The Last of Us Remake is PlayStation's fourth biggest release on PC

John Elden Ring

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According to data collected by SteamDB, The Last of Us Part I recorded a peak peak of 36,496 concurrent players on Steam (18,442 now). As such, the remake became PlayStation's fourth biggest release on PC.

  1. God of War - 73,529
  2. Marvel’s Spider-Man Remastered - 66,436
  3. Horizon Zero Dawn - 56,557
  4. The Last of Us Part I - 36,496
  5. Days Gone - 27,450
  6. Marvel’s Spider-Man: Miles Morales - 13,539
  7. Uncharted: Legacy of Thieves Collection - 10,851
  8. Returnal - 6,691
  9. Sackboy: A Big Adventure - 610
 

Zeroing

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That is pretty bad imo for TLOU.

It should be the first (and Sony probably expectedly that) with the TV Show success.

Seems like PC forecast for the FY22 will underperform bigger than I predicted some month ago.
The game has bugs and issues and it’s getting bad reviews on steam also doesn’t help that people are making memes with it.
 

Nhomnhom

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Pathetic numbers. The cracked versions of their games are doing much better on torrent trackers for all Sony games. Ironic.

They made their bed and didn't value what they had with their consoles. Good luck supporting PC gamers now that will play your games without buying your hardware or software.
 

Firefly

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The tv show really didn't move the needle on pc but on PS it did which i find surprising. I guess people just associate TLOU with PS so they are going to buy it on PS regardless if it releases on PC.
 

Zeroing

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Awful numbers. Joel is so shook he became black.

View attachment 927

FsZNjz0WYAE_CH6

Look at those sexy thick eyebrows

Close Up Flirting GIF
 

nongkris

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Tv watching casuals are more mobile players than PC players anyways. Another fail move by Jim Ryan. No surprise Tencent the mobile company is outselling the entire industry.
 
D

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PC gamers require a certain type of marketing and catering, on top of a satisfactory port. Denuvo is used for a reason too.
 

Yurinka

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I made a rough estimate of the Sony Steam (not PC) sales, they should be at over a dozen million units sold:

image.png


Please consider that most releases are recent, will continue selling for years and will be heavily discounted (PC users typically buy when well discounted).

Tv watching casuals are more mobile players than PC players anyways. Another fail move by Jim Ryan. No surprise Tencent the mobile company is outselling the entire industry.
Pathetic numbers. The cracked versions of their games are doing much better on torrent trackers for all Sony games. Ironic.
This isn't a fail, PC ports are very profitable for Sony. And this can end selling around a couple million units on PC or almost.

It should be the first (and Sony probably expectedly that) with the TV Show success.
No, because it's an almost full priced 10 years old game that way over 20M people already bought. In addition to this, being a PS5 remake requires a very demanding PC specs to run properly and most PC players don't have it.

If it would have been released way cheaper, more polished and scalable to run it on potatoes yes, it would have sold better at launch. But requiring what it requires and its pricing I think most of its sales will be made somewhere in the future.
 
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nongkris

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I made a rough estimate of the Sony Steam (not PC) sales, they should be at over a dozen million units sold:

image.png


Please consider that most releases are recent, will continue selling for years and will be heavily discounted (PC users typically buy when well discounted).


There is no fail, PC ports are very profitable for Sony.
Multiple bad ports in a row that generate bad press and are pirated day 1 are a fail to me. I don't think any port outside of the top 4 in your chart was a worthwhile endeavor business wise. I'm sure Sony makes more monthly from taking their cut of Fornite's micro transactions than they have in all of their latest PC ports. A few extra millions for one quarter is not worth playstation first party becoming PC shovelware for a lifetime.
 

Yurinka

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Multiple bad ports in a row that generate bad press and are pirated day 1 are a fail to me. I don't think any port outside of the top 4 in your chart was a worthwhile endeavor business wise. I'm sure Sony makes more monthly from taking their cut of Fornite's micro transactions than they have in all of their latest PC ports. A few extra millions for one quarter is not worth playstation first party becoming PC shovelware for a lifetime.
Think that games don't only sell at launch, they keep selling for a long period of time specially in PC because they get discounted and cheaper and the required HW specs get more in line with what the majority of players have over time.

