Damn, you're right lol.Most important rule of the internet: Don't waste your time arguing with a person with an anime dp.
Enjoy what you love
I'm done with him
Damn, you're right lol.Most important rule of the internet: Don't waste your time arguing with a person with an anime dp.
Enjoy what you love
No shit I haven't played it yet. It looks really good and some people have already played it, and said it's really good.Who gives a fuck about the spelling of Bethesda? Stick to the argument and stop trying to attack me because your talking points are weak.
You haven't played Starfield, all you've seen is carefully curated previews which mean absolutely nothing and aren't an indicator of quality at all.
Bethesda has a history of making "solid" SP games but their last game was absolute dogshit and the fact it was multiplayer still doesn't cover them. It should have never released in the state it released in, period.
Also, what's your hate against MMOs? FF14 is an MMO and is an amazing experience lol. Lots of good MMOs out there. If Star Citizen ends up being trash, it will have nothing to do with the genre it's in. Again, stick to the topic. We are talking about ambition here not whether SC is a scam. Stick to the discussion point lol.
Profile pictures have nothing to do with anything. You're just braindead. LolMost important rule of the internet: Don't waste your time arguing with a person with an anime dp.
Enjoy what you love
wow, such a science fiction.It keeps calculating the physics of every single object, every NPC movement, planet movement, asteroids, ships and all at all time for every frame in every second.
Each planet is as large as the whole world in fallout 4, has the same depth in character development for its NPC and they all have a full adventure on them, all being different in theme and scope. In fact when you reach earth you get to play the whole fallout 4 on it. Then every planet has a space shooter game around it with a story and missions, some moons have all this as well!
So all 1000 planets offer 60+ hours of gameplay each being a self contained open world game more complex than anything available on the market before, and you can hop from one to the next and come back at any moment with everything being persistent on all of them.
We are lucky this game runs at half a frame per minute at all, so shut up with your 60fps performance mode peasant and go buy XS.
Have bethesda confirmed that you can loop back to the point you started if you keep walking in one direction? i mean that's how it works on a real planet.It’s absolutely insane to think each planet will have a game worth of content of any kind. I’m not even sure space travel isn’t just fast travel … but I got mixed impressions from the demo reels.
The procedurally generated planet stuff will most likely be part of its resource management gsme. Maybe have some combat with enemy outposts — for resources n loot.
You’re not getting BethesdaGPT AI quest generation. The actual quest content is limited to what Bethesda can make. I expect something with a campaign twice the size of fallout 4 at least. That’s just what people expect now.
There will be handcrafted major hubs for questing etc….
If they flesh out the game world it will be thru expansion content clearly. Like the one they’re already selling ….
"You see that moon? You can bug there."
Bye CucoProfile pictures have nothing to do with anything. You're just braindead. Lol
Yeah, I came to post this today, the creation engine at this point on time does not support smooth transition between world spaces (i e: without loading screens) or a "looping" world space (like how you would expect to walk around an entire planet) so they either added these now or are masking these transitions.Starfield doesn't even have seamless transition between planets. All it has is size, the bulk of it probably empty and procedurally generated.
Other than that it has Fallout like combat, bad animations, ugly characters, silly story, and everything else you expect of a Bethesda game.
I'm waiting for space ship hatYeah, I came to post this today, the creation engine at this point on time does not support smooth transition between world spaces (i e: without loading screens) or a "looping" world space (like how you would expect to walk around an entire planet) so they either added these now or are masking these transitions.
From what they showed so far they will just have loading sequences. It's not going to be smooth like in No Man's Sky.Yeah, I came to post this today, the creation engine at this point on time does not support smooth transition between world spaces (i e: without loading screens) or a "looping" world space (like how you would expect to walk around an entire planet) so they either added these now or are masking these transitions.
The one main quest where an npc wearing an exclusive block of cheese on his head is the essential trigger for multiple events, removing this npc breaks the entire game. Bethesda would do that without any doubt.I'm waiting for space ship hat
Don't forget about the bee bug in skyrim intro, it would throw the cart off track and even send it flying. They patched it and somehow it's not even the funniest bug in bethesda gamesThe one main quest where an npc wearing an exclusive block of cheese on his head is the essential trigger for multiple events, removing this npc breaks the entire game. Bethesda would do that without any doubt.
Someone also said that "the day and night cycles would be linked to an npc running in circles under the map to keep it working", that was mad funny, but also believe able with how many hacky-shit creation engine has
God, I had that bee bug so many times, yesterday I had one glitch were everyone was silent (somehow voices_en.bsa went missing on my modded install, I'll take the fault on that one), and when I was looking on how to fix it I found kut that if you play endereal and then swap back to skyrim, if you don't launch the game through it's launcher (which no one does, since even vanilla playthroughs need the mods to fix glitches) the game won't load any voice filesDon't forget about the bee bug in skyrim intro, it would throw the cart off track and even send it flying. They patched it and somehow it's not even the funniest bug in bethesda games
Bro, im imagining you checking your ears when that happened and then playing a video on your phone just to check if your hearing is alrightGod, I had that bee bug so many times, yesterday I had one glitch were everyone was silent (somehow voices_en.bsa went missing on my modded install, I'll take the fault on that one), and when I was looking on how to fix it I found kut that if you play endereal and then swap back to skyrim, if you don't launch the game through it's launcher (which no one does, since even vanilla playthroughs need the mods to fix glitches) the game won't load any voice files
Nah, everything else had sound.Bro, im imagining you checking your ears when that happened and then playing a video on your phone just to check if your hearing is alright
This keeps on getting funnier and funnier , go on what happened after that, just stuck in the cart looking at all their faces looking at youNah, everything else had sound.
Btw, the "phases" in the intro require the voice lines to proceed, so I never got out of the cart