they don't have consoles in the stores. Once they are out and once they keep solving the supply issue they keep announcing stuff.

I think that pretty likely that late this year, maybe around GoWR release, and weeks after they started to increase consistently their consoles shipments it's when they'll have a big showcase or something to show future stuff, particularly the 2023 and early 2024 one: more PSVR2 launch window games plus its price and release date. Showing gameplay of Forspoken, FFXVI, Korean Bayonetta, Spider-Man, Wolverine, Helldivers 2, the next Team Asobi game and maybe teasers of the next Guerrilla game and maybe new IPs from Bungie or Firewalk. Who knows, they could even tease the next London Studio, Bluepoint, Firesprite or Pixel Opus games. Plus they could show some 3rd party key stuff with marketing deal like SF6, RE4R, Pragmata or Dragon's Dogma 2.
 
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They also mentioned that even if they will increase their investment in/release more GaaS or MP, PC ports of old games and mobile games they will also increase their investment in/release more new PS exclusive games and traditional (SP) non GaaS games. Plus since every year there will be more new PS only games than PC ports of old games, every year the amount of PS only games not ported to PC will increase, not decrease over time.

Again, I know what they've said. The issue is, what have they been showing so far this year, aside from releasing HFW and GT7? Like right now, we're getting these (IMO) odd one-minute snippets of GOW Ragnarok gameplay through Game Informer instead of a proper showcase for the game like HFW got (which was magnificent). Heck, we still don't have a Showcase announcement at all...

...but hey, camouflage PS5 console skins!

To increase their bet on GaaS, MP, PC, new IP and mobile won't make them reduce their bet on console only, sequels or traditional PS games: the opposite, will generate more money for Sony that they'll use to make more console only games than before and more sequels and more more traditional SP games than before. Games that are becoming more expensive to make each new gen so they need new revenue sources as these ones (or movies etc).

Look I agree with all of this. These are all true points and their long-term strategy looks great. However my comment is squarely focused on what new 1P & 3P exclusives, for future release, that we have not already seen revealed in 2020 or 2021, did they announce this year in 2022?

The answer is none, aside of FF VII Rebirth (technically SE reveal, but still) and Valkyrie Elysium. And I understand the reason for that for the first half of the year; PS5 supply was very low and new big games usually aren't announced in the Jan-May time frame. The June Showcase was very good for giving a first look at SFVI, but that is a multiplat release. The new FF XVI footage was amazing, but we've known of that game since 2020.

You can hopefully see where I'm getting at here. And again, it at least kind of seems like there is no big end-of-year Showcase planned. Maybe there is an announcement near the end of this week, but if rumors like SH2 Remake (which is a new 3P timed exclusive that hasn't been revealed prior) being shown off at TGS are true, then it just lessens the chance of a PlayStation Showcase this month IMO. Maybe it still leaves the door open for a PlayStation Experience in December, but by that point they're probably in conflict with the TGAs and would feel obligated to throw a bone or two to that show, taking away from the potential impact of an Experience.

They even shown to their investors graphs explaining their investment of game type or amount of planned releases for this FY and the one that ends in 2026 per platforms. They also said that PS Studios working in over 25 games, around half of them new IPs, plus that Bungie is working on multiple new IPs and plan to release at least one of them by 2025, and that will also release a Destiny mobile game. And they will increase their investment on developing games of all kinds, meaning

I know about the stuff to investors, but the thing I'm talking about is purely new gaming software announcements from a gamer's POV that drive a reason to further invest in PlayStation ecosystem, usually by those games being exclusives.

And the fact that there has been very little if any new game announcements/reveals in that regard for PS this year. Valkyrie Elysium and FF VII Rebirth being the only two major ones (thanks for mentioning them below BTW, I did forget about them for a moment). OTOH, we've gotten a lot of news on their live-service ambitions, a couple of big PC port releases, Sony possibly stealth-revealing Returnal's PC port just the other day, new peripherals and hardware announcements, mobile games & services acquisitions...

