The Last of Us Remake is PlayStation's fourth biggest release on PC

Remij

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Yup, it's more money to fund games and acquisitions, and more players able to enjoy the games.


People is buying them and are generating hundreds of millions of profits. That later go reinvested to fund new games (+ ports).

"nobody is buying" meaning in comparison to fanboys and their expectations..
 

Remij

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Then what are they waiting for? I'll buy them myself.
Probably for when it makes sense to release Bloodborne on PS5.

Demon's Souls is 100% for a fact being worked on for PC as we speak.. and they wont release both of them together.. so Demon's Souls will likely come first for PC, and then BB for PS5 and PC later.
 

Yurinka

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Then what are they waiting for? I'll buy them myself.
In my opinion they already are releasing PC ports too fast, and in some cases too close to each other or to other big selling PC games (Howgarts Legacy, Elden Ring, holiday season). I think that to be more careful with release dates and overlapping would help them sell more. So, I think that to release even more game per year can be counterproductive for them.

In addition to this, there is a limited amount of porting resources. The PC ports aren't made on expense of console development, they are handled by different staff that is hired, acquired or outsourced for this.

Also, it's rumored that Guerrilla ended having to complete themselves the Horizon port because an external outsourcing company did an awful job. And Iron Galaxy didn't achieve the excellence expected with Uncharted and TLOU so not sure if Sony will work with them again. After GoW PC, Jetpack is now working on a 'flagship live service game' that apparently runs on UE (so not GoWR or a FromSoft game for this one and they are a few guys so won't work on multiple games at the same time). Nixxes are a few dozen folks and released a port in November and the other one in August, so pretty likely will need time for the next one.

I don't know if there are many good porting teams out there, so unless they hired people to port in-house or they hired some else, we may need patience to see Bloodborne or Demon's Souls, because From Soft also has been busy with new games and Bluepoint now works on 'original games' as it was to support the GoWR development.
 
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ethomaz

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I’m not sure if Bloodborne PS5 will happen so PC is even more unclear.

I believe there are license issues between Sony and From.

Demon’s Souls will come to PC.
 

Nhomnhom

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In my opinion they already are releasing PC ports too fast, and in some cases too close to each other or to other big selling PC games (Howgarts Legacy, Elden Ring, holiday season). I think that to be more careful with release dates and overlapping would help them sell more. So, I think that to release even more game per year can be counterproductive for them.

In addition to this, there is a limited amount of porting resources. The PC ports aren't made on expense of console development, they are handled by different staff that is hired, acquired or outsourced for this.

Also, it's rumored that Guerrilla ended having to complete themselves the Horizon port because an external outsourcing company did an awful job. And Iron Galaxy didn't achieve the excellence expected with Uncharted and TLOU so not sure if Sony will work with them again. After GoW PC, Jetpack is now working on a 'flagship live service game' that apparently runs on UE (so not GoWR or a FromSoft game for this one and they are a few guys so won't work on multiple games at the same time). Nixxes are a few dozen folks and released a port in November and the other one in August, so pretty likely will need time for the next one.

I don't know if there are many good porting teams out there, so unless they hired people to port in-house or they hired some else, we may need patience to see Bloodborne or Demon's Souls, because From Soft also has been busy with new games and Bluepoint now works on 'original games' as it was to support the GoWR development.
Yea, no more Iron Galaxy please.
 

Gediminas

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Yep. They should milk their games and port to pc in order to fund more world class games. Why would anyone be against this? It’s just fun seeing them now denying there ever was some sort of port begging when everyone knows the clown shown they always put over ports.
They are not investing those money into Playstation games. They already told that themself.
Playstation Studios funds themself, they don't need PC scraps.
 
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Yurinka

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I believe there are license issues between Sony and From.
As shown in their trailers or in-game, Bloodborne is a Sony trademarked brand.

This means that Sony owns the Bloodborne IP and if desired Sony can do ports, sequels, movies, merchandising -or whatever else they want-, without FromSoft and without needing their approval. It also means that nobody else other than Sony can use it without Sony's approval.

No licencing issue. What it could happen is that maybe they wanted to release other stuff before in PC, or maybe they scheduled it for later to release it closer to a potential movie/tv show/sequel. Regarding the sequel, FromSoft has been busy with Elden Ring first and Armored Core VI. Could FromSoft go back to Bloodborne after AC VI? Maybe, who knows. I assume it will depend on Sony, FromSoft and Kadokawa willingness and if FromSoft doesn't have anything else signed with Bandai Namco (publisher of Dark Souls, Elden Ring and Armored Core) or someone else.

They are not investing those money into Playstation games. They already told that themself.
Playstation Studios funds themself, they don't need PC scraps.
PC ports are cheap to make, so non risky, and produce big profits for SIE. And the main SIE cost (other than acquisitions) is to make new games. So yes, this profit partly funds new SIE games and can be the mean reason to exist other than to expand their fanbase to new markets and countries.
 
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Johnic

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I think some people here are overreacting with the whole 'Sony's focusing on PC too much". It's bringing them money. They wouldn't be doing it otherwise. They just need to release games in working order. That thing's an insult to anyone who paid for it on PC.
 
