Current day SIE would never give us the top half of that list
I think it's hard because outside the top seller IPs these genres don't sell a shit and costs increased in a way that the minimum amount of minimum sales needed to make a new game sustainable is maybe too high for them.
What could realistically happen is that once they run out of newer / better selling games to remake / remaster and port to PC, or to adapt to movies/tv shows, they could make a Wipeout / Loco Roco / Motorstorm combo of:
- Remastered collection PS5 + PC port
- Movie / tv show / cartoon adaptation
Without expecting great numbers, and in case it sticks (I doubt it) then make a newer game. They could also try to push them a bit via Astro Bot, with more bots of these series, more Loco Roco levels, some Wipeout / Motorstorm themed racing levels.
I think that in the same way Sony successfully tried to enter the Super Mario platformer market with Astro Bot, they may try something similar with arcade racing trying to get their Mario Kart, probably merging their IPs again under the Astro IP.
Instead of going stricly with a kart game, it would be cool to make an arcade racer that mixes features of many classic PS arcade racers: scifi anti gravity and combat items (plus game modes) from Wipeout. Nitro, mud, environmental destruction and adrenaline from Motorstorm. Ships that can flip from Rollcage, futuristic flying motorbikes from Jet Moto or Destiny, drifting from Ridge Racer, vehicle destruction from Destruction Derby or Crash Team Racing, car collection and customization stuff from Gran Turismo.
Add there a ton of characters and vehicles from many popular PlayStation IPs (stuff like Destiny, Helldivers, Super Stardust, Resogun, Uncharted, Killzone or Horizon) that can put there, unified under the cartoon Astro Bot aesthetics in a cute and fun family friendly fashion.