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Forums  ›  Gaming
Review 
It's performing super well regarding sales and both media and user reviews in the PS Store, particularly in Asia (not only China):
image.png

In Steam it had an insane 731K peak during the second day (very focused in Chinese/East Asia peak hours, way more focused than in PS rankings), and it's top 1 in best sellers plus top 4 in DAU. 41K reviews (84.49% positive) so far.
image.png

Pretty likely it already sold over a million on Steam and another one in PS.
 
It's performing super well regarding sales and user reviews in the PS Store, particularly in Asia (not only China):
image.png

In Steam it had an insane 731K peak during the second day (very focused in Chinese/East Asia peak hours, way more focused than in PS rankings), and it's top 1 in best sellers plus top 4 in DAU. 41K reviews (84.49% positive) so far.
image.png

Pretty likely it already sold over a million on Steam and another one in PS.
Asia is doing the heavy lifting here.

Still, 122k peak player count during a Friday evening is still quite good for a single player title.
 
Asia is doing the heavy lifting here.

Still, 122k peak player count during a Friday evening is still quite good for a single player title.
Yes, 122K is huge particularly for a SP game and specially a non-Wukong Chinese one. And well, the Asian part is insane but understandable to be big in China.
 
Hmm 9 pages in and not a single post from a user here with impressions on the game.

Stay classy Icon Era

Game is amazing. I played first at Hellwalker difficulty but at one drunken boss it became tedious + the overall lore isn't my vibe. It would sit well for Souls gamers but with a much more agile gameplay. Many bosses demand full focus and you need to be nimble. I dropped it to Pathwalker (normal) difficulty and bosses are still hard but fair. Even when it's a game that it's not my type I'm enjoying it, and the good thing is it has story and story telling unlike souls games although I'm struggling with the details but understand the overall story.
 
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I bought the game yesterday, played for a little over 1hour on the default difficulty. I'm extremely disappointed so far, I was expecting something as good as Black Myth Wukong, or at least as fun with a different twist ...

However what I got is:
- Button masher type battles
- QTEs like it's 2006
- Barely any challenge
- Story and characers aren't that interesting
- The camera jumps all over in some action packed cut scenes, movements make no sense

My impression is that it has all the issues that I thought Wolverine has (minus the smell trail and DEI dog whistle). It shouldn't be treated any better in the enthusiast corcles.

Great graphics and animation.

I guess it's mindless fun and it's OK now.
 
I bought the game yesterday, played for a little over 1hour on the default difficulty. I'm extremely disappointed so far, I was expecting something as good as Black Myth Wukong, or at least as fun with a different twist ...

However what I got is:
- Button masher type battles
- QTEs like it's 2006
- Barely any challenge
- Story and characers aren't that interesting
- The camera jumps all over in some action packed cut scenes, movements make no sense

My impression is that it has all the issues that I thought Wolverine has (minus the smell trail and DEI dog whistle). It shouldn't be treated any better in the enthusiast corcles.

Great graphics and animation.

I guess it's mindless fun and it's OK now.

Play more than an hour and come back to us, home slice.
 
Barely any challenge

Push it to Hellwalker then and come back after at least 10 hours.

Evil Laugh Plotting GIF


Played first at Hellwalker it was so brutal I had to go back to Pathwalker (normal). Doesn't mean that I can't handle Hellwalker but the game and lore isn't something I like. Doom and gloom games usually get skipped by me but this game has an insane combat gameplay that can't be skipped.
 
I bought the game yesterday, played for a little over 1hour on the default difficulty. I'm extremely disappointed so far, I was expecting something as good as Black Myth Wukong, or at least as fun with a different twist ...

However what I got is:
- Button masher type battles
- QTEs like it's 2006
- Barely any challenge
- Story and characers aren't that interesting
- The camera jumps all over in some action packed cut scenes, movements make no sense

My impression is that it has all the issues that I thought Wolverine has (minus the smell trail and DEI dog whistle). It shouldn't be treated any better in the enthusiast corcles.

Great graphics and animation.

I guess it's mindless fun and it's OK now.
I quite enjoy the fact the combat is more straight forward but the fact you have to react differently to both parries and dodging does keep the combat semi interesting. You should try increasing the difficulty. Hard mode is very challenging.

But yes, the story and characters aren't very interesting and this is my biggest complaint with Chinese games. The plot is generally nonsensical and there is no emotional involvement.
 
Yet you hand waive away this fact on the physical vs. digital debate. rofl.

not even willing to pay $30 more to support your hobby

I have never handwoven away the fact that, when sold at the exact same price point - Sony pockets more on a digital copy than a physical one. It's not twice as much as you like to imagine though.

All I argued was that I don't give a fuck if Sony makes less money on a physical copy, because I'm a consumer and not a Sony shareholder. The correct response to this should be to argue that digital games should be cheaper if they're seemingly okay with only making $49 on a game sale. Not argue that a physical gamer should be paying $30 extra for a $2 disc when their competitor is only charging $10 extra for a cartridge that probably costs $10 to make. And it's not like when Sony only makes $49 instead of $70 that $21 just disappeared. That money goes towards the retailer who is stocking and getting their hardware to the masses, and hiring staff to do so. Unlike when they sell a digital game for $30 instead of $60 - where that $30 is just gone.

Like this is what your retarded ass seems to not get. You can supposedly justify Sony taking a 30% cut on every publisher's game sales because they'll use that money to create affordable hardware - but when a retailer takes a 30% cut on Sony's games to pay for the fact that they're basically doing Sony's distribution for them you are crying about the fact that Sony's executives will only make $10m this year instead of $12m. Why not argue that every third party developer should charge $30 extra on console versions of their games because they make less per copy than they do when they directly sell someone a Steam key on PC? That's your logic in a nutshell.

Also, I have already shown and proven I spent around $1k just this year on (physical) games. A bunch of those games were Nintendo games, who charge $10 extra on physical copies. I can justify that because I know the cartridge is expensive to make.

PlayStation of course continues to expand the industry and aligning talent to their platform which most cases leads to the devs blowing up 😎

They've definitely blown up a few development studios this generation.

Thierry Henry Smile GIF by hamlet




Damn this game is crushing my favourite game this year gears e-day..


Man these grifters are so pathetic. Imagine doom and glooming the western games industry 3 weeks before GTA6 is dropping, which is going to make these Phantom Blade numbers look like it was Concord.
 
PlayStation’s play in China is long term. When consoles couldn’t break in Europe, PlayStation did. It’s the same here.

Yeah except Europe and China are not comparable at all. China has massive restrictions on what they can do there, restrictions which are easy to circumvent on PC. And Europe in the 90s was a mostly virginal market - it had been about a decade since consoles and gaming in general started becoming popular in the US and Japan. There wasn't a decades-long culture of PC gaming to compete with that already meets the gaming needs of most customers like there is in China.

PlayStation has been back on the Chinese market since 2015, there's a user on IB Forum tracking sales on China's most popular retail website and so far it shows that they've sold less than 4m consoles in total between PS4 and PS5. For comparison Sony had sold about 40m PS1s in Europe in a similar time frame. A continent with about 725m people in the late 90s, versus a country with 1.4bn+ people since 2015.
 
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