Will Sony's PC Push Hurt their Console Business in the Mid to Longterm?

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Papacheeks

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I can see it hurt Playstation hardware sales with many shifting to PC.

Also PC gamers not bothering to buy a console to play the odd exclusive anymore cause they can play it on their main platform.

Software sales and software popularity will increase on the other hand.

Nah, if anything it will help grow their software. And if their sequels to their wanted software isn't coming for 12+ months to PC, people will buy a PS5. Especially if PSVR2 is only PS5 for first couple years.
 
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Muddasar

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Nah, if anything it will help grow their software. And if their sequels to their wanted software isn't coming for 12+ months to PC, people will buy a PS5. Especially if PSVR2 is only PS5 for first couple years.

Interesting take.

Let’s just wait and see.

Software sales and software popularity will grow no doubt.
 
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I can see it hurt Playstation hardware sales with many shifting to PC.
I don't think this is actually a proven statistic. Let's face it, PC gaming requires a certain kind of knowledge of the hardware that the average person doesn't have. It's also not sold as a couch-potato system. Many computers in the home are used for business and not games.

Also PC gamers not bothering to buy a console to play the odd exclusive anymore cause they can play it on their main platform.
That was never the expectation. Like ever. Sony would have been foolish to think their hardware would replace someone using the PC hardware for gaming. It's a different demographic. It's this very reason that Sony decided to port to PC in the first place.
 
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Papacheeks

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I don't think this is actually a proven statistic. Let's face it, PC gaming requires a certain kind of knowledge of the hardware that the average person doesn't have. It's also not sold as a couch-potato system. Many computers in the home are used for business and not games.


That was never the expectation. Like ever. Sony would have been foolish to think their hardware would replace someone using the PC hardware for gaming. It's a different demographic. It's this very reason that Sony decided to port to PC in the first place.

Not to derail, I'm so pissed off at my new AM4 board I was installing today. I looked at the back of the board and I see chipped transisters that are for the VRM's near the cpu socket. Brand fucking new.

Thank god Newegg is great with returns. Im getting it replaced. But I already gutted my old stuff, lol. So right now im on my work laptop. FML.
 
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Not to derail, I'm so pissed off at my new AM4 board I was installing today. I looked at the back of the board and I see chipped transisters that are for the VRM's near the cpu socket. Brand fucking new.

Thank god Newegg is great with returns. Im getting it replaced. But I already gutted my old stuff, lol. So right now im on my work laptop. FML.
:ROFLMAO:

Well, that's better than what I did. Before this latest MB, I had bought a CPU from Frys and pushed the chip onto the MB without releasing the socket guard and bent the damn pins. They didn't charge me for it thank god but that was totally stupid of me.o_O
 

Papacheeks

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:ROFLMAO:

Well, that's better than what I did. Before this latest MB, I had bought a CPU from Frys and pushed the chip onto the MB without releasing the socket guard and bent the damn pins. They didn't charge me for it thank god but that was totally stupid of me.o_O

This was it came to me this way I was literally minutes away from adding power to it, looking at where that was to where the VRM's were, I literally dodged a bullet.

it just sucks cause I literally had everything done, and was double checking some fan connections to my fan controller when I noticed it.

If I powered it on it probably would have fried something.

Just sucks because I have no more free time to do this. But honestly now I know it only take me an hour since I'm reusing same case.
 
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Yurinka

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I can see it hurt Playstation hardware sales with many shifting to PC.

Also PC gamers not bothering to buy a console to play the odd exclusive anymore cause they can play it on their main platform.

Software sales and software popularity will increase on the other hand.
Plans are to port a few old PS Studios games that already sold basically all they could on PS per year.

I don't see how it would affect PS hardware sales. In fact console hardare, software, addons and services sales and engagement at a record levels (with a temporal exception of hardware due to chips shotages, but having demand at record levels).
 
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Muddasar

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Plans are to port a few old PS Studios games that already sold basically all they could on PS per year.

I don't see how it would affect PS hardware sales. In fact console hardare, software, addons and services sales and engagement at a record levels (with a temporal exception of hardware due to chips shotages, but having demand at record levels).

No one knows what exactly Sonys plans are.

Right now with the strategy they are using as you mentioned, I don’t see it affecting Hardware sales.

If the games are released Day 1 on PC or 6-12 months later then I see some gamers shifting to PC or simply not buying a PS5 cause they have a PC already.
 
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arvfab

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No one knows what exactly Sonys plans are.

Right now with the strategy they are using as you mentioned, I don’t see it affecting Hardware sales.

If the games are released Day 1 on PC or 6-12 months later then I see some gamers shifting to PC or simply not buying a PS5 cause they have a PC already.
Yes, as soon as they keep releasing their games consistently after short periods or even day 1 on PC, then people will start considering switching to PC.

