We Need To Have A Real Conversation About Starfield's Supposed Scope & Complexity

BlueLyria

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29 Apr 2023
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This keeps on getting funnier and funnier :ROFLMAO: , go on what happened after that, just stuck in the cart looking at all their faces looking at you
Yep, until I got that fixed, I also had some mods uncheck themselves from MO2, it's 2023 and modding skyrim se is still a pain.
The intro is the most script heavy sequence in Skyrim, or so I've read last year, so even minor mods have a chance to completely break it.
 
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thicc_girls_are_teh_best
24 Jun 2022
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I'm sorry but what?No more complex than Skyrim? In combat? The jetpacks and procedural generation alone make it obviously so. Starfield probably isn't "the most complex game ever made", much like 999,999 out of a million aren't the millionth but its obviously a lot more complex than Skyrim. If you're saying stuff like this I have no choice but to also disregard everything else said since the disingenuousness has already been laid bare.

Again, the procedural generation is complexity in terms of breadth of content, but that isn't necessarily too difficult to do complexity-wise, especially since it's procedural in this case.

We've been using amount/scale of content as the measurer for game complexity growth for like two decades, when in truth there are other equally (if not more so at this point) important means to measure complexity, that get completely ignored.

It might not be but it's either star citizen or flight simulator.

I would not immediately jump to those games, either. TBF, on some level it is a subjective measurement, this idea of stating complexity based on depth and interaction of concurrently running systems producing immediate visible and tangible effects on the player and their screen-space at that very moment.

However in terms of games which would be in the running for such a claim, yeah I can Star Citizen & Flight Sim among them. A few other games, too. But I'm basically asking what's so complex about Starfield in that regard where it's beyond these other games, and to where it can't provide options beyond 30 FPS (or even native 4K) on Series X.

The moment they confirmed that planetary flight and landing or take off were animations i knew this was Just a fallout or skyrim with a space backdrop, and thats fine, i love these games but the amount of hipérbole and stupid hot takes from People that hype this game because its the great White hope of xbox its baffling, and to think they laugh at no mans Sky, game that its actually more a space simulation and exploration with thousand of little details who leave starfield to shame,fuck last time i Checked they dont have land vehicles on star field, correct me if im wrong

No I don't think there are land vehicles in the game, but it could also be there and they just haven't shown them off yet.

As for the hype; on one level I definitely understand it. I mean, I want to play this game as well, and it's been a long time since I could have said such for an Xbox 1P title. What I don't understand are the people (including media) using it as a means to belittle other games, and platforms like PlayStation.

Microsoft potentially having one great game under their belt isn't them suddenly "overtaking" PlayStation. Microsoft would need multiple Starfield-level games over a period of 3-5 years to do that in addition to Sony dropping the ball on all of their big 1P AAA games for that same period of time, to even entertain that type of statement.
 

John Elden Ring

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im a sucker for hardsurface/subD modelling its a weird contrast in this game at times from what ive seen but in that aspect i love everything ive seen on it so far(specially the interiors). its definitely not complex. we've been seen neat examples of object permance before in a highly more detailed world with physics and ai that is unmatched so far in the industry. but a mayonaisse'd sandwich being the culprit for 30 fps is insane. im too high to respond properly. but i agree with most if not all of it.

i just hope the game doesnt have game breaking bugs that make it downright unplayable specifically no save corruption. because the totals hrs i have on skyrim makes me feel ashamed of myself. im lucky im still in a relationship. we had new vegas in space and i liked it. skyrim in space is oof. it is besthesda. but i hope this one has a beginning and i can get to the end without feeling so grindy or dragging for too long. ff16 and starfield will drain me enough this year. but i have to play them. just another besthesda game to me.

Due to the scope and the shitty engine they use it's more than certain we will see some game breaking bugs.

Bethesda games are really impressive at release but age really badly.

However in terms of games which would be in the running for such a claim, yeah I can Star Citizen & Flight Sim among them. A few other games, too. But I'm basically asking what's so complex about Starfield in that regard where it's beyond these other games, and to where it can't provide options beyond 30 FPS (or even native 4K) on Series X.

We have reached the point that the current consoles cant run those games at 60 FPS anymore. If PCs can barely mantain recent releases that arent cross-gen at 60 FPS, consoles will have it worse. I have the feeling that FFVII Rebirth, Phantom Liberty, Hellblade 2 etc will also be capped at 30 fps.
 
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Nhomnhom

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A lot of the exaggeration comes from the fact that Xbox releasing a big game became something highly unusual over the years.

When was the last time it happened? Halo 4? Gears 3? About 10 years without a game as big as the games Sony and Nintendo have every year.
 

Vertigo

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This IS their biggest release since Halo 3. Not sure if it’ll be bigger. It’s possible but the Xbox brand has zero momentum so doubtful.

It’s also their biggest release for the next 20 years as well. Doom comes nowhere close either. Not with the 5 million Eternal did… pfft

Xbox is a Bethesda console now. Xbox game studios still a vaporware factory of middling trash.
 

nongkris

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No Mans Sky is the finished version of starfield/star citizen but with shit graphics and a boring gameplay loop. starfield isn't the first but will actually do it right.
 

