No QSSR for PS5 mentioned is a real bummer. IDK why it was announced for 3 or 4 games like a month ago and then not implemented in any game by a single developer other than Sony. This would have been a great game to get it in for launch.
I think you can refund if you haven't downloaded anything on PlayStation. XBOX is more lenient(theirs is more like a Steam style 2 hours refund policy) but yeah I've never used the PlayStation refunds myself but my understanding is if you haven't downloaded something you can still refund. But it also depends on your region.30fps. Yeah, my Oled TV won’t allow me to play this game to my liking. I’ll wait for a next-gen patch on PS6.
Can I refund?
literally after 5 minutes, you adjust to it.Cancelling over 30 FPS is crazy. I mean 60 is preferable and it's lame they couldn't even get 40 FPS to work on the Pro but come on man. There are a few games I put on 30 FPS because of how much of a graphical uplift it provided to the 60 FPS mode. Played Rebirth fully on 30 FPS, FFXVI as well. Same for Guardians of the Galaxy. Your eyes adjust within minutes.
And I prefer it that way. Hopefully Naughty Dog does the same thing with Intergalactic.literally after 5 minutes, you adjust to it.
People forget that Rickstar is known to PUSH hardware. This can’t cannot happen in 60fps until next gen.
30fps. Yeah, my Oled TV won’t allow me to play this game to my liking. I’ll wait for a next-gen patch on PS6.
Can I refund?
"C'mon guys, won't you double dip on PC/PS6 for the 60fps?"
literally after 5 minutes, you adjust to it.
People forget that Rockstar is known to PUSH hardware. This can’t cannot happen in 60fps until next gen.
And I prefer it that way. Hopefully Naughty Dog does the same thing with Intergalactic.
Glad I play on a 32 inch monitor, makes 30fps a bit more stomachable.30fps. Yeah, my Oled TV won’t allow me to play this game to my liking. I’ll wait for a next-gen patch on PS6.
Can I refund?
No QSSR for PS5 mentioned is a real bummer. IDK why it was announced for 3 or 4 games like a month ago and then not implemented in any game by a single developer other than Sony. This would have been a great game to get it in for launch.
No QSSR for PS5 mentioned is a real bummer. IDK why it was announced for 3 or 4 games like a month ago and then not implemented in any game by a single developer other than Sony. This would have been a great game to get it in for launch.
Tom Warren is also vindicated with his reporting, they let Xbox One users play through Cloud hmm. Why would they do this if Ball said they were doing great for their share of the market.The game will also be available via XBOX Cloud Gaming on XBOX Series X|S and XBOX One consoles, utilizing XBOX Series S graphics settings. And as with all cloud streaming, connection speeds and other technical factors may influence game performance in ways that would not impact local gameplay. GTAVI will also fully support Remote Play on PlayStation and XBOX.
It was in my line of expectation being 30 but I had a slight hope they would manage 40VRR on the Pro. I think all the features like QSSR or FSR4.1 just came in too late and too complex to implement while at Rockstar it's all hands on deck to ship the game.
Rockstar's post is funny they imply like playing on Xbox Series is only available through Cloud with the S-version, after talking about PS5
Tom Warren is also vindicated with his reporting, they let Xbox One users play through Cloud hmm. Why would they do this if Ball said they were doing great for their share of the market.