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I'm not sure if he is entirely at fault a lot of the big PlayStations failures since appointed Head of Worldwide Studios in November 2019. Connie Booth leaving with no reason at all in late 2023 and Jim Ryan retiring about 6 months later tells me he isn't the only one who made mistakes behind the scenes. Besides I would love to see a few more studios canned under him before he goes anyway.
 
Yup. Current Sony is a joke. They forgot how to make games.

Bloodborne and god of war 2016 was the peak. It’s been downhill since. This is the shittiest their internal output has been since the psx.
 
I'm not sure if he is entirely at fault a lot of the big PlayStations failures since appointed Head of Worldwide Studios in November 2019. Connie Booth leaving with no reason at all in late 2023 and Jim Ryan retiring about 6 months later tells me he isn't the only one who made mistakes behind the scenes. Besides I would love to see a few more studios canned under him before he goes anyway.
Yep, the rot runs so deep that Jim Ryan leaving didn't change much. It's the whole culture and millennial leadership of Californian SIE, including the Japanese people there.
 

The last paragraph is kinda true, although Xbox is so irrelevant and uncompetitive currently that the bar is let so low to the point where the overpriced PS5 with barely any exclusives (with most being mediocre or sequels) can trail behind the PS4 that was aggressively priced and duked it out with exclusives.

You can safely assume the PS5 just runs off momentum and hype fumes. I’m personally not sure how long that can last.
 
Somehow they become a shittier games publisher than Xbox. It wasn’t like this last gen and I thought they at least knew how to keep studios producing…

That didn’t fucking happen… fuck all for the entire gen.

Herman needs to go. He’s too busy sucking his own dick
 
Marathon needs better onboarding, less grind/punishing progression, stronger solo/duo and PvE options, and more reasons to get invested in the world. Essentially a 2.0 relaunch with enough content to bring everyone back.

If this happens then Hulst will be okay for now. I’d see it through if I were in control of his fate at PlayStation.
 
The 6 games Bungie had in development that Jason mentions (including d2, marathon and Destiny mobile) were in addition to the 12 live service games Sony had mentioned. The hubris and how they pissed away 35 years of resources is ridiculous.

Marathon is likely being shutdown. At this time it’s a way bigger failure than concord as well. Concord was killed off so it didn’t bleed out. Marathon is bleeding out billions now and killed a company

And now with horizon and eventually fairgames and 4loop….cuz they’re getting axed too by being by the numbers Basura… Billions wasted in half decade game developments that went nowhere but the dumpster.

Herman is fucking trash.
 
It’s also pretty clear that irregardless of what the bs kool-aid drinkers spew. There was without a doubt a top down order to have every single one of their studios work on live service projects.

I would go a step further and say that the art direction and genre types came from a top down edict as well. They’re all fruity pebbles.

Helldivers was 100% a fluke. And even then… they just have the IP. Big fucking deal. Arrowhead’s next big game is self published
 
Somehow they become a shittier games publisher than Xbox. It wasn’t like this last gen and I thought they at least knew how to keep studios producing…

That didn’t fucking happen… fuck all for the entire gen.

Herman needs to go. He’s too busy sucking his own dick
On top of everything else, their technical output has become an embarrassing disappointment. None of their games support modern standards like RTGI or Nanite, which is why their visuals look utterly underwhelming compared to developers like Ubisoft. For a linear, tight scoped game like Wolverine to completely omit both RTGI and Nanite isn't just a misstep, it’s pure incompetence or sheer laziness. It's a colossal failure. I have no idea what’s going on with PlayStation studios lately, but they are clearly no longer the technical pioneers that set industry benchmarks back in the PS4 era.
 
On top of everything else, their technical output has become an embarrassing disappointment. None of their games support modern standards like RTGI or Nanite, which is why their visuals look utterly underwhelming compared to developers like Ubisoft. For a linear, tight scoped game like Wolverine to completely omit both RTGI and Nanite isn't just a misstep, it’s pure incompetence or sheer laziness. It's a colossal failure. I have no idea what’s going on with PlayStation studios lately, but they are clearly no longer the technical pioneers that set industry benchmarks back in the PS4 era.
Thank God they aren't jumping on more useless resource hog techniques
 
On top of everything else, their technical output has become an embarrassing disappointment. None of their games support modern standards like RTGI or Nanite, which is why their visuals look utterly underwhelming compared to developers like Ubisoft. For a linear, tight scoped game like Wolverine to completely omit both RTGI and Nanite isn't just a misstep, it’s pure incompetence or sheer laziness. It's a colossal failure. I have no idea what’s going on with PlayStation studios lately, but they are clearly no longer the technical pioneers that set industry benchmarks back in the PS4 era.
Most games with Nanite and/or RTGI don't look anywhere near as good as HFW, DS2 & GoY.
Sure PS5 1st party games aren't as big of a technological leap as the PS4 ones but atleast they don't look blurry, with ghosting issues and straight up downgrades or uncanny faces in scenes where RT fails.

SIE is the only publisher I can safely trust if im going to spend 80 euros on a new game.

images
 
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