Sony Needs To Watch The PS5 Narrative Taking Shape - Forbes Contributor

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Bryank75

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By Paul Tassi


The PS5 is a massive hit, limited only by Sony’s ability to produce more in a turbulent manufacturing economy. It is once again leading the sales race against Xbox for the second generation in a row, and by at least somewhat similar margins, according to estimates.



And yet all through this generation, there seems to be a narrative continuously taking shaping regarding PS5 and Sony’s attempt to squeeze consumers for extra cash. The word “greedy” has been thrown around a whole lot since the system launched, for a few different reasons, and we have another one this week.



It is, of course, somewhat redundant to call a megacorporation “greedy” when its purpose is to generate revenue. Sony is in practice probably no more or less greedy than hundreds of other companies attempting to extract as much profit from customers as possible. And yet once you get branded with something in the video game space, it tends to stick. Xbox got hit with the idea that the Xbox One was “underpowered” and that lasted essentially the entire generation. The Wii U was a “gimmick” and it was the worst hardware generation in modern Nintendo history.


Now, the “greed” narrative keeps getting brought up with Sony, and it feels like it’s sticking, warranted or not. But here are the main arguments, some of which are even annoying PS fans themselves, making this not an exclusively “console wars” debate.






  • Sony just announced they are raising PS5 prices by about 10% in a whole lot of regions outside the US due to inflation and currency complications. Immediately, both Nintendo and Xbox, facing the same market conditions, have announced they will not raise prices on their own hardware.
  • Sony has been the primary driving force behind trying to get the industry to accept an increase from $60 to $70 as the standard price for most new video games. This includes a huge range of games from ones that might be able to make that case (God of War) and ones that can’t (Godfall). Most recently, Sony attracted controversy for selling The Last of Us Part I remake for $70, a remake of a 9 year old game that has already been remastered once, and now this new version, at $70, costs more than the original ever did.
  • Then there are just the non-stop comparisons to Microsoft, which has offered all its games on Xbox Game Pass “for free” right at launch as part of that service, while Sony has said that idea is financially untenable for them and their large scale AAA games, which remain sold separately for that new $70 price. And while Sony has started to release more games on PC, unlike Microsoft, they are attempting to sell the same game twice on different platforms, years later, rather than giving players a PC copy gratis at launch.



There are of course counter-arguments about what Sony is doing here, defending their position. All the Microsoft comparisons may need to factor in that Sony, while a big company with a $100 billion market cap, is not Microsoft with its $2 trillion market cap, so they can afford to eat a lot more costs when Sony can’t.

For game pricing, there is the eternal debate that game prices have been locked at $60 for ages now, well past what inflation (even before this recent hyper-inflation spell) should have caused them to rise to already, and Sony’s move is logical. The counter-counter-argument there is that games have way, way more revenue streams than they used to from DLC to microtransactions, and the industry is bigger and more profitable than ever.


But the more these issues come up, the more Sony keeps making pricing and policy moves that seem designed to pad their pockets and the direct expense of their customers. When your product is in this much demand, you can do things like raise prices and still hit all your targets, but I do see a growing frustration among even Sony fans that things like this keep happening, and only exclusively within the PlayStation ecosystem, with Microsoft and Nintendo not taking similar action, whether that’s on console or game pricing. Sony’s goodwill may have a hard cap at some point here, and they should keep an eye on that.
 

DynamiteCop

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The issue is they're starting to differentiate themselves negatively in the market. Very few else companies have moved to $70 games while they have been leading the push. No one else is increasing the price of their console hardware while they are.

It's really starting to come across like they are financially in hot water and even with great levels of success costs are beginning to out strip their financial means.
 
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peter42O

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Good article. I understand why Sony raised the price of the PS5 but combined with everything else they've done, they're coming across more like they were during the PS3 generation as opposed to the PS4 generation. $70 games, $10 upgrades, PS5 price increase and who knows what else they will do.

After getting me to switch from Microsoft with Xbox 360 to Sony with PS4 by simply not doing the same as what Microsoft did in 2013, this time around, it's thus far Microsoft not doing what Sony has been doing which is one of the several reasons why im happy I switched from Sony to Microsoft this generation. I still own PS5 but two years in, im not even anywhere close to giving Sony the amount of money I gave them last generation in the same time frame and the gap will only get bigger as the generation progresses.

Sony can only get away with so much until even their hardcore fan base wakes up says, screw this shit.
 
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Bryank75

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Everything is an extension of twitter spats anyways.

True, there are no-more than a handful of talking points at a certain time, they are obviously decided upon and pushed in a coordinated fashion.