As long as they only release older games or GAAS (where a concurrent release would make sense), I don't see any problem.
 
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Bodycount611

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Can you provide a realistic use case as to how this will hurt PS sales or are you talking about the popularity of their exclusives as a whole?


Can you describe 'devalue'? Are you saying that the game can't be the best it can be? Or are you saying more people have access to it and therefore more people are less interested in buying it?
I'm talking about something you can't put a value on. Prestige, word of mouth, desirability. Exclusives will always benefit from this, and in turn the platform will as well.

the whole 'Xbox has no games' narrative for instance. I have some bad news, it will never go away. Even if Micrsoft released 5 AAA games in one quarter, everyone would acknowledge that they were all day and date on PC and move on. XBox will NEVER be seen as 'having games' ever again.

PS's brand identity is worth more than the sales of any single game, or what ever extra money they would make by porting it to PC. that's my opinion.
 

Yurinka

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No one knows what exactly Sonys plans are.

Right now with the strategy they are using as you mentioned, I don’t see it affecting Hardware sales.

If the games are released Day 1 on PC or 6-12 months later then I see some gamers shifting to PC or simply not buying a PS5 cause they have a PC already.
We know Sony's plans because they mentioned them in interviews or in reports to their investors. For PS Studios this fiscal year they'll port the Uncharted Collection (U4+ULL) and Miles Morales (+Spider-Man Remastered, which in PS5 was part of Morales). For FY2025 (the fiscal year that ends in March 2026) instead of porting 2 titles they'll port 7.

Jimbo or Hermen (can't remember who, maybe both) said that PS Studios will experiment with different distances between the original PS release and the PC release -which now range between 2 and 10 years aprox- , and that plan to port some of their games but not all (their back catalog is too big and would require too much work, so seems they'll focus on the ones with potential to have better sales on PC). Regarding these Sony graphs notice there is a PS4+PS5 group but not a PS5+PC group. They don't plan to make day one PC releases for PS Studios games. They will do them for the future Bungie games instead, which will be released day one on PC and rival consoles.

See these Sony graphs, I calculated the number of games in the top left graph and made the top right graph:
unknown.png


With PC ports and their future mobile games their main goal is to reach players who never would/will buy a console, specially from strategical regions like Asia and Latin America, where for different reasons consoles are way a smaller deal than in NA and EU (I explained in this other post why Asia or Latin America are important to them). And well, obviously to make more money because every generation AAA games get way more expensive and risky, so they need to find extra revenue sources to make them safer and more profitable.

To port old games that already sold everything they could on console and even included them on their game sub to PC allows that, and also helps to promote their sequels (released only for PS), movies and tv shows.
 
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ParaSeoul

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For GAAS or multiplayer games it makes sense. Those are the only titles I see going to PC day one if any. It doesn't affect me since I will stick to consoles and the added revenue from PC could help fund more games that will be available on PS5 first. As long as PC is treated as a secondary to PS5,it will work out.
 
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DynamiteCop

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For GAAS or multiplayer games it makes sense. Those are the only titles I see going to PC day one if any. It doesn't affect me since I will stick to consoles and the added revenue from PC could help fund more games that will be available on PS5 first. As long as PC is treated as a secondary to PS5,it will work out.
This is a thing I don't understand, why can't they be treated equally? Obviously over time The PlayStation console is going to sell less units as a result of PC, that's inevitable.

What's the problem with that though? They'll still move tens of millions of units. I mean look at Xbox, sure they've sold less consoles than Sony but they're only behind by what 4.5 million?

And that's with a full PC initiative and day one releases. I really just don't understand this need for an artificial buffer.
 

Umar

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This is a thing I don't understand, why can't they be treated equally? Obviously over time The PlayStation console is going to sell less units as a result of PC, that's inevitable.

What's the problem with that though? They'll still move tens of millions of units. I mean look at Xbox, sure they've sold less consoles than Sony but they're only behind by what 4.5 million?

And that's with a full PC initiative and day one releases. I really just don't understand this need for an artificial buffer.
Why should they be treated equally when the vast majority of the sales are still coming from Playstation. If they were equal or selling more on pc you would have a point
 

DynamiteCop

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Why should they be treated equally when the vast majority of the sales are still coming from Playstation. If they were equal or selling more on pc you would have a point
The amount of sales should be completely irrelevant, I would actually wager that they lose more sales as a result of not striking while the iron is hot. If you're going to support the platform then just support the platform.
 

Swift_Star

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True. Pc gaming is very attractive to uninitiated.
It is limitless and people only tend to think that barrier of entry is money. And it is but further down the line some might get tired of endless tweaking and smaller or bigger issues which are guaranteed. Hence pcgamingwiki and steamforums are usually mandatory read to prevent headaches!
So first - money
2nd - patience
3rd - collect reward of possibilities.

