[Digital Foundry] Final Fantasy 14 Arrives on Xbox Series X/S + PS5 Update

John Elden Ring

The Thread Maker
Content Creator
5 Jul 2022
5,430
6,234
United States

Final Fantasy 14 arrives on Xbox Series X/S consoles, mere months before the arrival of a major graphics overhaul. Guest present Marc 'Try4ce' Duddleson - an expert on the game - brings us up to date on the game after his prior 2021 video, checks out the Xbox Series X and Series S versions in depth and analyses every single graphics mode variation... and there are certainly plenty of them! How does the new Xbox version stack up? Are our issues with the PS5 version resolved? It's all here in a mammoth 40 minute review.

00:00 - Intro
01:54 - Version 7.0 preview
05:05 - Optimizations from version 6.2
10:07 - Xbox version overview
13:13 - Basic performance testing
15:58 - 2160p performance and VRR
20:43 - Edge-case stress tests
22:51 - 24-player performance testing
26:15 - Beta dynamic resolution scaling
28:36 - Loading comparisons
30:41 - Hangups in instances on Xbox?
34:35 - Enforced profanity filter on Xbox?
37:07 - Conclusion

 

ethomaz

Rebolation!
21 Jun 2022
9,206
7,670
Brasil 🇧🇷
PSN ID
ethomaz
No much to talk about a game from a decade ago.

Series X:
  • Longer loading times (about twice the time PS5 takes... 3 vs 6 seconds for example).
  • Long black screens over 20 seconds while in others platforms are near instantaneous (for example resurrections in combat).
  • Has bugs with the chat filters.
  • 4k 60fps mode ranges around 40-50fps.
  • 1440p is near locked 60fps.
  • IQ is basically the same as PS5.