What's new
IconEra

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Forums  ›  Gaming
Discussion 
It's almost like unpopular decisions can upset people and spur them to look elsewhere for their fix lol. I bet you wouldn't have said anything if the post was a disgruntled Xbox user who said they were going to switch to PS in the future.
Yeah, because there are literally no reason to get an Xbox... This is just a weird thing to do.
 
It's almost like unpopular decisions can upset people and spur them to look elsewhere for their fix lol. I bet you wouldn't have said anything if the post was a disgruntled Xbox user who said they were going to switch to PS in the future.



Poors have to pay the same? Are you trying to spin this dynamic pricing shit as a good thing or something because it'll allow "poor" people to pay less? That's obviously not the goal of dynamic pricing. It's to charge more to impulsive or wealthy customers than before - not to charge struggling customers less. Whereas before they'd discount a game from $70 to $30 or whatever to everyone, now the "poor" person will just get that $30 price as before but other customers will be looking at a $45 price tag for example. Or it could charge a "poor" mega fan of Uncharted $45 for an Uncharted game while the wealthy customer who hasn't shown any interest in the series before gets a $30 price tag. If Sony truly cared about charging people according to their means, they would've implemented regional pricing comparable to Steam's ages ago. But they haven't. And they wouldn't have killed physical games, which created the possibility of gaming through the used market or stuff like libraries.

Also what do you mean it hasn't happened yet? The announcement to kill physical, the chasing of live service games, dynamic pricing and so on have all happened already or are about to happen.



Just like politics, that's completely normal. Someone who voted Democrat all their life could've chosen not to vote for them in 2024 due to their complicity in the Gaza genocide. There's nothing "performative" about that. It's them taking note of a change in policy - whether real or perceived (I'd argue Democrats supporting Israel is nothing new, but I guess such voters assumed there would be red lines) and deciding to take their money or in this case vote elsewhere. The argument in that case that Republicans are even worse (as you are doing with Xbox here) doesn't change anything about their feelings or grievances. And they shouldn't feel forced to support things against their principles just because the alternative is even worse. By just mindlessly supporting things because the alternative is worse, you just send the signal that it's ok for them to be shit as long as they make sure they're slightly less shit than the next guy.

I also haven't seen many people unironically push Xbox as the viable solution to PlayStation's actions. Pretty much everyone is talking about going to PC instead.



Because dynamic pricing is a feature Sony created and implemented on their store. It's not something third party publishers came up with and applied - because they're not in control of the storefront. One of the first examples of dynamic pricing we saw where there was a huge disparity between customers was on AC Unity, a third party game. Ubisoft doesn't have the power to charge $10 for that game to one user and $20 for another, that's something Sony provided them. Now you can argue publishers choose to opt in to this, and could presumably opt out - and you'd probably be correct. Just like Valve implemented standardized regional pricing for games that publishers can opt out of. But if those third party publishers feel they can make more money by not opting out - they won't. Or if it's something turned on by default like regional pricing on Steam, many of them probably won't even notice it's happening. Either way Sony will always carry some of the blame for implementing dynamic pricing in the first place, even if third parties are also to blame for taking advantage of it.
The publisher has control over the sale price. End of story.
 
PC propaganda?

I suggest you debunk all the points he has made. He isn't wrong.

Sony are looking to hire an individual to control "intelligent pricing" of their games. What this means is that certain people will receive only a measly discount for games during sales and others a slightly bigger discount - likely based on metrics such as perceived income and spending habits. Perhaps the base pricing of games will also differ. Further proof this company is intent on the road of perpetual enshittification and fucking over consumers as much as possible.
Its more like targeted discount. KInda like Xbox just for you.
Another day, another PC propaganda thread on Resetera.
They are certainly right about some things. PS does feel soulless. Hell, they haven't even held a live showcase for their audience. Herman Hulst and the rest of the leadership can't even be bothered to do live interviews. We know the reasons why. They simply won't be able to answer anything regarding their live service games. There is reason fireside chat this year hasn't happened or last year when it did happened the questions were curated and not asked by investors. Hell even investors had problems with their live service and one from Goldman Sachs questions their PC ports.
I'm sure there are plenty of bad actors within the company, and among quoted above, there's definitely at least one in here.

That said, PS does feel soulless. Their failed live service push and their decision to force almost every studio to work on live-service crap are more or less forgivable. What I find harder to forgive, though, is how little the system itself has evolved since its launch. There have been no meaningful updates to help games run at 60 FPS or improve backward compatibility with PS4 titles. The system has remained stagnant, and seeing what's possible after jailbreaking it makes me even more frustrated, especially when you see modders adding 60 FPS support to games that PS seemingly left behind.

The problem is that Sony isn't doing anything meaningful to address these issues.
 
Yeah, because there are literally no reason to get an Xbox... This is just a weird thing to do.

This would not be about anyone "getting" an Xbox - it'd about if someone who has been on Xbox for years gets upset with their recent decisions and announces they're done supporting it and moving to another platform instead. It's no different than the people who are now saying they're done with PlayStation and moving to PC.

