How Many People Play 7 Days to Die? Statistics And Player Data 2026

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7 Days to Die player count reached 24,148 concurrent users on Steam as of June 2026, with a 24-hour peak of 24,639 players. The post-apocalyptic survival game from The Fun Pimps has sold over 20 million copies since its 1.0 release on July 25, 2024.

This page tracks the 7 Days to Die live player count, monthly averages, platform availability, regional distribution, Twitch viewership, and annual revenue. All data is sourced from Steam, SteamCharts, and SullyGnome.

7 Days to Die Key Statistics

  • 7 Days to Die current player count sits at 24,148 concurrent players on Steam as of June 2026
  • The all-time peak player count reached 124,449 concurrent users in July 2024
  • Over 20 million copies sold across all platforms as of 2025
  • 30-day average daily player count of 19,009 with a peak of 32,644
  • Game retails at $44.99 on Steam and has generated an estimated $240 million in lifetime revenue

Live 7 Days to Die Online Player Counter

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7 Days to Die Online Live Monthly Player Count

Monthly data covers the most recent 12 months of activity on Steam. July 2025 recorded the highest average daily player count at 45,041 players, driven by sustained interest after the 1.0 release. The chart below shows the 7 Days to Die player count monthly trend.

MonthAverage PlayersPeak Players
June 202617,37824,639
May 202619,20232,644
April 202621,43039,331
March 202621,66837,781
February 202626,78235,109
January 202630,05451,087
December 202524,35349,054
November 202521,38937,723
October 202522,07842,200
September 202525,15948,485
August 202532,46963,047
July 202545,04182,843

Caption: 7 Days to Die player count over the last 12 months, sourced from Steam.

7 Days to Die Available Platforms

The 7 Days to Die player count by platform spans PC and current-gen consoles. The 1.0 release added PlayStation 5 and Xbox Series X/S support, while legacy PS4 and Xbox One versions remain available.

PlatformAvailable
WindowsYes
LinuxYes
MacNo
Xbox One / Series X/SYes
PlayStation 4 / 5Yes
Nintendo SwitchNo
AndroidNo
iOSNo

7 Days to Die Player Distribution by Region

United States players account for the largest share of the 7 Days to Die player count by country. Germany and Russia follow, with strong showings from the UK, Brazil, and Canada. Engagement patterns track closely with other survival titles like the Sea of Thieves player count.

RankCountryInterest Level
1United States26.4%
2Germany12.8%
3Russia9.1%
4United Kingdom7.5%
5Brazil6.2%
6Canada5.8%
7France4.9%
8Australia4.3%
9Poland3.7%
10China3.4%

7 Days to Die Twitch Streaming Statistics

7 Days to Die has been watched for over 18.2 million hours on Twitch over the past year. Peak streamer activity hit 500 concurrent broadcasters during the 1.0 release window.

MetricValue
Peak Average Viewers2,516
Peak Viewers (All-Time)171,697
Total Streamers (Peak)500
Watch Hours (12 months)18.2 million

7 Days to Die Global Player Spending

Estimated monthly spending on 7 Days to Die over the last 12 months, including base game sales and discounted purchases during Steam sales events.

Month/YearSpending (Million USD)
June 20262.1
May 20262.4
April 20262.7
March 20263.1
February 20263.0
January 20264.2
December 20255.8
November 20254.1
October 20252.9
September 20253.3
August 20253.6
July 20254.8

Total registered users: 20 million+
Peak spending month: December 2025, $5.8 million
Top spending country: United States, 28% of global revenue

7 Days to Die Annual Revenue

Annual revenue climbed sharply in 2024 following the 1.0 release on PlayStation 5 and Xbox Series X/S. Lifetime revenue is estimated at around $240 million according to Games-Stats.com. Pre-2024 figures reflect early access pricing of $24.99.

YearRevenue (Million USD)
202532.4
202445.6
202330.1
202222.8
202127.5
202024.9
201919.7
201817.6
201714.8
201611.5
20157.9
20145.2

Is 7 Days to Die Down Right Now?

Matchmaking StatusOperational
Web Server StatusOperational
Regional Server StatusOperational

About 7 Days to Die

7 Days to Die released through early access on December 13, 2013, with the 1.0 launch arriving on July 25, 2024. The Fun Pimps developed and published the title, which combines first-person shooter, survival horror, tower defense, and RPG elements.

Players scavenge for resources, craft weapons, and fortify bases against zombie hordes that attack every seventh night. Game modes include Survival, Creative, and multiplayer co-op for up to eight players. Progression runs through a skill tree and looting tiers. Cross-platform play between PC and consoles is not supported, similar to limitations in For Honor player count tracking.

FAQ

How many people are playing 7 Days to Die right now?

About 24,148 players are concurrently playing 7 Days to Die on Steam as of June 2026. The 24-hour peak reached 24,639 players. These numbers exclude console players, who are tracked separately.

What is the peak player count for 7 Days to Die?

The all-time peak player count for 7 Days to Die hit 124,449 concurrent players on Steam in July 2024, during the 1.0 release window. This figure tracks Steam users only, not console players.

How many copies has 7 Days to Die sold?

7 Days to Die has sold over 20 million copies across all platforms as of 2025, per The Fun Pimps. Lifetime revenue is estimated at $240 million, including PC, PlayStation, and Xbox sales combined.

Is 7 Days to Die still popular in 2026?

Yes. 7 Days to Die averages around 19,009 daily players over the past 30 days on Steam alone. Console figures and Twitch watch hours of 18.2 million per year show the game retains an active community.

Can you play 7 Days to Die on Mac?

No. 7 Days to Die does not officially support Mac as of 2026. Mac users can run the game through Boot Camp by installing Windows on their device and purchasing the title via Steam.

Sources: SteamCharts, Steam Store, SullyGnome, Steambase

Bryan

Bryan is a passionate gaming writer who covers everything from the latest releases to in-depth strategy guides and industry trends. With a sharp eye for detail and a love for immersive gameplay, he creates content that helps players get more out of every game—whether they’re casual gamers or hardcore enthusiasts.