Sony Q1 FY2022 Results (2.4m PS5,

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adamsapple

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I suppose you believe MS presentation has the entry breakdown too :ROFLMAO: :ROFLMAO: :ROFLMAO:

🤡🤡🤡

And no... Sony presentation doesn't have the entire breakdown... that should be impossible to put in a presentation... it is probably needs tons of MB of Excel sheet with all data.


😂


Ok, just so we're clear, this is what you think:

- You think that there are hidden acquisition related expenses that brought Sony's fiscal Q1 profits down that they have not mentioned in the report for xyz reason.
- Even though it is not mentioned in the report along with the rest of the fiscal Q1 section.
- Even though they *CLEARLY* said they're projecting the *REST* of the fiscal year to have more expenses because of the acquisition that just closed a few days ago and has no impact on the fiscal Q1 that is already passe.
- Even though in the other departments of the same report, they *CLEARLY* cite acquisitions in THIS fiscal report where needed.


But you still think that it's just the gaming side where they deliberately omitted to mention acquisition related changes in the Q1 fiscal results.

Do I have all that right ?

Just a yes or no answer will be good for me.
 
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ethomaz

ethomaz

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😂


Ok, just so we're clear, this is what you think:

- You think that there are hidden acquisition related expenses that brought Sony's fiscal Q1 profits down that they have not mentioned in the report for xyz reason.
- Even though it is not mentioned in the report along with the rest of the fiscal Q1 section.
- Even though they *CLEARLY* said they're projecting the *REST* of the fiscal year to have more expenses because of the acquisition that just closed a few days ago and has no impact on the fiscal Q1 that is already passe.
- Even though in the other departments of the same report, they *CLEARLY* cite acquisitions in THIS fiscal report where needed.


But you still think that it's just the gaming side where they deliberately omitted to mention acquisition related changes in the Q1 fiscal results.

Do I have all that right ?

Just a yes or no answer will be good for me.
There are tons of expenses not listed in these 3 items Sony put in the presentation... yes.
And yes that include expenses with aquisitions.

Question to you... do you think there is no PSVR2 expenses? Because there is and there is no item for that lol
But for you 🤡 it doesn't exists or it is hidden somehow lol

Or MS never sell a single Xbox Series beause they never showed the units sales in presentations lol
 

adamsapple

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Question to you... do you think there is no PSVR2 expenses? Because there is and there is no item for that lol

Is it mentioned anywhere here ? No ?


123l2k5c.png



If I were to guess, R&D costs are factored in entire fiscal years, not individual quarters.
 
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Agree 100%, some great insights there.... and management as you say will never say they were wrong or admit they made bad decisions.

They wont reverse decisions cause that is an admission.

We know how it's handled. "Amicable" resignation/retirement after shit has hit the fan big time..... at which point, you're just picking up pieces and trying to salvage a sinking ship. Sometimes it's possible, sometimes it's not.
 
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ethomaz

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Some more insight.

  • Bungie acquisition closing happened early than Sony expected.
  • Gameplay time decreased 15% YoY.
  • Gameplay time increase 3% in June over May but it is a decrease in 10% over June 2021.
  • Lower level of engagement than they forecast (that is one of the reason they did a forecast revision)
  • Actual speech here "We believe the primary reason for this is that the growth of the overall game market has recently decelerated as opportunities have increased for users to go outside due to a reduction in COVID-19 infections in key markets."
  • Plans to increase engagement in second half of FY with the help of first-party scheduled releases, increase in PS5 supply and promoting new PlayStation Plus.
  • They didn't change 18m forecast for PS5 now but they are expecting higher shipment due recovery from the impact of the lockdown in Shanghai and significant increase in supply of components (they seems like to want to revise it up but choose to play safe for while... maybe next Q they change it).
  • Sony completed the acquisition of Bungie on July 15.
  • Haven acquisition completed in June 27.
  • Actual speech here "In addition to enhancing the content development capability of our existing studios, we are working to strengthen our first-party software by creating new IP and accelerating the roll-out of live game services and multi-platform titles through synergies with the studios we have acquired."
QA will have more info and Journos will probably ask about PSVR2.
 
