Is Among Us Still Popular? [Live Player Count And Statistics 2026]

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Among Us hit 447,476 concurrent Steam players on 26 September 2020, per SteamDB. Checked on 31 August 2026, the same game showed 5,165 players in game and a 24-hour high of 17,854 on Steam Charts.

This page tracks the Among Us live player count, monthly Steam averages, record peaks, Twitch viewership, platform coverage, and the update dates that move the numbers.

Among Us Live Player Count

5,165Steam players in game, checked 31 August 2026 (Steam Charts)
17,854Steam 24-hour peak concurrent players, 31 August 2026
8,611Steam average concurrent players, last 30 days to 31 August 2026
8,880.46Steam average concurrent players, July 2026, the last completed month
447,476All-time Steam peak concurrent players, 26 September 2020 (SteamDB)
~500 millionMonthly active users in November 2020, the last figure Innersloth published

How Many People Play Among Us Right Now?

Steam is the only Among Us platform with a public real-time counter. Mobile, PlayStation, Xbox and Switch numbers are not published by anyone.

5,165
Among Us players in game on Steam, snapshot taken 31 August 2026. Steam Charts. Not a live-refreshing figure.

Live counters swing hard through the day. Valve’s own Among Us community hub read 8,518 in game on the same date, a few hours apart from the Steam Charts snapshot above.

MetricValuePeriod
Players in game5,165Snapshot, 31 Aug 2026
Peak concurrent players17,85424 hours to 31 Aug 2026
Average concurrent players8,611.0030 days to 31 Aug 2026
Change in average vs prior 30 days-3.03%30 days to 31 Aug 2026

Source: Steam Charts (Steam concurrent player data), 31 August 2026

That 8,611 figure counts Steam sessions only. Games with a console and mobile arm sit in the same blind spot, which is why the Rainbow Six Siege player figures read so differently depending on the source.

Among Us Live Player Count By Month

July 2026 averaged 8,880.46 concurrent Steam players, the highest monthly average of the past twelve months. October 2025 was the floor at 5,024.40.

MonthAverage playersPeak playersChange in average
July 20268,880.4614,990+3.45%
June 20268,583.9615,409+27.34%
May 20266,740.8113,651+5.01%
April 20266,419.2114,730-2.36%
March 20266,574.3214,851-7.40%
February 20267,099.7616,278-15.97%
January 20268,449.5420,102+39.43%
December 20256,060.0616,135+18.41%
November 20255,118.0314,125+1.86%
October 20255,024.4011,907-1.44%
September 20255,097.9412,570-2.08%
August 20255,206.0710,101-15.26%

Source: Steam Charts (Steam concurrent player data), August 2025 to July 2026

January 2026 posted the sharpest monthly gain at 39.43%, and June 2026 the second at 27.34%. Six of the twelve months fell.

What Is The Peak Among Us Player Count?

The two public Steam trackers do not agree on the record. SteamDB logs 447,476 concurrent players on 26 September 2020; Steam Charts lists an all-time peak of 438,524, also in September 2020.

Innersloth’s press kit states Among Us had almost 500 million monthly active users in November 2020, alongside more than 4 billion YouTube views by October 2020 and over 1.22 billion Twitch viewing sessions in Q4 2020. Innersloth has not published a monthly active user figure since.

Comparing the same calendar month across years strips out seasonality. January peaks fell for three straight years to 11,448 in 2024, then rose in 2025 and again in 2026.

MonthPeak concurrent players on Steam
January 2021118,868
January 202219,495
January 202313,139
January 202411,448
January 202514,704
January 202620,102

Source: Steam Charts (Steam concurrent player data), January 2021 to January 2026

Steam-only records read low for cross-play titles. The gap is smaller for PC-anchored games such as Lost Ark and its Steam-bound audience, and wider for anything with a big mobile install base like Minecraft across its platform split.

Among Us Live Player Data On Twitch

Among Us drew 1.7 million hours watched on Twitch in the 30 days to 31 August 2026, with a peak of 111,300 viewers and 59 average live channels, per SullyGnome.

Year to date in 2026 the game has logged 12.9 million hours watched, 2,213 average viewers and a peak of 212,344.