I myself, was a pc gamer my whole life but I gravitated more and more towards consoles to temper my "settings ocd" and just play games.
Ignorance is greatly rewarded. I had 360 because of exclusives and ended up playing even some games that were available on pc there. At least early on because my pc was not the best at the time.
With ps4, I got it just for bloodborne, the last guardian and few other exclusives in 2017 because it was just 200$ for new slim. And it was such a breeze of fresh air! The system worked fast, games looked essentially as good as on pc and exclusives are amazing.

So I might be a rare case, but with age, Consoles starting to look more attractive!
You’re not a rare case. The ease of console gaming is well appreciated. I had a gaming pc on ps3 days but ended up playing more on the ps3 even with the lower resolution and framerate. Pc are for those that most of all love tinkering with the settings. Consoles are for those that simply want to play. One is not inherently better than the other and this is core point that pc gamers can’t grasp. They feel entitled and want to feel validated because they spent more, it’s why they’re such douchebags all the time.
 

ksdixon

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PlayStation is more successful than ever with Jim Ryan in basically all metrics (the exception is temporally hardware sales due to chips shortages), and there are zero signs of things going worse in the future. In fact everything points to the opposite, PlayStation growing in every single area and market and they are doubling down their investments on every type of game (they already are or plan to invest more than ever before in sequels, new IPs, GaaS, non-GaaS, games for console, PC ports, mobile games, growing manpower of existing internal studios, acquiring studios, increasing investment in 2nd and 3rd party exclusive, investment in supporting indies...)

Regarding BC, or streaming/game sub, they did a big improvement with Jimbo, making PS5 is full BC with PS4 (this decision was made before him) and supporting new platforms, plus are working on improving emulators and making new ones as seen in other thread that shows a job offer to do so, plus a recent emulation related patent that shows PS3 accesories.

They shown their plans until April 2026 (FY2025) and for that year they don't plan day one PC releases and said they don't plan them for PS Studios (next Bungie games will release day one on PC and rival consoles). Sony consoles release typically every 7 years, meaning that if they continue the pattern PS6 would release in 2027, meaning that pretty likely there won't be day one releases in PC at least for this gen.

Regarding PC ports, for them are extra free revenue & profit from games that already completed their sales cycle. Every generation AAA games becomes more and more expensive to make, meaning they need extra revenue sources to keep the wheel spinning. Porting old games to PC gives them more money and their 1st party game sales and console hardware sales & demand continued at historical record levels. PC caused zero issues at least until now.
What Sony is doing inside it's own bubble, building it's teams or organically buying those that they've worked with is fine, in theory. But not everyone is Insomniac with multiple full games turned out, each with good reviews. We keep hearing about this project going between teams, this sequel not getting greenlit, shuttering of this studio, this delay, that delay. And I think what we do know has been from leaks/investigative reporting, right? Besides that, lets get some aqqusitions going to protect what you had in terms of brand identity. I don't want another Ready At Dawn situation where their game IPs/talent are just... not working on Sony stuff anymore because someone owns them.

With BC it's a weird thing for me. I'm happy they're doing something (but what have they actually added instead just of smushing PS+ and PSNow together that's actually relevant to most people?) Any praise they deserve for getting it done, well, it's muted because they could have done it mid PS4 gen when they started PS1/PS2 Classics, or wrapped Parappa PSP up in emulation wrapper so it'd run on PS4, or gave other games from Vita like TearAway Unfolded a tweaked version for console. I'm happy, but they could do more. And it sounds like they're literally just now starting to be serious about it, maybe.

Patents like the former PS Accessories one are unknown. Great if it happens, but I'm still waiting for my removeable screen controller, and vr finger tracking gloves, ya know?

I'm glad that they don't seem to be planning single player PC ports on Day 1 until at least April 2026, essentially the PS5 gen as you say. That wouldn't be smart at all. Sony really make a rod for their own back on messaging, like with PowerPoint slides stating 'also on PC' and them having to walk it back after backlash. But some games like TLOU Factions will still be PS5 + others Day 1 (probably PC and PS4 cross-gen for TLOU:F) as it's multiplayer/online-focused, right?
 
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Umar

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The amount of sales should be completely irrelevant, I would actually wager that they lose more sales as a result of not striking while the iron is hot. If you're going to support the platform then just support the platform.
It shouldnt be irrelevant since the sales numbers say where the majority of the playerbase. More people on Playstation will buy the game at full price than anyone on pc. So yes they should be top priority since without those sales from Playstation there wouldnt be sequels to those games. You think selling 900k or 800k most of that not even at full price would be enough to fund a sequel?
 
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