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Looks really good but I worry it might be too late. If the game had launched with this kind of stuff I imagine it would've fared a lot better. But right now the game has a very tainted reputation and unless you're gonna get some influential people to evangelize this update I don't see that changing.
 
Looks really good but I worry it might be too late. If the game had launched with this kind of stuff I imagine it would've fared a lot better. But right now the game has a very tainted reputation and unless you're gonna get some influential people to evangelize this update I don't see that changing.
Herein lies the problem.

If the game had launched with a proper PvE and deathmatch mode I imagine the reception would have been better.

Too little too late I'm afraid - but good for the fans of the game. I don't expect a massive increase in new users sadly. GTA is also going to steal everyone's thunder.
 
maps reworks and new stuff looks good. PvP is nice to have.

The leaked layout of the pve modes sound like a clusterfuck of nonsense. Won’t work.

Will try deatmatch. Still think it’s done for good
 
Why tf they waited all this time?

Stubbornness. Seemingly quite common among American studios who have had big successes before (see: BioWare, Blizzard etc.)

Apparently the team was warned back then by people on the inside and player test feedback that launching without any PVE component was a bad idea but they went ahead anyway, thinking they could become the Dark Souls of PVP shooters. Needless to say that backfired.
 
Stubbornness. Seemingly quite common among American studios who have had big successes before (see: BioWare, Blizzard etc.)

Apparently the team was warned back then by people on the inside and player test feedback that launching without any PVE component was a bad idea but they went ahead anyway, thinking they could become the Dark Souls of PVP shooters. Needless to say that backfired.


Not really true. There was internal resistance towards Joe Ziegler being stuck on the pure extraction shooter aspect. Some stuff has come out. I mean… they fired him

Also the previous coo after Pete…. Apparently that’s who brought Ziegler in and was behind the pivot to extraction shooter vs more of a persistent mmo world.

Post mortem interviews and redbullcola on reset have this covered pretty well..

This is def a Hail Mary but I think it really does need to go full survival game but that would need a monster map.
 
Not really true. There was internal resistance towards Joe Ziegler being stuck on the pure extraction shooter aspect. Some stuff has come out. I mean… they fired him

Also the previous coo after Pete…. Apparently that’s who brought Ziegler in and was behind the pivot to extraction shooter vs more of a persistent mmo world.

Post mortem interviews and redbullcola on reset have this covered pretty well..

That's what I was referring to. There were people on the inside wanting more PVE elements but the people in charge of the project ignored it and decided to focus on it strictly being a PVP extraction shooter. Which didn't work out well for them.
 
After spending a few hours with once human…. After hundreds with 76 during its launch years.

Once Human kinda does this variety game. Looks like it’s a bunch of numerous games or worlds; including PvP if not seasonal.

It’s jank but there’s something interesting about it. I do see them trying to save whatever pieces they can in some form. Extraction and survival share common dna. It can make this pivot and tbh those games seem to be doing better than the PvP extraction game; RuneScape enshrouded once human etc justl look at player engagement. They do well

So you could realistic reinvent the wheel yet again a year from now with custom created player characters and a new type of game to begin with.

But that would need the game to even become a viable platform for this. Some games have evolved to games as a platform.

If Marathon survives this relaunch… it’s crazy to know that year over year they’ll be trying to find out wtf this game even is. Good fucking luck
 
The new enemy types are cool. Like the shield bashing dude that shoots cabal rockets at you. Very aggressive.

My concern is the mode loop of getting players to tick queen. It’s like 3 rounds of matches and some parameters of whatever…

Is this better than expanding the pve portion woven into the PvP game? Thing is … I expect that to be part of this too in some form.

There’s no fucking way that Bungie isn’t using AI assisted engine tools. There’s no way
 
Looks really good but I worry it might be too late. If the game had launched with this kind of stuff I imagine it would've fared a lot better. But right now the game has a very tainted reputation and unless you're gonna get some influential people to evangelize this update I don't see that changing.

Was just thinking the exact same thing. Love the art style and gameplay looks fun, but I fear it’s too little, too late. They definitely should have launched with this.
 
Why tf they waited all this time?

They overestimated the popularity of the extraction genre and thought people would willing pay $40 because it’s Bungie is my guess. Totally ignores the seismic evolution in the video game industry (and the competitive FPS genre in particular) over the last 10-12 years. It’s completely different reality today than when Destiny launched in 2014.
 
They overestimated the popularity of the extraction genre and thought people would willing pay $40 because it’s Bungie is my guess. Totally ignores the seismic evolution in the video game industry (and the competitive FPS genre in particular) over the last 10-12 years. It’s completely different reality today than when Destiny launched in 2014.
I'm sure everyone will be back if/when they announce and release Destiny 3 however.

I've put in 298 hours in D2. Fed up/burnt out of that game now but I'd happily come back for a sequel.
 
This game is sick as hell. But honestly the other modes aren’t for me.

What makes this game addictive is the stakes. TDM, and PvE don’t have stakes.
 
Looking great, but most of these things should have been there day one, or maximum a handful months after launch: some kind of PvE mode, PvP deathmatch mode, social space with firing range, this new character, etc.
 
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