Update 1/26/24 from mod team..
This is the mod team... We have merged threads.
As the gaming industry deals with instability and what seems like weekly layoffs or at the very least monthly. I've decided to create a mega thread which will encompass all the layoff threads moving forward. Please any layoff info put in here. If it's something you feel warrants immediate discussion and for the time being you think it needs it's own thread that is fine but ultimately it will end up here.
On Tuesday, the French company said it was cutting 124 positions, mainly based in Canada.
Over the past few months, every team within Ubisoft has been exploring ways to streamline our operations and enhance our collective efficiency so that we are better positioned for success in the long term,” Ubisoft said in a statement issued to VGC.
“In this context, today we announced that we are reorganizing our Canadian studios’ general and administrative functions and reducing headcount in Hybride (our VFX studio based in Montreal) and in our global IT team, which impacts 124 positions overall.”
This is the mod team... We have merged threads.
As the gaming industry deals with instability and what seems like weekly layoffs or at the very least monthly. I've decided to create a mega thread which will encompass all the layoff threads moving forward. Please any layoff info put in here. If it's something you feel warrants immediate discussion and for the time being you think it needs it's own thread that is fine but ultimately it will end up here.
Ubisoft is laying off 124 employees | VGC
Jobs are being cut at its Canadian studios and in its global IT team…
www.videogameschronicle.com
On Tuesday, the French company said it was cutting 124 positions, mainly based in Canada.
Over the past few months, every team within Ubisoft has been exploring ways to streamline our operations and enhance our collective efficiency so that we are better positioned for success in the long term,” Ubisoft said in a statement issued to VGC.
“In this context, today we announced that we are reorganizing our Canadian studios’ general and administrative functions and reducing headcount in Hybride (our VFX studio based in Montreal) and in our global IT team, which impacts 124 positions overall.”
Last edited: