While I believe Sony didn't oppose to the ideia of a Switch version... the ideia they proposed it is a reach imo.
LEGO games are in all platforms since ever... it is obvious that when Lego get in talk with Sony they want a game in all platforms including mobile.
Sony just said they didn't want to have a Xbox version.
I could not find any excuse in business sense to Sony oppose a Switch version of the game.I believe you're correct. Lego most likely stipulated a multiplat as that's been their MO from day one. And Sony presumably countered with no Xbox version, which makes sense. Seems like a fair deal for both sides.
I believe you're correct. Lego most likely stipulated a multiplat as that's been their MO from day one. And Sony presumably countered with no Xbox version, which makes sense. Seems like a fair deal for both sides.
Lego games have a broad appeal. Both kids and adults play them, so it makes sense that Sony wanted to target the widest possible audience with a game like this. There will be millions of people who will buy this simply because it's a Lego game....they couldn't care less about the Horizon IP. Why should Sony leave that money on the table?
I could not find any excuse in business sense to Sony oppose a Switch version of the game.
I mean should Sony oppose for a Switch version and lose money just because they are pity?
It doesn't make sense to me.
What type of question is this?
You make things exclusive to draw people to your product. Business 101. Why people act like they don’t know how the industry works makes no sense to me.
Sony should be trying to expand their console and reach kids with games like Lego. You don’t just give up and say “well the Switch has a big kiddy audience so let’s put it there.” You bring that audience to you.
Nintendo would not put a Lego Mario game on other platforms. They would lock that game down tightly. If Lego said no to exclusivity then Nintendo would be more than fine not making any Mario game. They wouldn’t devalue their own console like that by putting their valuable IP everywhere.
It’s not just about making fast money. You have look at long term brand degradation by doing that. Short term money is never a good idea.
So why leave out Xbox?
And while we are at that, why not port Astro Bot to Switch?
Because Xbox is the direct platform that competes with PlayStation?So why leave out Xbox?
And while we are at that, why not port Astro Bot to Switch?
The bean counters at SIE did the math and obviously concluded that the revenue to be gained with a multiplatform release for this title outweighs the revenue that would be generated by keeping it exclusive.
Re: Nintendo: they *have* put Mario games on other platforms like iOS, which is a larger platform than PSN. But I digress. Nintendo is different. Mario and Zelda are literally the only things that keep them relevant, so they are going to clutch that IP like a rat clutches a Big Mac in a hurricane. Still, I would not be surprised if further down the road we start to see Mario show up in places other than Nintendo consoles.
1) Because Xbox is an also-ran and a dying console business?
2) I could see Astro Bot (or it's sequel) eventually coming to Switch/Switch 2/PC. That would not surprise me at all.
Xbox is the direct platform that competes with PlayStation?
Those same bean counters have caused harm to many corporations in the past. It happens all the time. Executives are not immune to making mistakes.
Making games exclusive has long term positive outcomes than just putting your games on everything and collecting money right now.
That’s some fine reaching about IOS. Mobile game Mario Run or whatever they made is not their main games. Anybody puts things on Mobile. That has no affect on their main IP’s and platform.
Sony’s PlayStation business is even more important than both Mario and Zelda. It’s the segment that’s brings them a crap ton of revenue and profits. They should be more protective of it than Nintendo is with their brand.
Nintendo makes more profits than Sony. That’s with having everything they make exclusive. If PlayStation brand is ever affected negatively, the whole Sony corporation is in trouble. That’s not something Sony should be playing with by giving away their games to Nintendo and PC.
1) LEGO Star Wars was pretty successful on Xbox
2) You should ask yourself why Xbox is a dying console business
So you want PlayStation to die, just like Xbox, got it.
And Steam and Nintendo aren't? Why aren't they porting their games to PlayStation? It's easy money, right?
Xbox is dead right? They are even porting their games to PlayStation, why leave out a bit of extra money on the table?
Oh and it's funny talking about easy money and LEGO dictating terms and conditions, yet PS4 is being skipped....
What that has anything with what I explained to you?1) LEGO Star Wars was pretty successful on Xbox
2) You should ask yourself why Xbox is a dying console business
Ohhh you are a Gloomer and Doomer... no wonder.So you want PlayStation to die, just like Xbox, got it.
I never saw PC or Nintendo as competitors... they are complementary platforms.And Steam and Nintendo aren't? Why aren't they porting their games to PlayStation? It's easy money, right?
Not sure if serious here...Xbox is dead right? They are even porting their games to PlayStation, why leave out a bit of extra money on the table?
It is business... that has nothing to do with easy.Oh and it's funny talking about easy money and LEGO dictating terms and conditions, yet PS4 is being skipped....
Yeap people here overreact to the Xbox is dying.1) Xbox has been dying since the Xbox One reveal debacle 10+ years ago. They lost every ounce of goodwill they had with consumers in 2013 and have never recovered.