Let me start by saying that I'm primarily a PC gamer, and then play some games on my PS5 and Nintendo Switch, so this opinion should be considered at the very least platform agnostic. That said, why do I mean with "the drama over 30fps gaming"?
Well, even though most of my gaming is done at 60fps or higher, as I have a 144hz monitor, I find that there has been a narrative created against consoles, which have usually preferred graphics over framerate, that games running at 30fps are "unplayable". From mentions of motion sickness to having a hard time adjusting to "paltry framerates", a lot has been said in what I feel is an attempt to detract from console games - when the issue with low framerates causing motion sickness are usually tied with input delay, which can trick your senses and cause said MS.
Yes, some games are definitely more enjoyable at higher framerates, like FPS, Racing and Beat-em-up, but I have personally never met IRL someone that claimed that 30fps destroy their experience and that they refuse to run games with that framerate. Doesn't mean they don't exist, but seems like these claims have been blown out of proportion as some sort of statement that consoles are inferior. They are not, they are cheap boxes that are worth more than the sum of their parts and provide a quick and easy way to experience games that even someone that can barely open Wordpad should be able to enjoy.
Finally, I must say I have no problems adjusting to lower or higher framerates on the fly, and will usually prefer eye candy over higher framerates, unless the higher framerates option provides a comparable experience graphics wise. This is why I'm a big proponent for upscaling technology on new console games (and even PC games) instead of the asinine focus on native 4k experiences - Give us the frame goodness with the added eye candy.
Do you agree with my assessment?