...the only move in that regard as something more to the interest of the core fanbase WRT possibly meaning new big exclusives, is the 14% investment into From Software.

This year they also shown the rest of PSVR2 details (except pricing and specific release, the announced one is early 2023) and some PSVR2 games like Horizon Call of the Mountain or that RE Village, RE4R, Among Us, No Man's Sky or or the Walkind Dead Saints & Sinners sequel and more.

I will give them props for the PSVR2 stuff, and there are new games there at least some of which are exclusive. But I'm having trouble remembering if we already had the PSVR2's reveal back in 2021 and the stuff this year was clarifying details on headset specifications or not. All that said though, PSVR2 is still a peripheral; a peripheral that somewhat has its own standing as a platform with a shared ecosystem, but it very much still has a dependency to the PS5.

And, as it's a peripheral, that also means it's optional. Someone with a PS5 who wants to enjoy PSVR2 content the way it's intended will still have to pay an additional upwards $500 (potentially) for the headset. So when I'm talking about new 1P/3P exclusive reveals for PS5 this year (or lack thereof), I'm focusing mainly on the PS5, not PSVR2.

I don't think you can make the PS5's case in this instance stand well if it has to rely on PSVR2 to do so.

They also announced and released the revamped PS Plus. They added PS1 and PSP emulation (crossbuy with the PS3 and PSP/Vita, free if you bought them there) and are working to improve emulation and add more emulators. They made their first EVO. They added more stuff to the PS5 OS like VRR. They released the first steps of Discord integration and are working to release soon a full Discord integration. Made their first EVO.

Again, all good stuff, but this is about the core constituency (hardcore/core PS console owners), and the one thing they ultimately care about: new games. And usually, new games that add value proposition to the PlayStation console over other options, usually through means of exclusivity.

Sony've had two strong releases this year in that regard with HFW and GT7, and a good amount of additional smaller releases from 3P of that sort (at least in terms of console exclusivity) like Sifu, Stray, etc. But I'm talking about NEW such games announced this year, that have not been announced or revealed previously.

It's on that note where I think it's been extremely light because there actually hasn't been anything and, again, PSVR2 is excused from this.

They released more exclusives like TLOUP1, Ghostwire Tokyo or Uncharted: Legacy of Thieves Collection, or third party ones like exclusive indies, many of them supported by PlayStation indies like Sifu, Stray (included in PS Plus) or Rollerdrome, plus announced some other than the already released ones. They also included more upcoming exclusives like FFVII Rebirth (Ep2), Valkyrie Elysium or that XBO won't get Street Fighter 6. For next year -some of them delayed from the current one they'll have exclusives like FFXVI, Forspoken or Tchia to name a few.

I think it's a bit of a reach to say SFVI not going to XBO works in a way to the game being a PS exclusive in any capacity, considering the vast majority of XBO owners (at least the hardcore/core ones) have upgraded to Series S and X units, so it's not like Capcom's leaving behind a particularly large active fighting game community on XBO to begin with. It's a much different scenario to PS4 where there is still a significant number of the hardcore/core audience there that have yet to upgrade to PS5, mainly due to shortages that are just now starting to subside.

But beyond that, yes they have TLOUP1 now but for starters it's a remake and secondly they announced the PC port at exactly the same time they revealed the PS5 edition. I doubt it'll take even a year for the PC version to show up, and someone who's willing to wait for that one will be able to get the game at a cheaper price, with more graphical settings and resolution options, KB&M support, and the secret advantage of PC: mod support. All at a cheaper price than the PS5 version's launching at and with any technical issues present (which I've seen some clips of) patched out by the time it reaches PC.

In that scenario, I think even some diehards would choose to wait until the PC version drops, when you know it's a year or less out of the way. That's what kind of came as a surprise in them announcing the PC version immediately, even though I know they kind of would've needed to since this remake is meant to drive interest to (or feed off interest from) the upcoming HBO series. Uncharted: Legacy of Thieves Collection is kind of a similar deal.

They also announced the 'biggest project Naughty Dog ever did': the TLOU MP game which also will feature a story told in a unique way.