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ethomaz

ethomaz

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Is it mentioned anywhere here ? No ?


123l2k5c.png



If I were to guess, R&D costs are factored in entire fiscal years, not individual quarters.
R&D is factored every quarter... in FY they give a overview.

And just to shut up you about the expenses... they didn't put in the slides but talked about it:

"In addition, the acquisition of Haven Entertainment Studios, announced in March, was completed on June 27"

Like I said there are a lot more info than what you see in presentation slides.
You are just making a fool of yourself.

More info will come with QA.
 

nominedomine

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Some more insight.

  • Bungie acquisition closing happened early than Sony expected.
  • Gameplay time decreased 15% YoY.
  • Gameplay time increase 3% in June over May but it is a decrease in 10% over June 2021.
  • Lower level of engagement than they forecast (that is one of the reason they did a forecast revision)
  • Actual speech here "We believe the primary reason for this is that the growth of the overall game market has recently decelerated as opportunities have increased for users to go outside due to a reduction in COVID-19 infections in key markets."
  • Plans to increase engagement in second half of FY with the help of first-party scheduled releases, increase in PS5 supply and promoting new PlayStation Plus.
  • They didn't change 18m forecast for PS5 now but they are expecting higher shipment due recovery from the impact of the lockdown in Shanghai and significant increase in supply of components.
  • Sony completed the acquisition of Bungie on July 15.
  • Haven acquisition completed in June 27.
  • Actual speech here "In addition to enhancing the content development capability of our existing studios, we are working to strengthen our first-party software by creating new IP and accelerating the roll-out of live game services and multi-platform titles through synergies with the studios we have acquired."
Engagement, gameplay time, all completely shit metrics, a shame Sony is going in this direction instead of just focusing on making good games.
 
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ethomaz

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Engagement, gameplay time, all completely shit metrics, a shame Sony is going in this direction instead of just focusing on making good games.
They forecast (units, revenue, profit) was always made based in gameplay, engagement, releases, etc metrics.
Plus they always talked about it.

It just they don't list it in presentations.
 
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Don't talk about PSVR2 R&D developement because Sony didn't point in the presentation it doesn't exists in his mind lol

For some reason the context behind the numbers don't matter when the numbers can be used to paint a bad picture :/

Good on them both, Nintendo is making the games they like, nothing wrong with that. Why would Nintendo drop the price of their games if they keep selling and why would people stop buying their games if it's what they want?

I actually agree with that. If the audience feels the games are worth the cost, let them pay that cost.

What I don't get is that some of those same people kick up a funk about $70 games being "anti-consumer" even though at least those games come down in price in a decent time frame, or can be had in sales at big discounts, both things you rarely ever see for Nintendo's games. But I never see the arguments for Nintendo being "anti-consumer" in the same vain.

If the argument were really about anti-consumer practices, they'd be making these arguments for ALL games from ALL publishers either increasing to obscene prices or locking at high prices for several years. But that doesn't happen because it's a talking point that's been weaponized.

That's the only reason I ever bring up Nintendo when it comes to their pricing tbh; I don't have a problem with it personally, but I have a problem with people who pretend $70 games are anti-consumer yet don't think games remaining $50/$60 5+ years later isn't a similar issue.
 
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ethomaz

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They had a record 14.5 millions first-party sales last quarter so 6.4 isn't that bad. The sales of Horizon and GT7 were very front-loaded tho.
It is typically the norm to have front-loaded sales even for 3rd-parties.
It is rare to have games with slow start and big legs over the course (that gives way less revenue overall and that is the big issue with day one releases in services).

Of course there are the monsters like GTA that combined huge front loaded sales with huge legs.
It is the exception of exception :D
And it won't be in a subscription service neither at launch or a long time after the launch.
 
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adamsapple

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And just to shut up you about the expenses... they didn't put in the slides but talked about it:

"In addition, the acquisition of Haven Entertainment Studios, announced in March, was completed on June 27"

Ok, they would have listed it as part of the reasons for the drop in operating costs in the slide, like they did with Pictures segment when mentioning Crunchy Roal directly there.

But they didn't.