MonthHours watchedAverage viewersMax viewersAverage channels
August 20261.7 million2,400111,30059
July 20261.1 million1,50072,80058
June 20261 million1,40098,80059
May 20261.4 million1,90083,30062
April 20261.9 million2,700125,90064

Source: SullyGnome (Twitch viewership data), April to August 2026

Among Us ranked 105th by average Twitch viewers and 32nd by peak viewers over the 30 days to 31 August 2026. Peak-viewer rank runs far ahead of average-viewer rank, a spiky pattern that separates it from the steady daily draw behind Dota 2 concurrent tracking or Apex Legends Steam averages.

Among Us Player Count By Platform

Among Us runs on seven storefronts listed in Innersloth’s press kit, with cross-play across them. Only the Steam version has a public player counter.

PlatformListed by Innersloth
Steam (Windows)Yes
Google Play (Android)Yes
App Store (iOS)Yes
Nintendo SwitchYes
PlayStationYes
XboxYes
itch.ioYes

Source: Innersloth Among Us press kit, accessed 31 August 2026

The Steam version lists at $4.99 and was discounted 40% to $2.99 on 31 August 2026. Lobbies hold 4 to 15 players. Innersloth is based in Washington and released Among Us on 15 June 2018.

What Moved The Among Us Player Count In 2026

Innersloth shipped update v18.0.0 on 18 August 2026, adding a Crewmate role called the Judge. Twitch peak viewers rose from 72,800 in July to 111,300 in August.

DateInnersloth post
26 June 2026Admin Is Out For Summer Break
13 July 2026The Indie Cosmicube Returns
1 August 20262026 Roadmap Part 2
18 August 2026New Crewmate Role: The Judge, update v18.0.0

Source: Innersloth news and Steam community announcements, June to August 2026

The Roadmap Part 2 post names two more roles planned for the rest of 2026, plus the Among Us Show on Paramount+ and an announced narrative game, Among Us Story: On Guard. Publisher roadmaps set expectations rather than results, the same caveat that applies to Epic Games platform reporting.

How To Check The Among Us Live Player Count

Steam Charts and SteamDB both pull concurrent counts from Steam for app ID 945360 and publish them free. SteamDB timestamps its all-time peak to the exact date.

SullyGnome covers Twitch hours watched, average viewers and peak viewers by month. For methodology on reading counters like these, see how Warzone counts are verified and the wider live player count tracker index.

No console, mobile or cross-platform counter exists for Among Us. Any single global “live” number is an estimate, not a measurement.

FAQ

How many people play Among Us right now?

Steam Charts showed 5,165 Among Us players in game on 31 August 2026, with a 24-hour peak of 17,854. The 30-day average was 8,611. Mobile and console counts are not published.

What is the highest Among Us player count ever?

SteamDB records 447,476 concurrent Steam players on 26 September 2020. Steam Charts lists 438,524 for September 2020. Innersloth’s press kit cites almost 500 million monthly active users in November 2020.

Is Among Us dying, as Reddit threads keep asking?

The Steam data does not support it. Average concurrent players rose from 5,024.40 in October 2025 to 8,880.46 in July 2026, per Steam Charts. Check the date on any Reddit thread before trusting its numbers.

Where does Reddit get its Among Us player count numbers?

Reddit posts almost always cite Steam Charts or SteamDB, both of which read Steam concurrents for app ID 945360. Neither covers mobile, PlayStation, Xbox or Switch players.

How much does Among Us cost on Steam?

Among Us lists at $4.99 on Steam. On 31 August 2026 it was discounted 40% to $2.99. Lobbies support 4 to 15 players with cross-play across Innersloth’s listed platforms.

Sources:
https://steamcharts.com/app/945360
https://sullygnome.com/game/among_us
https://www.innersloth.com/press-kit-among-us/
https://steamcommunity.com/app/945360

Bryan

Bryan is a passionate gaming writer who covers everything from the latest releases to in-depth strategy guides and industry trends. With a sharp eye for detail and a love for immersive gameplay, he creates content that helps players get more out of every game—whether they’re casual gamers or hardcore enthusiasts.