Guess that would count as a new game announcement, tho it technically falls under live service so it's not the type of 1P AAA fare Sony are really known for, or what large swathes may be eagerly anticipating. Though there are a lot of people looking forward to it, out of both excitement and curiosity.

They announced and released a lot of stuff in barely half a year of 2022. But obviously since they release this year a ton of big exclusives like Sifu, Horizon 2, Ghostwire Tokyo, GT7, MLB, Stray, Rollerdrom, TLOP1 and GoWR their marketing has been busy focused in promoting them, which is they had to do. Not to overshadow them with announcements of distant games to build hype when they don't have consoles in the stores. Once they are out and once they keep solving the supply issue they keep announcing stuff.

MLB is multiplatform now, FWIW. I can see your point about them not wanting to overshadow the games released this year with new game announcements and not wanting to reveal too much new stuff with lack of consoles around but...

...the thing is, the shortages problem has been getting notably better with every passing week. The games they released this year in HFW, GT7 etc. were already shown off and marketed the prior year, if not earlier in a sense, so the hardcore/core fanbase of those games would've known of them plenty before they released. Marketing would just need to focus on the more traditional advertising routes for the mainstream and casual folks to know of those games, but I don't think that suddenly creates a conflict where new 1P/3P exclusives can't be revealed, particularly in H2 of this year.

I mean, is that potentially a reason they haven't announced a new Showcase yet? They don't want to reveal anything to take away from GOW Ragnarok? I don't see how any new game reveal COULD take away interest or attention from GOW Ragnarok, there's enough space for both IMO. But Sony seem to be taking their sweet time before doing an in-depth gameplay showing for Ragnarok. I get they want it closer to launch than what ended up being the case with HFW (because that game got delayed), but is there such a thing as too close?

I think that pretty likely that late this year, maybe around GoWR release, and weeks after they started to increase consistently their consoles shipments it's when they'll have a big showcase or something to show future stuff, particularly the 2023 and early 2024 one: more PSVR2 launch window games plus its price and release date. Showing gameplay of Forspoken, FFXVI, Korean Bayonetta, Spider-Man, Wolverine, Helldivers 2, the next Team Asobi game and maybe teasers of the next Guerrilla game and maybe new IPs from Bungie or Firewalk. Who knows, they could even tease the next London Studio, Bluepoint, Firesprite or Pixel Opus games. Plus they could show some 3rd party key stuff with marketing deal like SF6, RE4R, Pragmata or Dragon's Dogma 2.

So basically you're thinking they'll do something for either late November or December. I guess that is possible, and if there's nothing for this month then that time frame would be the last possible time to do something big in terms of a new show. The thing is though, the TGAs are happening in December, and there is always the chance Sony just decides to hold off a lot of what you're suggesting and just throw a couple big announcements for that show instead.

Though that may not necessarily be likely either, if say Microsoft have a couple of big reveals planned themselves, and they have some agreement with Sony to where Sony decides not to show off their games at the TGAs so that Microsoft doesn't have to risk getting outshined. As crazy as that sounds, it IS a possibility given what some of these acquisitions of the past few years, even the MOU Sony signed with Microsoft a few years ago (tho I don't think PlayStation division is actually using Azure yet. I'll have to check on that), have created in terms of this "weird" dance between MS and Sony.

Something I can't really put into words, but basically where it feels like one might be holding back to not step on the other's toes and potentially lose out on some stuff as consequence. The one holding back in this case of course being Sony, and the one with things to hold against them at some later date in case they feel "wronged" by natural competition actually taking hold, being Microsoft.

It's kind of why I've been a bit weary about some of the announcements and points of interest addressed by both companies the past couple of years but, that is taking this into a very different topic probably better served as its own discussion at a future date.
 