General comment:

I have no problem with Sony increasing PS5 price if that was the only increase or change they made....

My real issue is how Sony / PlayStation looks overall... the game price increases, the games going to PC, the upgrade fees and this is the latest thing...

No communication, no interaction, no fan service, no live shows, no understanding or acknowledgement of the fanbase or feedback.

Ever since Jim took over it's like they are almost purposely trying to piss off the fanbase by making massively unpopular moves consecutively and then they release some crappy positive news after, thinking we have the memory of a goldfish.

Last quarter software sales were way down... games like F1 2022 are 80 euro in europe on PSN and 60 euro on Steam, it is exactly the same game.
I would have bought at launch for 60-70 but now I am leaving it for a deep sale.

Everything has an effect... I really think Jim will hurt the brand if he keeps pushing bullheadedly forward with his oldschool business methods.


What would I do?

I would keep hardware the same price: 500 for physical and 400 for digital. Because taking a small loss upfront is fine when you can make it back on software.

I would keep increase in game prices but give a 10 euro discount for all new game purchases for any PSPlus extra / premium subscribers.

I would also cancel all PC ports except for GAAS / live service games.
 

DynamiteCop

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"At face value, it's easy to see a major consumer product increase in price and point to the state of the U.S. economy right now, but no major platform holder's EVER increased the price of its device or console, especially not two years after launch."

Meta and Sony getting scummy.
 

Dr Bass

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Uh oh! Sony better watch it! They might stop selling out every piece of hardware they make or stop selling new games well into the double digit millions!

Because of the perceived online narrative!

Don't agree with any of it.Stop looking at people trying to push narratives that simply don't exist by and large, and look at results and numbers. Period. If there is one thing that is fairly obvious over the years, it's that the online outrage/whatever you want to call it, just doesn't match reality. Remember how Switch was a joke at launch and was going to be a spectacular failiure? Whoops on that one.

"At face value, it's easy to see a major consumer product increase in price and point to the state of the U.S. economy right now, but no major platform holder's EVER increased the price of its device or console, especially not two years after launch."

Meta and Sony getting scummy.

There is nothing scummy whatsoever about raising prices when your costs are spiraling out of control. Ford just raised prices as well:


Interesting to note that the price increases are around 10%. Hmm who else had to raise prices 10%?

As everyone knows, food prices are way up. Gas prices are way up. And we have overall inflation levels not seen in the US for 45 years. Sony is not a charity. They can't take massive losses in the video game division because it's somehow "the thing to do." Yes it sucks, but it's called reality. MS can't afford to raise prices because these things are on shelves everywhere now as we speak at current prices (just checked again now, yep XSX and XSS readily available). Raising the prices on a system not selling out will slow sales even more. So MS is stuck. Nintendo probably has such a huge margin on the Switch at this point they are willing to eat it.

The issue is they're starting to differentiate themselves negatively in the market. Very few else companies have moved to $70 games while they have been leading the push. No one else is increasing the price of their console hardware while they are.

It's really starting to come across like they are financially in hot water and even with great levels of success costs are beginning to out strip their financial means.

No they are not coming across that way. Everything you wrote here is simply false, and you sound like you're either making stuff up or simply have no idea what you're talking about.

------

In the end, as a general comment, yeah the price raises might hurt PS5 sales a bit (remains to be seen), but if that's the case I think it's just going to be because of the macro situation. It costs so much now to fill up the car, and just get food ... I don't see how most of the general public isn't having to think harder about what they will be spending their money on.

And also to those still insisting this is "dirty" (what a world we live in), let's play a. little hypothetical. Let's say the cost of goods did indeed rise 50 dollars per unit sold. This might be a false assumption but I'm playing a hypothetical here. Wasn't their estimate to sell around 20 million units this fiscal year? So everyone just wants Sony to take a 1 billion dollar hit on the system and think it's all just gonna make it up in software? Don't they only make like 2 billion in profit per year?

projections: https://hypebeast.com/2022/8/sony-playstation-5-game-sales-profit-projections-reduced

So they should just halve their profits because ... it's the "right thing to do"? How many complainers would allow that with their own company? Let's do a little further math here. You need more than the system. You need games. You need PS+ usually. You might need more controllers. So you're spending let's say 700-800 dollars at the beginning of this thing for a few games, the system and PS+. A 50 dollar increase is less than a 10% increase on that initial outlay. But it could hit Sony's profit level up to 50%. This is why company's have to raise prices in times like this.