A handful dozen devs making a port during some months is super cheap. They selling a handfull million copies priced at $50 bucks or so means dozens of millions of profits per port. PC will give Sony a total of hundreds of millions in profit per year, totally worthwhile endeavor business wise. Bigger to what the 30% of Fortnite MTX in PS gives them and not depending on 3rd parties. Sony estimated they'll make $300M in revenue (mostly profit) from PC this fiscal year.
 
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Muddasar

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Number 1 on torrent sites.

Pathetic numbers in a pathetic market infested with piracy.

Not surprised.

Honestly, Sony is better off releasing these games on the Nintendo Switch or even the Xbox if they are so desperate for the extra profit.

Atleast they won’t pirate the shit out of these games like the PCMR after blowing their entire bank account on a PC rig.
 

TubzGaming

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Let's be honest here: which developer isn't treating PC versions as afterthought these days?
I was watching something a few day's ago, i don't remember who or what it was but the guy was talking about how bad ports are these day's.
He came to the conclusion that back in the day the leading developing platform was PC but over the years as Consoles have gotten better and easier to develop for it is starting to tilt more in favor for Consoles.
So now we see "most" Console releases be smooth and PC get more "messy" releases.
As now if they focus on just Console(s) at first they can work within set boundaries and then after work on PC as the boundaries are much much wider.
 

ethomaz

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I made a rough estimate of the Sony Steam (not PC) sales, they should be at over a dozen million units sold:

image.png


Please consider that most releases are recent, will continue selling for years and will be heavily discounted (PC users typically buy when well discounted).



This isn't a fail, PC ports are very profitable for Sony. And this can end selling around a couple million units on PC or almost.


No, because it's an almost full priced 10 years old game that way over 20M people already bought. In addition to this, being a PS5 remake requires a very demanding PC specs to run properly and most PC players don't have it.

If it would have been released way cheaper, more polished and scalable to run it on potatoes yes, it would have sold better at launch. But requiring what it requires and its pricing I think most of its sales will be made somewhere in the future.
I’m not sure.
They are failing to reach their own forecast for PC… and by big number… it should be worst if they didn’t have Destiny… they forecast $300m and I will be surprise if the do over $200m.

So I expected drastic changes in PC strategy at next earnings.
 

Yurinka

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I’m not sure.
They are failing to reach their own forecast for PC… and by big number… it should be worst if they didn’t have Destiny… they forecast $300m and I will be surprise if the do over $200m.

So I expected drastic changes in PC strategy at next earnings.
I think they'll reach their forecast or at least will end pretty close. I don't expect any change on their PC strategy, as they mentioned they'll slowly increase they PC output.

I think for the next couple of years (H2 2023-H2 2025) they could release:
  • 2+ years old ports: GoT, TLOU2, Dreams, Demon's Souls, Bloodborne, Ratchet, SotC, GT7
  • TLOU Online could be released on PC around 9-12 month after the PS version
  • MLB The Show 24, 25 (GaaS, day one on PC)
  • New IP from Bungie (GaaS, day one on PC)
  • The rumored Korean MMORPG Horizon could be real too, being a very rare PC focused release (GaaS, day one on PC)
 

Swift_Star

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I think they'll reach their forecast or at least will end pretty close. I don't expect any change on their PC strategy, as they mentioned they'll slowly increase they PC output.

I think for the next couple of years (H2 2023-H2 2025) they could release:
  • 2+ years old ports: GoT, TLOU2, Dreams, Demon's Souls, Bloodborne, Ratchet, SotC, GT7
  • TLOU Online could be released on PC around 9-12 month after the PS version
  • MLB The Show 24, 25 (GaaS, day one on PC)
  • New IP from Bungie (GaaS, day one on PC)
  • The rumored Korean MMORPG Horizon could be real too, being a very rare PC focused release (GaaS, day one on PC)
TLOU online should be released day one, tbh.