Yurinka

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Again, I know what they've said. The issue is, what have they been showing so far this year, aside from releasing HFW and GT7? Like right now, we're getting these (IMO) odd one-minute snippets of GOW Ragnarok gameplay through Game Informer instead of a proper showcase for the game like HFW got (which was magnificent). Heck, we still don't have a Showcase announcement at all...
Just to name a few:
Uncharted Collection (first PS5, later PC)
GoW 2018 PC
Sifu
Ghostwire Tokyo
MLB
Stray
Eternight
DnF
FFVII Remake Ep. II
FFXVI
Street Fighter 6 (no XBO version)
RE Village and RE4R on PSVR2
Horizon CoM
No Man's Sky, Walking Dead Saints & Sinners 2, Among Us VR etc. on PSVR2
Rollerdrome
TLOU Part I
TLOU MP game teaser
Spider-Man + Spider-Man Miles Morales PC
GoWR
Valkyrie Elysium

Plus non strictly game news:
New PS Plus
PS1 and PSP emulation coming to PS4 and PS5 with crossbuy with the ones bought in PS3/PSP/Vita
PSVR2 details
New OS stuff like VRR, 1440p support, Discord integration, PS5 tournaments, etc.
Their first EVO
Acquisitions

However my comment is squarely focused on what new 1P & 3P exclusives, for future release, that we have not already seen revealed in 2020 or 2021, did they announce this year in 2022?

The answer is none, aside of FF VII Rebirth (technically SE reveal, but still) and Valkyrie Elysium. And I understand the reason for that for the first half of the year; PS5 supply was very low and new big games usually aren't announced in the Jan-May time frame. The June Showcase was very good for giving a first look at SFVI, but that is a multiplat release. The new FF XVI footage was amazing, but we've known of that game since 2020.

You can hopefully see where I'm getting at here. And again, it at least kind of seems like there is no big end-of-year Showcase planned. Maybe there is an announcement near the end of this week, but if rumors like SH2 Remake (which is a new 3P timed exclusive that hasn't been revealed prior) being shown off at TGS are true, then it just lessens the chance of a PlayStation Showcase this month IMO. Maybe it still leaves the door open for a PlayStation Experience in December, but by that point they're probably in conflict with the TGAs and would feel obligated to throw a bone or two to that show, taking away from the potential impact of an Experience.

I did list above the ones I remember being announced, shown or published this year. You can reduce it to the console exclusives announced this year plus Horizon 2 and GT7 you mentioned. They will have released a shit ton of great exclusives this year, way more than usual, that they obviously had to market.

They also announced a lot of cool stuff, not only exclusive games but also the non-games things I mentioned. They obviously had to continue marketing stuff announced in previous years plus key 3rd party multi games with marketing deals.

To claim they didn't announce (or shown) anything is totally wrong and not true.

Regarding the event, this year released or will release more than enough 1st and 3rd party content, exclusive or not, to keep selling out the consoles even if they increase supply. They were expecting to be able to start solving the supply issues in the second half this (fiscal I think) year, so I assume shipments will greatly increas hopefully a few weeks before the GoWR release.

I can see the showcase being somewhat after the GoWR release, I think December is the best spot. As I remember they did register or updated the PlayStation Experience trademark or something like that while ago, so maybe they make a PlayStation Experience event in December. The only thing I'd announce at the Doritos Awards is a short sizzle teaser of stuff to be shown in a Sony event a week or two later.

Sony should focus more on their own events and stop giving the Doritos Pope attention and views. It's lying or being impatient.

Sony possibly stealth-revealing Returnal's PC port just the other day, n
Sony didn't reveal anything related Returnal PC, they only shown that Returnal, like any other game made today is developed on a PC, where they did capture some debug stuff from the engine for the talk. And that it had the HDR disabled when capturing it.

I think it's a bit of a reach to say SFVI not going to XBO works in a way to the game being a PS exclusive in any capacity, considering the vast majority of XBO owners (at least the hardcore/core ones) have upgraded to Series S and X units, so it's not like Capcom's leaving behind a particularly large active fighting game community on XBO to begin with.
I assume Capcom and many other publishers skipped XBO because they know the fighting game userbase is on PS. And well, the SFV exclusivity deal was for the whole generation and also included the USFIV port. Who knows, maybe the generation exclusivity deal also included SF6.

