Update TLOU2 Remastered "No Return" gameplay vids. Coming to PS5 Jan 19, 2025. How to upgrade inside

Gods&Monsters

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21 Jun 2022
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The enthusiasm in this place does not match the general audience opinion for this

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People are associating naughty dog as a remaster/remaker studios now
Maybe these people can go play the COD MW3 remake, Super Mario RPG remake, Re4 remake + DLC Separate Ways remake or Tomb Raider Remastered. Keep the same energy 🤡
 
24 Jun 2022
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The evidence says that revenue from both their PS and non-PS businesses keep growing year to year (so no evidence of negative impact of the PC stuff in console business, if something it would be a positive impact) and that they are confident to achieve the 25M.

No evidence? Buddy, they've been aggressively pricing PS5 console bundles the past couple of months to drive these sales. There is absolutely more demand for PlayStation than Xbox (at virtually any price point), but if the level of demand were enough to hit 25 million FY without the pricing deals, they wouldn't be doing the pricing deals. Simple as that.

Now, as to why demand wouldn't be enough to hit the 25 million FY target without the pricing deals currently happening? That's anyone's guess. But I wouldn't assume PC ports to be a non-zero factor in that picture, it would be stupid to pretend otherwise. IMO I'd say sans the pricing deals, they'd probably be doing 18 - 20 million for the FY, rather than 25.

And well, they also still have a lot of games that can only be played on PS. In addition to this, these ported SP games are released on PC around 2+ years after the original release (the original game, not remasters/remakes) on PS, once they already sold most of the units they could sell in PS and often after having been included in PS Plus too.

Honestly, how many current releases do they have that can only be played on PlayStation? It and Xbox sharing 90% of the same 3P games, and many Japanese 3P games that were defacto exclusives last gen getting releases now on Xbox this gen (including in cases with infamous brand association like Yakuza & Persona which, if you're in the West, would assume are Xbox franchises with the way Sega have been marketing them this gen).

Not to mention PC getting a lot more 3P games this gen Day 1 than last gen (and Jim Ryan himself admitting that PC is a competitor to console platforms like PlayStation, because it's true) so, what are these specific exclusives you speak of? Are they full-on exclusives, or "console exclusives"? Are they timed exclusives? Is the timed exclusivity window meaningful?

You're repeating marketing points for PlayStation the way I've seen Xbox people repeat Phil Spencer's marketing points for that platform. Bringing up the 2-year time frame as if software exclusivity only has an effect for two years after a product launches (ignoring the catalog effect of software exclusivity persistent over the course of a generation, something companies like Nintendo seem to understand quite well) as if it's a legit strategy simply because it's mentioned in a fiscal call, is just blindly following what a company wants you to accept.

The PS+ stuff though, I could say makes some sense, because HFW for example was for Extra and Premium members, who likely already bought the game at launch. Though probably better to stagger it to just Premium first, then cascade down to the other tiers later on.
 

Yurinka

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21 Jun 2022
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No evidence? Buddy, they've been aggressively pricing PS5 console bundles the past couple of months to drive these sales. Now, as to why demand wouldn't be enough to hit the 25 million FY target without the pricing deals currently happening? That's anyone's guess. But I wouldn't assume PC ports to be a non-zero factor in that picture, it would be stupid to pretend otherwise. IMO I'd say sans the pricing deals, they'd probably be doing 18 - 20 million for the FY, rather than 25.
As I remember when they released the Slim version of the previous consoles they got a permanent price cut. And across the lifetime of the consoles they got multiple permanent price cuts. PS5 didn't have any permanent price cuts, not even with the release of the Slim. In fact, PS5 even rised its price permanently.

Instead they did something all consoles also always did: small temporal discounts from time to time, like close to Black Friday, or with game bundles.

In any case, this is totally unrelated to PC. If something, it's only some tweaks that may help them reaching their 25M target. Which isn't a small or random target. The only console that sold more in a year was Wii on its peak year, 25.95M.

Honestly, how many current releases do they have that can only be played on PlayStation?
A ton of them only counting PS4 and PS5 ones, won't list them here.

Are they full-on exclusives, or "console exclusives"? Are they timed exclusives?
All of them, also counting 1st, 2nd and 3rd party exclusives.

