I expect you to be upset when that doesn't happen, and they double down.So I expected drastic changes in PC strategy at next earnings.
I expect you to be upset when that doesn't happen, and they double down.So I expected drastic changes in PC strategy at next earnings.
Looks like Joel from fortnite
Look at those sexy thick eyebrows
I have no ideia how can they double down in something that is not matching the numbers they wanted/predicted to reach…I expect you to be upset when that doesn't happen, and they double down.
Yes they will. They will have already internalized and rationalized why they aren't meeting their goals.. and that's because they've botched the last 3 releases.I have no ideia how can they double down in something that is not matching the numbers they wanted/predicted to reach…
But hey maybe there are some weird excuse because without that the board won’t allow to double down.
So what? More games on PC = More revenue = Higher budget games = High quality polished games.Yes they will. They will have already internalized and rationalized why they aren't meeting their goals.. and that's because they've botched the last 3 releases.
And yes, they will double down.. because they already have... These games are literally the calm before the storm. Once the live service games start hitting, and if even one of them becomes a massive hit... you're going to be seeing a LOT more Playstation on PC.
All Sony did until now are experiments with PC release… anybody can see that.Yes they will. They will have already internalized and rationalized why they aren't meeting their goals.. and that's because they've botched the last 3 releases.
And yes, they will double down.. because they already have... These games are literally the calm before the storm. Once the live service games start hitting, and if even one of them becomes a massive hit... you're going to be seeing a LOT more Playstation on PC.
Having sold around a dozen million units or more in PC I think they won't change anything. They must be happy with their PC strategy, which aprox. seems to perform as estimated.All Sony did until now are experiments with PC release… anybody can see that.
They did not double down yet and probably will change the strategy this financials.
What dozen means?Having sold around a dozen million units or more in PC I think they won't change anything. They must be happy with their PC strategy, which aprox. seems to perform as estimated.
A dozen means around 12.What dozen means?
We have data… they sold a bit over 5 million across several titles (8+ titles).
No, their current PC strategy has been there since before Jim Ryan became CEO in 2019. Big companies have long term strategies, specially considering their projects costs hundreds of millions and take years to be made. The last thing they mentioned about their PC strategy -last year- was that they planned to slowly increase the amount of yearly PC releases across the following years.And I will tell you why? Sony was fooled by the grow in PC sales caused by COVID look down…
Multiple bad ports in a row that generate bad press and are pirated day 1 are a fail to me. I don't think any port outside of the top 4 in your chart was a worthwhile endeavor business wise. I'm sure Sony makes more monthly from taking their cut of Fornite's micro transactions than they have in all of their latest PC ports. A few extra millions for one quarter is not worth playstation first party becoming PC shovelware for a lifetime.
They didn’t sold anything close to 12m.A dozen means around 12.
And yes, you quoted the data with my 12M -conservative- estimation (for Steam, not for PC, which would be more) for all their PC titles until now in this same thread.
There is no recent updated Sony sales data indicating 5M anywhere, the last one they provided was from a year ago. And they released and disconted a lot of stuff since then.
No, their current PC strategy has been there since before Jim Ryan became CEO in 2019. Big companies have long term strategies, specially considering their projects costs hundreds of millions and take years to be made. The last thing they mentioned about their PC strategy -last year- was that they planned to slowly increase the amount of yearly PC releases across the following years.
Hermen also mentioned that some titles may be released around a year after their original PS release, and that they were considering to maybe possibly release some GaaS title day one on PC. They also mentioned (a year ago) to be happy with their performance on PC.
These long term strategies get smaller tweaks for the short term, but rarely make big changes on their long term strategy specially with stuff that gives thems hundreds of millions in profit, as it's the case of this PC ports strategy.
Let's say they sold the conservative 12M in Steam, and that it was 90% (pretty likely is less) of their PC sales. That's 13.3M units sold in PC until now. Let's say that on average they get $30 from each. This is around $400M in revenue in a conservative estimate. And the ports are pretty cheap, so we're talking about a few hundred millions in profit until now.
If some title underperformed at launch, maybe for future titles they may try a less busy part of the year, to don't release them very close to each other, to tweak their pricing strategy or to polish and optimize them a bit more. Or maybe may even change a handful of the future ports to be done in the future adapt them better to what it works best for them on PC.
But won't cancel their PC ports strategy and won't drastically reduce the amount of ports to be released in the short term. They'll continue making tests and tweaking their strategy. The opposite: they'll double down their efforts to make their PC strategy more efficient because they realized it gave them a few hundreds of millions of profits so there's potential to give them more hundreds of millions of profits.
Maybe they are waiting the Steam fire sale.This doom and gloom about PC versions is so weird? Haven't PC gamers cried for decades for these ports? They aren't buying the games now? I think they are.
And y'all really think Sony haven't made a market and business analysis that ended up showing it's worth to publish these games on PC?
It is the revenue from PC game sales from April 1, 2022 to March 31, 2023.We have no clue if they hit those pc sales or not because we don't know how they are determining it. Is it the cumulative pc sales of ALL ps titles till that fiscal year? Or is it all the total sales generated by the new pc ports only for the fiscal year? We have to wait till Sony's earnings call to find out because it’s clear they haven't specified how they are measuring it. Then based on what they say we have the answer
As if Sony was above making mistakes, there is no way the numbers for Uncharted, Returnal, Sackboy and TLoU on PC are satisfactory in any way.This doom and gloom about PC versions is so weird? Haven't PC gamers cried for decades for these ports? They aren't buying the games now? I think they are.
And y'all really think Sony haven't made a market and business analysis that ended up showing it's worth to publish these games on PC?
They are making way more money with Sackboy on PS+ then the lifetime sales on PC.As if Sony was above making mistakes, there is no way the numbers for Uncharted, Returnal, Sackboy and TLoU on PC are satisfactory in any way.
Most people begging for ports pirated these games and are still complaining to Sony to fix the ports. Sony was not ready for the nature of PC gaming at all.They are making way more money with Sackboy on PS+ then the lifetime sales on PC.
And the sales (even if low) they keep 100% of the profit on PS.