Btw Capcom will have a long TGS stream that in addition to other games will feature SF6. And next to it they'll also make a SF6 stream where they'll show more stuff.

I mean, is that potentially a reason they haven't announced a new Showcase yet?
I assume because it's not the right time for them. Their marketing team must be busy marketing stuff being released this year and may think that it's better to wait until there are consoles in the stores and until the games to be announced there get in a more completed shape before showing them. Plus also may want to keep the attention on TLOUP1 and GoWR plus 3rd party exclusives (big and small) and multis with marketing deals.

if say Microsoft have a couple of big reveals planned themselves,
Sony has 2X the userbase in console and game subs than MS. Not even burning over $100B did help MS to get closer to Sony. So Jimbo/Sony won't give a fuck about what MS could reveal at the Doritos Awards or anywhere else.

Microsoft can't compete against Sony in gaming and there absolutely nothing that leads to think it may change in the future.

and they have some agreement with Sony to where Sony decides not to show off their games at the TGAs so that Microsoft doesn't have to risk getting outshined. As crazy as that sounds, it IS a possibility given what some of these acquisitions of the past few years, even the MOU Sony signed with Microsoft a few years ago (tho I don't think PlayStation division is actually using Azure yet. I'll have to check on that), have created in terms of this "weird" dance between MS and Sony.
If I was Sony I wouldn't announce games or to show any new game trailer at the Doritos Awards.

Azure is only a tool to manage servers that doesn't have anything special. Before using it Sony was doing exactly the same using the one from the market leade to manage the Sony servers where they run PSN, PS Now etc. Basically everything MS does in cloud gaming is patented by Sony, who did it before so MS must have been paying a good money to Sony. They made a deal to share cloud gaming R&D and part of it Sony would use MS's dataservers or Azure to place and manage their servers. I assume this deal was simply to reduce Sony server costs and to reduce MS patents costs.

It's normal business, even if they compete in some areas they do business or help each other in other ones. They aren't enemies, they don't hate each other or something like that. Sony offices also buy Windows or Excel or Outlook, or that in the MS ones may also have Sony consoles, tvs or cameras. I also remember that the stock photos that Sony did use for their Buzz! tv show-like videogames were from a Bill Gates company.
 

Kokoloko

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Just to name a few:
Uncharted Collection (first PS5, later PC)
GoW 2018 PC
Sifu
Ghostwire Tokyo
MLB
Stray
Eternight
DnF
FFVII Remake Ep. II
FFXVI
Street Fighter 6 (no XBO version)
RE Village and RE4R on PSVR2
Horizon CoM
No Man's Sky, Walking Dead Saints & Sinners 2, Among Us VR etc. on PSVR2
Rollerdrome
TLOU Part I
TLOU MP game teaser
Spider-Man + Spider-Man Miles Morales PC
GoWR
Valkyrie Elysium

Thats a great list but how many of them are 1st party Playstation games for PS5? Since September 2020, we’ve only seen 2 new 1st Party games. Spiderman 2 and Wolverine.

Theres been like equal or more new PC games announced by Playstation, then there have been for PS5.

As a Playstation fan, I want to see what more 1st party games are coming in 2023/2024. We’ve only seen Spiderman 2, Wolverine. And we officially know about TLOU Factions 2. We need to be shown more, not just talk. We’re going into the 3rd and mid generation years soon
 

Yurinka

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Thats a great list but how many of them are 1st party Playstation games for PS5? Since September 2020, we’ve only seen 2 new 1st Party games. Spiderman 2 and Wolverine.

Theres been like equal or more new PC games announced by Playstation, then there have been for PS5.

As a Playstation fan, I want to see what more 1st party games are coming in 2023/2024. We’ve only seen Spiderman 2, Wolverine. And we officially know about TLOU Factions 2. We need to be shown more, not just talk. We’re going into the 3rd and mid generation years soon
Who cares if they are for PS5, or if 1st party or if announced later or before? As usual PlayStation 4 and PlayStation 5 had and will have a shit ton of awesome games this year.