Now I'm sure my numbers are not quite accurate, but they are meant to demonstrate a point that probably IS accurate in the reasoning, and close enough to accurate in that cost increases surely would have hit Sony's bottom line in a big way. Sites like Forbes putting up "contributions" like this just make them look like children. This is the situation the world is in, and it's costing absolutely everyone. To think our frivolous video games should remain unfazed and these companies should just eat it for our benefit is just not how things work.
 
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Bryank75

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Uh oh! Sony better watch it! They might stop selling out every piece of hardware they make or stop selling new games well into the double digit millions!

Because of the perceived online narrative!

Don't agree with any of it.Stop looking at people trying to push narratives that simply don't exist by and large, and look at results and numbers. Period. If there is one thing that is fairly obvious over the years, it's that the online outrage/whatever you want to call it, just doesn't match reality. Remember how Switch was a joke at launch and was going to be a spectacular failiure? Whoops on that one.



There is nothing scummy whatsoever about raising prices when your costs are spiraling out of control. Ford just raised prices as well:


Interesting to note that the price increases are around 10%. Hmm who else had to raise prices 10%?

As everyone knows, food prices are way up. Gas prices are way up. And we have overall inflation levels not seen in the US for 45 years. Sony is not a charity. They can't take massive losses in the video game division because it's somehow "the thing to do." Yes it sucks, but it's called reality. MS can't afford to raise prices because these things are on shelves everywhere now as we speak at current prices (just checked again now, yep XSX and XSS readily available). Raising the prices on a system not selling out will slow sales even more. So MS is stuck. Nintendo probably has such a huge margin on the Switch at this point they are willing to eat it.



No they are not coming across that way. Everything you wrote here is simply false, and you sound like you're either making stuff up or simply have no idea what you're talking about.

------

In the end, as a general comment, yeah the price raises might hurt PS5 sales a bit (remains to be seen), but if that's the case I think it's just going to be because of the macro situation. It costs so much now to fill up the car, and just get food ... I don't see how most of the general public isn't having to think harder about what they will be spending their money on.

And also to those still insisting this is "dirty" (what a world we live in), let's play a. little hypothetical. Let's say the cost of goods did indeed rise 50 dollars per unit sold. This might be a false assumption but I'm playing a hypothetical here. Wasn't their estimate to sell around 20 million units this fiscal year? So everyone just wants Sony to take a 1 billion dollar hit on the system and think it's all just gonna make it up in software? Don't they only make like 2 billion in profit per year?

projections: https://hypebeast.com/2022/8/sony-playstation-5-game-sales-profit-projections-reduced

So they should just halve their profits because ... it's the "right thing to do"? How many complainers would allow that with their own company? Let's do a little further math here. You need more than the system. You need games. You need PS+ usually. You might need more controllers. So you're spending let's say 700-800 dollars at the beginning of this thing for a few games, the system and PS+. A 50 dollar increase is less than a 10% increase on that initial outlay. But it could hit Sony's profit level up to 50%. This is why company's have to raise prices in times like this.

Now I'm sure my numbers are not quite accurate, but they are meant to demonstrate a point that probably IS accurate in the reasoning, and close enough to accurate in that cost increases surely would have hit Sony's bottom line in a big way. Sites like Forbes putting up "contributions" like this just make them look like children. This is the situation the world is in, and it's costing absolutely everyone. To think our frivolous video games should remain unfazed and these companies should just eat it for our benefit is just not how things work.

In fairness Ford only sell you the car / truck once.... Sony sell you a console and then sell you every game, service and MTX ever after.... so it isn't quite apples to apples and Sony already raised game prices.... I think it would have been worth it to take the relatively small hit on hardware to get the install base secured.

Jim is just too old fashioned and not competitive enough when other companies are really trying to take users away from PlayStation... he isn't doing enough to keep people IMO.
 
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laynelane

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  • Then there are just the non-stop comparisons to Microsoft, which has offered all its games on Xbox Game Pass “for free” right at launch as part of that service, while Sony has said that idea is financially untenable for them and their large scale AAA games, which remain sold separately for that new $70 price. And while Sony has started to release more games on PC, unlike Microsoft, they are attempting to sell the same game twice on different platforms, years later, rather than giving players a PC copy gratis at launch.

That "for free" line has always bothered me. Games are not free on any subscription service - you are paying for them via your sub fee or they are included with Plus and Gold. But certainly talking about giving away games for "free" does make for a good bit of obfuscation. As for the rest of the article, I too wonder at the long-term ramifications of some of Sony's current decisions. Then again, big company wants to make money and charges accordingly is hardly some sort of novelty either.
 
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peter42O

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True, there are no-more than a handful of talking points at a certain time, they are obviously decided upon and pushed in a coordinated fashion.