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nongkris

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I think some people here are overreacting with the whole 'Sony's focusing on PC too much". It's bringing them money. They wouldn't be doing it otherwise. They just need to release games in working order. That thing's an insult to anyone who paid for it on PC.
All we know is that Horizon was their best selling PC port and what started this mess, and it has been going downhill ever since. Imagine thinking that the owner of PlayStation NEEDS to release their games on PC, and that it has to be perfect for the millions of shitty laptops and steam decks on the market to be worthy. If they wanted the best experience they should’ve bought a PS5.
 
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Johnic

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They don't need to do anything but it's free money. Shaun Layden said that the PC players aren't coming to PS so Sony needs to go to them. These aren't console sales lost in any significant number. I forgot the actual number but I believe they get over 200% of what they put into these.

This isn't a new game being developed, it's a port. Everything's already there it just requires some extra work. And that work is done by a studio dedicated to that.

Even Days Gone sold a little over 20 million. Let's be EXTREMELY generous here and estimate that a port costs 10 million to make. That leaves them over 10 million in pure profit. And again, that price is probably not even close to 10 million. And since these same PC players had no intention of EVER getting a console, it's just free money. Oh boy, that was a massive overstatement.

My issue, however, is the fact that they're screwing over PS fans with pricing. PC games are cheaper and they don't have to pay the "PS5 tax"for upgrading games for better hardware. That's one of Sony's biggest "screw you" to consumers.
 
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Darth Vader

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They don't need to do anything but it's free money. Shaun Layden said that the PC players aren't coming to PS so Sony needs to go to them. These aren't console sales lost in any significant number. I forgot the actual number but I believe they get over 200% of what they put into these.

This isn't a new game being developed, it's a port. Everything's already there it just requires some extra work. And that work is done by a studio dedicated to that.

Even Days Gone sold a little over 20 million. Let's be EXTREMELY generous here and estimate that a port costs 10 million to make. That leaves them over 10 million in pure profit. And again, that price is probably not even close to 10 million. And since these same PC players had no intention of EVER getting a console, it's just free money.

My issue, however, is the fact that they're screwing over PS fans with pricing. PC games are cheaper and they don't have to pay the "PS5 tax"for upgrading games for better hardware. That's one of Sony's biggest "screw you" to consumers.

My issue with all the ports, the screwing of PS5 buyers by not providing at least parity patches for last gen ports, and the brand damage caused by buggy ports as well as studio time being directed towards fixing issues, is that even if they make those 300M in a year, we're talking about less than 2% of Playstation's revenue. Is it worth messing your brand, reputation, and having your studios waste time fixing bad ports, for <2% revenue?
 

ethomaz

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They don't need to do anything but it's free money. Shaun Layden said that the PC players aren't coming to PS so Sony needs to go to them. These aren't console sales lost in any significant number. I forgot the actual number but I believe they get over 200% of what they put into these.

This isn't a new game being developed, it's a port. Everything's already there it just requires some extra work. And that work is done by a studio dedicated to that.

Even Days Gone sold a little over 20 million. Let's be EXTREMELY generous here and estimate that a port costs 10 million to make. That leaves them over 10 million in pure profit. And again, that price is probably not even close to 10 million. And since these same PC players had no intention of EVER getting a console, it's just free money.

My issue, however, is the fact that they're screwing over PS fans with pricing. PC games are cheaper and they don't have to pay the "PS5 tax"for upgrading games for better hardware. That's one of Sony's biggest "screw you" to consumers.
20 million 😱

Days Gone sold around 7 million and that counting PC sales… console alone was over 5 million but not much.

The biggest issue in my view with PC strategy is that it takes resource from PlayStation… whatever it is money or man work it takes resources.

Like Naughty Dog having to deal with a bad port instead to work on Factions 2… and the claim that ports being done using others studios is bullshit… ND did most of the work and Iron something acted as support for easy tasks.

Santa Monica had to work in GoW PC too.
Even Guerrilha had to code the Horizon PC port.
 
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Johnic

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20 million 😱

Days Gone sold around 7 million and that counting PC sales… console alone was over 5 million but not much.

The biggest issue in my view with PC strategy is that it takes resource from PlayStation… whatever it is money or man work it takes resources.

Like Naughty Dog having to deal with a bad port instead to work on Factions 2… and the claim that ports being done using others studios is bullshit… ND did most of the work and Iron something acted as support for easy tasks.

Santa Monica had to work in GoW PC too.
Even Guerrilha had to code the Horizon PC port.
Oh shit, you're right. Skimmed over the statistics and confused revenue with sales numbers.
Imagine that, selling more than GOW.
 

Gediminas

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Oh shit, you're right. Skimmed over the statistics and confused revenue with sales numbers.
Imagine that, selling more than GOW.
Days Sold around 9-10M. It would havd been good to sell 20M.
 

ethomaz

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your nonsense is fake. period. it we went through it multiple times. still you parroting the same shit 😂
Because it is the truth.
So you call me what you want that won’t change the reality.

The over 8 million was an admittedly false info from a ex diretor that used a trophy site wrong math.

That is exactly why after he corrected himself others sites changed the “news” to “might be lower than 8 million”.


There is any single evidence that Days Gone sold over 8 million but hey I’m the nonsense guy 😂😂😂

Made up number won’t ever do good to any game… so why not accept that the game did not sold what you wished.
 
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