Is the timed exclusivity window meaningful?
My personal opinion is that yes. Sony releases PC ports of only some of their games, and does it when that game has been already being sold 2-10 years on their consoles, and quite often when also has been included in PS Plus. So most people interested on playing who would already buy it already did it. This doesn't have any visible negative effect on PS sales, which have been improving aprox. at the similar rate they were improving before. And PS5 is performing better than PS4.

MS's case is different: they port to PC all games and day one. Xbox Series is performing worse than XBO and they are losing market share.

You're repeating marketing points for PlayStation the way I've seen Xbox people repeat Phil Spencer's marketing points for that platform.
A game selling more than another, a console selling more than another, some company or segment making a certain amount of money are facts, not marketing points. Feel free to correct them if you have other factual data that proves them wrong.
 
27 Jun 2023
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Now Sony is forcing their devs to work on remasters 🤡

How come we don't hear that complaint when Nintendo or Embracer makes tons of remasters per year? Super Mario RPG literally came out today.


Remastering a game that released in 2020 is completely unnecessary & a complete waste of time don't care if it's Sony I'm not defending them for that shit
 
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SLB1904

Actually born in 1904!
22 Jun 2022
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Remastering a game that released in 2020 is completely unnecessary & a complete waste of time don't care if it's Sony I'm not defending them for that shit
There is absolutely nothing to defend here. I don't know why some of you feel entitle. Weird behaviour
 

KiryuRealty

Cambridge Dictionary High Priest of Grammar
28 Nov 2022
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Where it’s at.
Please thyll have 20 gazillion views by tomorrow lol Sony moves at their own pace even releasing games at odd months and still selling 10 million plus.
It’s actually been shown that releasing games in months where games don’t usually come out has boosted sales for Sony titles significantly, which is why they keep doing it.
 
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ethomaz

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21 Jun 2022
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ethomaz
Still dont see the point of this remake

Remake of old game like shadow of colosus, mgs3, spyro, crash bandicoot, resident evil 2+3, demon souls etc make sense to me

They offer such a stark and huge upgrade to wow everyone

But this?

(Up ps4 bottom ps5)
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James Franco GIF
It is a remaster… bump in resolution and framerate I believe.
 
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ethomaz

Rebolation!
21 Jun 2022
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That begs the question

Whats really the point of this remaster

The game is still new and fresh in our memory

After canceling factions ( in which they ve been workin on it for 3 year)

We expect better news from naughty dog and by that its not another remaster
To use the PS5 something we are asking since release.
A TLOU2 native patch.
 

KiryuRealty

Cambridge Dictionary High Priest of Grammar
28 Nov 2022
6,646
8,166
Where it’s at.
As I remember when they released the Slim version of the previous consoles they got a permanent price cut. And across the lifetime of the consoles they got multiple permanent price cuts. PS5 didn't have any permanent price cuts, not even with the release of the Slim. In fact, PS5 even rised its price permanently.

Instead they did something all consoles also always did: small temporal discounts from time to time, like close to Black Friday, or with game bundles.

In any case, this is totally unrelated to PC. If something, it's only some tweaks that may help them reaching their 25M target. Which isn't a small or random target. The only console that sold more in a year was Wii on its peak year, 25.95M.


A ton of them only counting PS4 and PS5 ones, won't list them here.


All of them, also counting 1st, 2nd and 3rd party exclusives.


My personal opinion is that yes. Sony releases PC ports of only some of their games, and does it when that game has been already being sold 2-10 years on their consoles, and quite often when also has been included in PS Plus. So most people interested on playing who would already buy it already did it. This doesn't have any visible negative effect on PS sales, which have been improving aprox. at the similar rate they were improving before. And PS5 is performing better than PS4.

MS's case is different: they port to PC all games and day one. Xbox Series is performing worse than XBO and they are losing market share.


A game selling more than another, a console selling more than another, some company or segment making a certain amount of money are facts, not marketing points. Feel free to correct them if you have other factual data that proves them wrong.
Dude, you are arguing with someone who insists that numbers in financial reports from Sony themselves aren't proof of anything.

Don't waste your energy.