General comment:

I have no problem with Sony increasing PS5 price if that was the only increase or change they made....

My real issue is how Sony / PlayStation looks overall... the game price increases, the games going to PC, the upgrade fees and this is the latest thing...

No communication, no interaction, no fan service, no live shows, no understanding or acknowledgement of the fanbase or feedback.

Ever since Jim took over it's like they are almost purposely trying to piss off the fanbase by making massively unpopular moves consecutively and then they release some crappy positive news after, thinking we have the memory of a goldfish.

Last quarter software sales were way down... games like F1 2022 are 80 euro in europe on PSN and 60 euro on Steam, it is exactly the same game.
I would have bought at launch for 60-70 but now I am leaving it for a deep sale.

Everything has an effect... I really think Jim will hurt the brand if he keeps pushing bullheadedly forward with his oldschool business methods.


What would I do?

I would keep hardware the same price: 500 for physical and 400 for digital. Because taking a small loss upfront is fine when you can make it back on software.

I would keep increase in game prices but give a 10 euro discount for all new game purchases for any PSPlus extra / premium subscribers.

I would also cancel all PC ports except for GAAS / live service games.

Why are you so against their first party exclusives going on PC when it's a completely different market than consoles? Also, it's not like they will go on Xbox or Switch. Game prices wise, the PC crowd is way different than console crowd. The PC crowd from what I know rarely if ever take any shit from any company. You try ripping them off/overcharging them and they tell those companies to fuck off.
 
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Bryank75

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Why are you so against their first party exclusives going on PC when it's a completely different market than consoles? Also, it's not like they will go on Xbox or Switch. Game prices wise, the PC crowd is way different than console crowd. The PC crowd from what I know rarely if ever take any shit from any company. You try ripping them off/overcharging them and they tell those companies to fuck off.

I like diversity of choice, I like specific ecosystems with a whole personality. I buy into things for that....

When I buy a Nintendo, I buy it for those IP's, that Nintendo quirkiness, the gimmicks and everything that comes with it.

When I used to be on PC, I was into it for Homeworld, C&C, Operation Flashpoint, Ground Control, Jagged Alliance etc. They were PC specific games that defined the experience and really brought out the character of being a PC gamer.

You know the cinematic types of games PS is known for along with the other exclusives they have.....

It comes down to choice.... I want buying a console or a platform to mean a lot..... it means more if you know you are getting games you cannot get anywhere else, games that will define your hardware choice and will forever remind you of that time with that console.

If games are everywhere, then they mean less. IMO
 
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peter42O

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I like diversity of choice, I like specific ecosystems with a whole personality. I buy into things for that....

When I buy a Nintendo, I buy it for those IP's, that Nintendo quirkiness, the gimmicks and everything that comes with it.

When I used to be on PC, I was into it for Homeworld, C&C, Operation Flashpoint, Ground Control, Jagged Alliance etc. They were PC specific games that defined the experience and really brought out the character of being a PC gamer.

You know the cinematic types of games PS is known for along with the other exclusives they have.....

It comes down to choice.... I want buying a console or a platform to mean a lot..... it means more if you know you are getting games you cannot get anywhere else, games that will define your hardware choice and will forever remind you of that time with that console.

If games are everywhere, then they mean less. IMO

I understand your point of view but only to a certain extent simply because the PC market isn't the same as the console market. Never has been and never will be. Sony's games aren't everywhere though. PC is just one other platform and those who are mainly PC gamers rarely if ever switch to consoles because they want the superior experience which is PC. If you want Sony to keep releasing their $200m blockbusters, like Jim Ryan said, the 20m or less PlayStation users that buy their games simply aren't enough. Sony and Ryan want more users to buy their games and in turn make them more money.

You also have to realize that as important as the console is right now, in a decade from now, it will be dead and you'll look to move on to PlayStation 6 where as the IP is literally forever. Increasing the value of a companies IP's will always be more vital than a console because consoles have an expiration date where as IP's don't.

If you want more of Sony's $200m blockbusters, you need to be in favor of their PC ports so they can make more money and I don't mean revenue, I mean profit because that in turn will allow them to re-invest into what you love and prefer.
 

Heisenberg007

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Trash opinion by Tassi as always.

Quality comes at a price. You can't offer high-quality products if you are subsidizing them. That's a fact, and Sony offers products (hardware and software) of the highest quality.

Greedy would have been asking people to buy your products on the basis of fake promises and marketing hype and false narratives and then pulling the rug off under them after they buy your product.

Also, have we already forgotten how many free games Sony offered under the COVID program? Or the millions of $ they offered to help set up Indie studios?
 
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