The publisher has control over the sale price. End of story.

No they do not if they would opt in to dynamic pricing. They would literally be handing over control to an algorithm designed and provided by Sony to do (sale) pricing for them instead. Publishers are not going to go in and manually give you a 60% discount while giving me only a 30% discount. They couldn't even if they wanted to. At most they would probably pick a bottom price (in this case 60% off) and then let Sony's algorithm handle the rest, which will attempt to sell the game to some people with only a 30% discount.

Its more like targeted discount. KInda like Xbox just for you.

It's not, PlayStation already has "just for you" deals too. This is something different, it's literally just adjusting sale prices based on an algorithm. The "just for you" deals you have on Xbox and PlayStation would be giving you a temporary sale (often not a very deep one) while no general sale is currently going on for that specific game. This dynamic pricing is instead taking games that are flagged for a sales campaign, and adjusting the depth of the sale based on an algorithm.
 
It's not, PlayStation already has "just for you" deals too. This is something different, it's literally just adjusting sale prices based on an algorithm. The "just for you" deals you have on Xbox and PlayStation would be giving you a temporary sale (often not a very deep one) while no general sale is currently going on for that specific game. This dynamic pricing is instead taking games that are flagged for a sales campaign, and adjusting the depth of the sale based on an algorithm.
Provide me a link for just for you section on PS.
 
Its more like targeted discount. KInda like Xbox just for you.

They are certainly right about some things. PS does feel soulless. Hell, they haven't even held a live showcase for their audience. Herman Hulst and the rest of the leadership can't even be bothered to do live interviews. We know the reasons why. They simply won't be able to answer anything regarding their live service games. There is reason fireside chat this year hasn't happened or last year when it did happened the questions were curated and not asked by investors. Hell even investors had problems with their live service and one from Goldman Sachs questions their PC ports.
I'm sure there are plenty of bad actors within the company, and among quoted above, there's definitely at least one in here.

That said, PS does feel soulless. Their failed live service push and their decision to force almost every studio to work on live-service crap are more or less forgivable. What I find harder to forgive, though, is how little the system itself has evolved since its launch. There have been no meaningful updates to help games run at 60 FPS or improve backward compatibility with PS4 titles. The system has remained stagnant, and seeing what's possible after jailbreaking it makes me even more frustrated, especially when you see modders adding 60 FPS support to games that PS seemingly left behind.

The problem is that Sony isn't doing anything meaningful to address these issues.
Hell, they haven't even held a live showcase for their audience.
Bruh. No one is doing live showcase shows anymore.
 
Last edited:
Provide me a link for just for you section on PS.

I cannot provide such a link because it happens very sporadically and it's usually on a single game, there's not a whole deals category for it.

But here are examples of people discussing it:



Either way it's not the same as dynamic pricing. You are talking about certain users getting a discount while others are being charged full price. Dynamic pricing is discounting the game for everyone but adjusting the level of discount based on user data and algorithms.
 
I cannot provide such a link because it happens very sporadically and it's usually on a single game, there's not a whole deals category for it.

But here are examples of people discussing it:



Either way it's not the same as dynamic pricing. You are talking about certain users getting a discount while others are being charged full price. Dynamic pricing is discounting the game for everyone but adjusting the level of discount based on user data and algorithms.

Exactly. Its more like targeted discount. They could stop this bad pr just by having a section "just for you" discounts that don't overlap deals/promotion. They just implemented it in a horrible way that causes bad word of mouth.

Edit: Post was made 3 years ago. It seems like PS can't even get personalized or targeted discounts right.
 
Exactly. Its more like targeted discount. They could stop this bad pr just by having a section "just for you" discounts that don't overlap deals/promotion. They just implemented it in a horrible way that causes bad word of mouth.

Edit: Post was made 3 years ago. It seems like PS can't even get personalized or targeted discounts right.

I don't understand what you don't get here. They are not the same thing and it's not just a framing issue.

In one case some people sporadically get a discount that others are not getting, and it's been used extremely sparingly to the point where no one really noticed. If let's say you get that 35% discount on Lords of the Fallen while I don't, that sucks but I could just wait until the game enters a general sale for everyone where it's 35% off and get the same as deal you.

In the other case everyone is getting a discount but the extent of that discount is determined by an algorithm that has been analyzing your spending behavior. There is a chance I might never get a 70% discount on game X but others do because the algorithm has decided I'm likely to pull the trigger at a higher price.

In the past when I see a sale on a game, I can go and check whether it's actually a new low or close to the lowest price it has been before I decide to buy. If it's not near the lowest point, I can wait and realistically make a prediction of how soon it'll reach that low again. But when everyone gets different discounts, this flies out the window.
 
In the other case everyone is getting a discount but the extent of that discount is determined by an algorithm that has been analyzing your spending behavior.
You seem to think that only Sony runs their electronic store with an algorithm.

This is kind of weird to believe something like that.
 
I don't understand what you don't get here. They are not the same thing and it's not just a framing issue.

