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Happy Will Ferrell GIF
 
Sony can’t ever return to multiplayer

I didn’t think they’d flop harder in this space than they did in the PS3 era, but they somehow did.

Quite a feat
 
Sony can’t ever return to multiplayer

They can, just not how they are currently organised.

Just have Multiuplayer modes for some of their other single player games.
Uncharted, TLOU had great MP modes. If they make a single player shooter like Killzone, or anything, have a simple MP mode, not some huge gaas only game with no single player.

Sometimes having MP mode for some games wont be bad.

They also have GT, MLB, Tokon, Helldivers 2 as MP. So its not all bad. They can slowly add more if done properly.

I’d rather they try a bunch of other single player genres, and some have MP modes. After doubling down on what there current studios do best
 
Stick with single player exclusives stop with the weird shit

And miss out on Helldivers 2? Tokon might not sell gangbusters but its liked.

They just have to be smarter with what they invest in and manage better. .

They’ve made way too many silly decisions this gen, especially when they had a much clearer, better and easier path laid out from the get go. They had it on a plate
 
I will say it's crazy they closed the actual Top tier support studio Bluepoint only to keep this studio around.

I am gonna assume it's because of the Canadian Government investment

Since I'm from the province I suspect that the subsidy we've had since 1996(which has been reduced in 2024 to 27.5%) is probably a big reason why the studio hasn't closed.

NPR article that goes into the whole history(it all started with a politician wanting to attract Ubisoft to Québec) with the relevant bit:
The credit covers a maximum of 37.5% of eligible labor expenditures if a multimedia title is available in French and up to 30% if a title is not.

If you add the fact that Montréal is no doubt much cheaper than the west coast hubs as well as many other places in the US and it starts to make sense when you only look at it from a cost benefit analysis(cost per head) when looking at which studio might survive as a support studio versus others.
 
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