And many of them are going to be big exclusives, more than the ones that the other consoles will get this year, and more than they usually they ever had in a single year.

If they don't announce games you (I talk in general, not about personally you) complain. If they announce games to be released in a gazillion years you complain. If they focus on the games to be released in the next months you complain. If they announce ports of old games to PC you complain. If they don't announce certain games for PC you complain and keep insisting believing in conspiracy theories about the Nvidia list that got 99% of the unannounced Sony games wrong, so it was fake (I mean that the list existed in the Nvidia servers but the MS and Sony games were mostly only the product of a bored Nvidia employee making fan guesses). Etc.

Regarding the amount of "new PC games announced by PlayStation" is zero. Sony also said multiple times they don't plan to release new games day one on PC and that plan to release a total of zero PS+PC day one releases during the current fiscal year and the one that ends in 2026. For both years Sony will also release more new PS only games than PC ports of old games. But some people like you don't want to accept it even if Sony draws it in a graph to make it easier to understand.

Instead of complaining for everything you should play games. Just be patient and play the available games and the huge backlog everybody has.

Obviously everybody wants to see the games of the future. Jimbo and Hermen are working on more games at the same time than they ever had, and PlayStation 5 will have more exclusives than any other PS console ever had. So don't worry about the games, they'll come and will show them when ready.
 

Kokoloko

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Who cares if they are for PS5, or if 1st party or if announced later or before? As usual PlayStation 4 and PlayStation 5 had and will have a shit ton of awesome games this year.

I care and Im sure other do to, thats the whole point. I want to know more games coming from my favourite platform and publisher, and many favourite studios in WWS.

I wouldn’t say Im worried because we’ve had amazing games. But I want to know what coming to PS5 from WWS. With PS4 we knew alot more coming.
Im sure you would like to know more too.
 

Kokoloko

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Regarding the amount of "new PC games announced by PlayStation" is zero. Sony also said multiple times they don't plan to release new games day one on PC and that plan to release a total of zero PS+PC day one releases during the current fiscal year and the one that ends in 2026. For both years Sony will also release more new PS only games than PC ports of old games. But some people like you don't want to accept it even if Sony draws it in a graph to make it easier to understand.

Instead of complaining for everything you should play games. Just be patient and play the available games and the huge backlog everybody has.

Obviously everybody wants to see the games of the future. Jimbo and Hermen are working on more games at the same time than they ever had, and PlayStation 5 will have more exclusives than any other PS console ever had. So don't worry about the games, they'll come and will show them when ready.

Ive the graphs. I just hope they keep to there word I guess

Its not that Im complaining, Im use to seeing whats coming. To me growing up, It was one of the most fun parts of gaming, know and talking about what games are coming. Its least amount more than ever, I just hope they show us loads of new games sooner and altogether. I enjoy the big shows with loads of exclusives, not the watered down events everyone seems to be doing now days
 

Yurinka

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I care and Im sure other do to, thats the whole point. I want to know more games coming from my favourite platform and publisher, and many favourite studios in WWS.

I wouldn’t say Im worried because we’ve had amazing games. But I want to know what coming to PS5 from WWS. With PS4 we knew alot more coming.
Im sure you would like to know more too.
Yeah, I can't wait to know what do they have in the works.

But I'm confident they'll keep releasing every year a great amount of exclusives (1st, 2nd and 3rd party, AAA or indie, console or total exclusives, timed or not), plus that they'll also have a lot of great multiplatform games. So I'm not worried about that.

I also know they are working on more games at the same time than they ever did before and that they are growing to work in even more. So again, I'm not worried about that.

I also know that most of these games won't be released soon, other than maybe some PSVR2 games and some possible "small" 2nd party game like the Helldivers or the game being made by the new studio of ex-Until Dawn devs.

So it may be too early to show them, both because games may be too far from release, or because they simply consider that right now they should market something else instead or that it's better to wait until something (like after having released certain other games before, or until they get enough consoles in stores, etc). I can wait, there's plenty of other stuff to play and get excited with until then.