In one case some people sporadically get a discount that others are not getting, and it's been used extremely sparingly to the point where no one really noticed. If let's say you get that 35% discount on Lords of the Fallen while I don't, that sucks but I could just wait until the game enters a general sale for everyone where it's 35% off and get the same as deal you.
Sony should implement this rather than what they are currently doing. Just for you discounts like Xbox.
In the other case everyone is getting a discount but the extent of that discount is determined by an algorithm that has been analyzing your spending behavior.
This is nothing like that.
There is a chance I might never get a 70% discount on game X but others do because the algorithm has decided I'm likely to pull the trigger at a higher price.

In the past when I see a sale on a game, I can go and check whether it's actually a new low or close to the lowest price it has been before I decide to buy. If it's not near the lowest point, I can wait and realistically make a prediction of how soon it'll reach that low again. But when everyone gets different discounts, this flies out the window.
As far as I know, everyone gets the same discount. Its just that some people get a bigger discount as a little push to so they will buy. Lets say a game is discounted at 25%, thats the base discount, everyone will have that, some people might have bigger discount of 30 percent to increase the chance of them buying. But no one will get like 20 percent discount, 15 or less than the base discount. If there are example of people getting a lower discount than the base, i would like to know. Cause thats a shitty thing to do. For example I bought the metro trilogy saga (three games) for 5.99 on PSN, but for some people it was less but for everyone it was 5.99. The discounts on PSN aren't like what you are describing. I check each game price history before I buy and i came across very few of them that are discounted more than stated when comparing the prices.
 
Last edited:
You seem to think that only Sony runs their electronic store with an algorithm.

This is kind of weird to believe something like that.

Where did I say only Sony does this? I know dynamic pricing is in many places. Anyone who's ever used a food delivery app or Uber knows. Doesn't make it any less shit though. And as far as I know they are the only gaming platform doing this shit so far.

As far as I know, everyone gets the same discount. Its just that some people get a bigger discount as a little push to so they will buy. Lets say a game is discounted at 25%, thats the base discount, everyone will have that, some people might have bigger discount of 30 percent to increase the chance of them buying. But no one will get like 20 percent discount, 15 or less than the base discount. If there are example of people getting a lower discount than the base, i would like to know. Cause thats a shitty thing to do. For example I bought the metro trilogy saga (three games) for 5.99 on PSN, but for some people it was less but for everyone it was 5.99. The discounts on PSN aren't like what you are describing. I check each game price history before I buy and i came across very few of them that are discounted more than stated when comparing the prices.

This is just framing. You choose to look at the lower discount amount and decide that's the baseline, so you view people getting an even higher discount a personal bonus or gesture of good will.

I see it the other way around, I see an algorithm that determines you are probably going to pull the trigger at 35% off so you don't need to get a 70% discount. The goal of this algorithm is to increase how much money Sony and third party publishers make. How would that work if they're still giving the same discount as before wile giving some people even steeper discounts than before?

Either way, I think the "deals for you" shit Xbox is doing is bad too. Sales should be universal. I even dislike it when Nintendo has sales in the US that don't apply to the EU and vice versa.
 
This is just framing. You choose to look at the lower discount amount and decide that's the baseline, so you view people getting an even higher discount a personal bonus or gesture of good will.

I see it the other way around, I see an algorithm that determines you are probably going to pull the trigger at 35% off so you don't need to get a 70% discount. The goal of this algorithm is to increase how much money Sony and third party publishers make. How would that work if they're still giving the same discount as before wile giving some people even steeper discounts than before?

Either way, I think the "deals for you" shit Xbox is doing is bad too. Sales should be universal. I even dislike it when Nintendo has sales in the US that don't apply to the EU and vice versa.
It is personalized discounts, but done in a stupid way and not a good thing because it makes people feel unequal. And i don't mind a seperate section just for you discounts but combing with sales is pretty stupid.
IMO i wouldn't want them either one way or another. But everyone does get a same baseline discount and no one gets lower discount than that. I much rather have everyone gets the same discount than whatever this is.
 
It is personalized discounts, but done in a stupid way and not a good thing because it makes people feel unequal. And i don't mind a seperate section just for you discounts but combing with sales is pretty stupid.
IMO i wouldn't want them either one way or another. But everyone does get a same baseline discount and no one gets lower discount than that. I much rather have everyone gets the same discount than whatever this is.

Dude, it's not personalized discounts. Everyone gets a discount but some people get a deeper discount than others. That's variable pricing. Personalized discounts is when you get a discount on a game while I don't. These things are not the same because in case of the latter, I can just wait for a general sale to also get a discount on that game I didn't get a sale on. Usually these personalized discounts are pretty low, we're talking 10-30% at most. Amounts generic sales easily match or surpass.

But with dynamic pricing if the algorithm has decided I am likely to pay more for title X because I play a lot of games in that genre or whatever, or because it has determined I'm a more trigger-happy spender, or because it thinks I'm richer then I will be getting shallower sales and thus different pricing from others. This is not a feature to give people better and/or more discounts - it's a system designed to figure out the highest pricing point where people will pull the trigger on a game purchase.
 
Back
Top