What conspiracy is this that ethomaz knows more about Sony's quarterly finances than Sony themselves 😂
 
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We know how it's handled. "Amicable" resignation/retirement after shit has hit the fan big time..... at which point, you're just picking up pieces and trying to salvage a sinking ship. Sometimes it's possible, sometimes it's not.

Ah, yes. The classic "PlayStation is dying!!! Sony doomed!!"

Can't make this up 🤣

  • Actual speech here "We believe the primary reason for this is that the growth of the overall game market has recently decelerated as opportunities have increased for users to go outside due to a reduction in COVID-19 infections in key markets."

This is something Nintendo will be able to deal with better than Sony & Microsoft, since the Switch is a hybrid device. And, I think it's something Microsoft realize which is why we've been hearing rumors of a (cloud-based) handheld from them in the future.

I don't know if Sony has a handheld of their own in the works (I think they should, if only for Japan and certain Asian markets), but they should seriously consider one. Again, they don't have to make specific software for it, the handheld could just be a streaming companion for PS5 software, and stuff like that.

Guess we'll see what happens down the road.
 
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nominedomine

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For some reason the context behind the numbers don't matter when the numbers can be used to paint a bad picture :/



I actually agree with that. If the audience feels the games are worth the cost, let them pay that cost.

What I don't get is that some of those same people kick up a funk about $70 games being "anti-consumer" even though at least those games come down in price in a decent time frame, or can be had in sales at big discounts, both things you rarely ever see for Nintendo's games. But I never see the arguments for Nintendo being "anti-consumer" in the same vain.

If the argument were really about anti-consumer practices, they'd be making these arguments for ALL games from ALL publishers either increasing to obscene prices or locking at high prices for several years. But that doesn't happen because it's a talking point that's been weaponized.

That's the only reason I ever bring up Nintendo when it comes to their pricing tbh; I don't have a problem with it personally, but I have a problem with people who pretend $70 games are anti-consumer yet don't think games remaining $50/$60 5+ years later isn't a similar issue.
It's all about expectations. Sony sort of put themselves into this position by devaluing their own product overtime, Nintendo never did it.

Sony games are some of the highest quality productions on the market and I think Jimbo realized that to a certain degree at least, they can get away with charging a premium price for premium games over time and it's worth the initial PR hit.
 
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ethomaz

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For some reason the context behind the numbers don't matter when the numbers can be used to paint a bad picture :/



I actually agree with that. If the audience feels the games are worth the cost, let them pay that cost.

What I don't get is that some of those same people kick up a funk about $70 games being "anti-consumer" even though at least those games come down in price in a decent time frame, or can be had in sales at big discounts, both things you rarely ever see for Nintendo's games. But I never see the arguments for Nintendo being "anti-consumer" in the same vain.

If the argument were really about anti-consumer practices, they'd be making these arguments for ALL games from ALL publishers either increasing to obscene prices or locking at high prices for several years. But that doesn't happen because it's a talking point that's been weaponized.

That's the only reason I ever bring up Nintendo when it comes to their pricing tbh; I don't have a problem with it personally, but I have a problem with people who pretend $70 games are anti-consumer yet don't think games remaining $50/$60 5+ years later isn't a similar issue.
I think $70 is fine.

The biggest issue this Q was the lack of releases from both Sony and 3rd-parties.
Last year there are at least some big titles selling millions alone on PS.

If that Q had releases like R&C, Returnal, RE Village, etc gamers should be paying the $70 just like $60.

So I don't believe the price was the driver of lower software sales but the actual lack of releases.
 
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Ah, yes. The classic "PlayStation is dying!!! Sony doomed!!"

Can't make this up 🤣
It's a general statement, encompassing the whole industry. Keep up thicc. Like emoji's alone won't make up for all of it. You're a bit brighter than the rest but clearly show your limits every now and then.
 

Dabaus

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R&D is factored every quarter... in FY they give a overview.

And just to shut up you about the expenses... they didn't put in the slides but talked about it:

"In addition, the acquisition of Haven Entertainment Studios, announced in March, was completed on June 27"

Like I said there are a lot more info than what you see in presentation slides.
You are just making a fool of yourself.

More info will come with QA.
When is the QA?
 
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ethomaz

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