Considering fake Fable footage and perfect dark being vaporware… I appreciate the less amounts of bullshit. I’m sure warriors would prefer games announced 5 years in advance for list wars battles.
The Hifi rush example like that isn’t relevant to Helldivers. Gamepass metric bs isn’t the same.
This is an online game which lives or dies on player retention. Player engagement means just as much if not more than units sold with the intent of building on it further. The launch window...
The beta is going to make or break it. It’s all gonna be word of mouth.
It’s definitely understandable for Sony to chase their own Overwatch and not leaving that space dominated by Microsoft (by owning Blizzard).
The gunplay and movement looks solid. Art direction passable and...
Tbh day one OoT and Shadows of the Empire for N64 cost 95 bucks at mom and pop sellers at launch.
I can definitely see AAA going to $100. We’re already there with deluxe edition tactics. Pubs already know players shell out for those day one.
A modest 40k peak for its bottom line wouldn’t be terrible. And understanding what the game does is paramount is judging its retention. And it is unlike most games in design to say they need to do this or that etc…
Do we think Sony has stepped in with more major funding for Arrowhead to...
Update:
The trend continues…. Helldivers is now struggling to surpass 70k concurrent and its 30day peak concurrent avg is just under 64k.
Comparatively Destiny 2 has a 30-day concurrent avg 72k for that same time period while also available and not including its performance on both Epic...
It’s funny seeing Destin so conflicted considering Destiny 2 is his favorite game. Poor guy is in shambles.
Xbox is so dead and done with. They need to start coping with reality.
Keep seeing f2p lies.
Fortnite didn’t start f2p. Or pubg. Destiny is a la carte 100 a year. Call of Duty sold blackout first and had 20 years of branding to fall on.
Finals and multiversus sure… they also died in two weeks.
Well, when the assumption was “arena shooter” people were thinking more CoD and Halo but instead this ends up looking more like Bungie meets Overwatch. I don’t think this is traditional deathmatch or anything of that sort either.
It’s arguable that the traditional arena shooter is out of...
Path of Exile 2 and Monster Hunter were by far the only things I remotely cared about. Both of those looked fantastic.
Silent Hill looks kinda terrible and Astrobot would’ve excited me when I was 12 (not disregarding quality but just don’t care). Until Dawn … also could care less. And...
Overwatch 2 is completely f2p without a ps plus/xbl paywalls as barrier for entry and is currently tracking behind Destiny and Fallout 4 on Xbox.
So it kinda needs to surpass current overwatch to even make a splash.
I will continue to doubt the viability of the hero gimmick aspect of the hero...
I’m curious about pricing but it definitely seems NOT f2p. They listed ps plus requirements as well. So it’s gonna be premium priced and behind ps plus paywall.
With the amount of narrative content they’re promising it’s also unrealistic to expect that free. And also bizarre because why...
One day of hype. Formulaic seasonal approach and partnerships obscure and ways off.
I thought it was fine. Otherwise also strange they didn’t platform Destiny for casual audiences and next week’s release whereas the other reveals cater to already existing audience.
I only really walked...
Concord in August. You would think they have something for the holiday. It can’t just be Silent Hill and promoting Snake Eater remake, etc.
Actually they might not 🤣
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