A group of SIE engineers is helping on Final Fantasy XVI optimization, confirms producer Yoshi-P

Gamernyc78

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Doncortez77

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Now that's how you build a relationship with 3rd parties when you want the game to shine. Its reminds me one how all of Sony internal studios share tools, best practices and other support needed to keep consistent quality across the board.

They even congratulate each other when a game goes gold and/or launch.
 

Yurinka

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Well, it's expected to provide some sort of support since it's a very important 3rd party exclusive.
 

Yobo

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Sony's combination of cross team collaboration, XDEV, Visual Arts Studio and number of support studios they've bought in recently are an underrated competitive advantage. Allows Sony to be industry leading in tech and be brought into third party development for expertise

Hermen probably deserves some credit for that, he has essentially made Sony a much more integral partner with third parties similar to how he built the first party cross collaboration when at Guerrilla
 

PropellerEar

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This gets me even more hyped for FFXVI.
Screaming Ice Hockey GIF by NHL
 

ksdixon

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If they're lending developers here, or renting their motion capture studio there, or opening this engine's kimono for Kojima.. Can't Sony just carve out like a skunkworks games industry of their own and bring everyone to their standard via tools, manpower, infrastructure, funding?