An update on XDefiant: we've made the hard decision to delay the Preseason of XDefiant Playtest Soon |UP| Server Test April 19-21.

Gamernyc78

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Update 4/19




Update 3/29.

XDefiant Getting Playtest Soon, Release Date Expected to Be Locked Down After Test​




Update 3/28

Behind XDefiant's Toxic Work Culture, Crunch, and Years of Delays​





In September 2023, Ubisoft had a free-to-play gem on their hands — XDefiant. The gameplay was good, the community was bustling, transparency from the developers was highly praised and most of all, the game had a really passionate and dedicated community. Six months on and things are somewhat different for XDefiant, with fans increasingly expressing their frustrations with the lack of updates.

According to Ubisoft’s Q3 2024 earnings report, XDefiant is scheduled to be released by the end of Q4 2024 (March 31st, 2024), but with just one week until the date, there’s been zero indication of a release. The once-loathed transparency is now seemingly dead and XDefiant hasn’t had an update for some time. Speaking with developers at Ubisoft, who wished to remain anonymous because they are not authorized to speak about company plans, it’s understood that XDefiant was aiming to release during the last week of February when this internal release date was made public via Ubisoft’s earnings call — a deadline that was obviously missed.

Insider Gaming understands that XDefiant has missed dozens of internal targets in the past couple of years, including release dates, putting the game firmly in the realm of other Ubisoft titles that is constantly in limbo. Developers working on the project are becoming increasingly frustrated with the lack of progress and in short, the game’s shortcomings stem from the executive’s pursuit of trying to copy Call of Duty, rather than building their own game. Creatively, it’s frustrating for the team, but from a technical perspective, it also presents new challenges and has become the main reason for delays. “The neverending hunt to chase COD and add pointless stuff always breaks the current build”, said one source, which often then requires days of fixing the game.


As is generally always the case with games in limbo, the root of the problem comes from the higher-ups with the developers left with the burden. In truth, if you’re a fan of XDefiant, I would be a little more wary in the future of the whole ‘open transparency’ thing — as it usually has bigger implications and doesn’t reflect what’s truly going on.

So the big question — When will XDefiant release? It’s a great question and is likely why Ubisoft has been silent on the matter for months because in short, I don’t think even they know.

The good news is that the game isn’t in danger of being canceled and development is still ongoing at its usual rate. In fact, just today, XDefiant had a substantial playtest to test the netcode, online store, social media tabs, etc. and the current plan is to have another large open public test session as soon as possible. So while I don’t have any internal release dates right now (and to be honest it’d be pointless saying anyway), we’re probably still a good few months from release as feedback from the next public test session is taken on board.


 
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Yurinka

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Wonder what's going on behind the scenes.
They got feedback from a public beta and saw that even if people liked some things, they have to fix some 'inconsistencies in the game experience' before that preaseason. So they took some extra time to further fix and improve the game.
 
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Yurinka

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Ok, better to take as much time as needed to need a game that would be as good as possible than to rush the launch.

Might be delayed once again

View attachment 4209

It's just a retarted take from Tom, who as usual he has no fucking idea he's talking about. The game will be released once the team leads consider it's ready. Ubisoft higher ups have no influence at all in game content and features.

As a reference, Yves Guillemot unsuccessfully suggested to make an AC game in feudal Japan with ninjas during more than a decade and the team kept rejecting it during more than ten years until they considered it was the right time to do it.

In Ubisoft they have an editorial team who studies the market and sets a high level vision and strategy for the company, and take care of the global roadmap. Then their dev teams pitch them the games themselves (not the editorial or higher ups) will lead. After that the editorial team greenlights the games and their milestones or delays, always considering the said vision, strategy and roadmap.

In recent times they cancelled a few games, which means they have part of the roadmap now empty and extra resources available. So means that now games like XDefiant have more freedom to move their dates and to get some extra resources for extra polish. That's all.

Since many years ago, due to the troubled release of AC Unity, in Ubisoft games are locked, with full content and feaures ready a year before release to give QA enough time to properly test, fix, opimize and tweak the games. More recently, they became more flexible with release dates to add extra delays when needed and also included more beta periods for additional tweaks and fine tuning. At this point of the game they won't include any major change, they must be only fixing and tweaking the last things.
 
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Zzero

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I'm not a huge Guillemot fan but maybe his company wouldn't be in the bad place it is if he took an idea like that and mandated the AC team do it. Those games have long since lost whatever creative vision they had anyway.
 

Fenton

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Not gonna happen anytime soon.....but the sooner COD becomes irrelevant, the better it is for Sony.
PS brand is strong, but COD made them look desperate in the MS-ABK deal.
 
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