Gediminas

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No Mans Sky is the finished version of starfield/star citizen but with shit graphics and a boring gameplay loop. starfield isn't the first but will actually do it right.
different, one was developed in the garages on student loans by 20 people, the other - with 2000 employees and unlimited budget in nice offices and cares plans.

they are not equal. what NMS achieved is nothing but magical and miles more impressive.
 

Vertigo

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No one plays no man’s sky. It’s like sea of thieves. People pretend it’s succesful
 

anonpuffs

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No one plays no man’s sky. It’s like sea of thieves. People pretend it’s succesful
It's in the steam top 100 and occasionally breaks into the top 20, it's not doing terribly for a game that's 7 years old. Skyrim only has a few more thousand concurrent users than it and it's one of the most successful games of all time.
 

Vertigo

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It's in the steam top 100 and occasionally breaks into the top 20, it's not doing terribly for a game that's 7 years old. Skyrim only has a few more thousand concurrent users than it and it's one of the most successful games of all time.

Skyrim is not a live service game with constant updates. No Man’s Sky is. I’m sure that comparison makes sense on some planet somewhere. Bethesda games being played for years and one of these few games that does hang around like that.

It survived but it’s in the lower end along with Fallout 76 and the slightly more succesful Sea of Thieves. Not quite Halo status tho. Don’t worry — I find the sea of thieves shilling hilarious too… middling success and games mostly on life support.

But we’re pretending No Man’s Sky had a substantial amount of narrative added to it. Yea so did Fallout 76. It was like being thrown peanuts. It’s nothing and nowhere near what you get in an actual game made to be that.
 

anonpuffs

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Skyrim is not a live service game with constant updates. No Man’s Sky is. Bethesda games being played for years and one of these few games that does hang around like that.

It survived but it’s in the lower end along with Fallout 76 and the slightly more succesful Sea of Thieves. Not quite Halo status tho.

But we’re pretending No Man’s Sky had a substantial amount of narrative added to it. Yea so did Fallout 76.
Skyrim is being kept alive by community content, it might as well be a live service. If it was just the base game no one would be playing it anymore.
 

Vertigo

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Not trueon bothcases

100% true. For all of them.

Sea of Thieves, Fallout 76 and No Man’s Sky are all on the same tier of middling crap no one plays. The 10k players they bring in on steam is their ceiling.

You’re basically saying Fallout 76 is a success.
 

riesgoyfortuna

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100% true. For all of them.

Sea of Thieves, Fallout 76 and No Man’s Sky are all on the same tier of middling crap no one plays. The 10k players they bring in on steam is their ceiling.

You’re basically saying Fallout 76 is a success.
No,no at all but go on with your imaginary alternative universe where no one is playing no mans Sky or sea of thieves xD

Fuck me if some of you live their lifes like they are the only ones on the planet
 

Vertigo

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They’re not 🤣🤣🤣🤣🤣

They’re fallout 76 tier
 

Alabtrosmyster

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I can't tell, I don't trust Todd Howard one bit, so even if he gave some explanation about complexity, we all know that is a lie.

I think that their engine is crap and it has ruined their games for a long time

Look at the Star-Wars game Ubisoft has introduced. It's fast paced, open world, you have space battles, it looks great, the graphics are great too. It has land vehicles, etc. Nobody is running around making excuses for Ubisoft at the performance level, because they don't need to.

Can you collect sandwiches in it? Probably not, but people do this when they get bored with the main game.
What I don't understand are the people (including media) using it as a means to belittle other games, and platforms like PlayStation.
This is how they always are, it was that when it was Ryze vs Killzone:SF, GT vs Forza, GoW vs gow... But it got way worse with Hali:I, that was like the best game ever made for a while, if and only if you were listening many industry sources and shill influencers.
 
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riesgoyfortuna

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I can't tell, I don't trust Todd Howard one bit, so even if he gave some explanation about complexity, we all know that is a lie.
I think that their engine is crap and it has ruined their games for a long time

Look at the Star-Wars game Ubisoft has introduced. It's fast paced, open world, you have space battles, it looks great, the graphics are great too. It has land vehicles, etc. Nobody is running around making excuses for Ubisoft at the performance level, because they don't need to.

Can you collect sandwiches in it? Probably not, but people do this when they get bored with the game.

This is how they always are, it was that when it was Ryze vs Killzone:SF, GT vs Forza, GoW vs gow... But it got way worse with Hali:I, that was like the best game ever made for a while, if and only if you were listening many industry sources and shill influencers.
Here in spain the worshipping of halo from the gaming press was surreal, the funny thing its that i know a lot of them and most were clout chasers, they dont played most of the games,
 
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Gediminas

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Here in spain the worshipping of halo from the gaming press was surreal, the funny thing its that i know a lot of them and most were clout chasers, they dont played most of the games,
Gladiator GIF
 
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